Player Matchup

Merlin
Merlin
JPMZOLI
Merlin
Level 26
God Stats
3W - 5L
1,165 SR
Queue Stats
108W - 112L
1,363 Elo+
Party 4
Osiris
Osiris
Maycon2133
Osiris
Level 27
God Stats
5W - 3L
1,771 SR
Queue Stats
98W - 106L
1,410 Elo+
Solo
Neith
Neith
Oscar0498
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,671 Elo+
Party 3
Bakasura
Bakasura
capivarense
Bakasura
Level 25
God Stats
6W - 0L
1,907 SR
Queue Stats
101W - 99L
1,439 Elo+
Party 4
Kumbhakarna
Kumbhakarna
xXcancaXx
Kumbhakarna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 167L
1,353 Elo+
Party 3
Team Averages
Level 41
1,569 SR
1,447 Elo+

VS

Team Averages
Level 13
1,508 SR
1,356 Elo+
Hercules
Hercules
GMaRaXG
Hercules
Level 8
God Stats
4W - 6L
1,296 SR
Queue Stats
119W - 127L
1,255 Elo+
Solo
Pele
Pele
MTB-XTataoX
Pele
Level 34
God Stats
6W - 7L
1,500 SR
Queue Stats
134W - 184L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
Sephiroth-a-Love
Ah Puch
Level 15
God Stats
7W - 15L
1,300 SR
Queue Stats
74W - 106L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
chavessjp
Aphrodite
Level 5
God Stats
1W - 2L
1,721 SR
Queue Stats
11W - 21L
1,322 Elo+
Party 1
Neith
Neith
stuartsaas
Neith
Level 3
God Stats
0W - 1L
1,721 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JPMZOLI
Merlin
19
10 / 3 / 5
12,471
594
14,986
9,203
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Maycon2133
Osiris
17
7 / 3 / 6
11,510
548
9,452
19,834
16,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Oscar0498
Neith
15
11 / 3 / 3
10,653
507
13,069
12,286
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
capivarense
Bakasura
17
4 / 1 / 3
10,698
509
3,975
11,201
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xXcancaXx
Kumbhakarna
16
4 / 2 / 15
11,495
547
9,010
18,975
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GMaRaXG
Hercules
11
1 / 8 / 2
7,677
366
2,735
13,741
10,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 6 / 5
9,814
467
11,258
18,054
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 4 / 2
10,998
524
13,878
11,084
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
chavessjp
Aphrodite
10
0 / 12 / 4
7,047
336
4,585
11,750
4,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
2 / 7 / 1
8,199
390
10,831
13,414
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
36
Kills
12
12
Deaths
37
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
GMaRaXG
Hercules
1
8
2
0.25
W
Merlin
JPMZOLI
Merlin
10
3
5
4.17
L
3
6
5
0.92
W
Osiris
Maycon2133
Osiris
7
3
6
3.33
W
Neith
Oscar0498
Neith
11
3
3
4.17
L
6
4
2
1.75
W
Bakasura
capivarense
Bakasura
4
1
3
5.5
L
Aphrodite
chavessjp
Aphrodite
0
12
4
0.17
L
Neith
2
7
1
0.36
W
Kumbhakarna
xXcancaXx
Kumbhakarna
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,492
Damage
43,287
71,499
Taken
68,043
43,975
Mitigated
32,296
23,070
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GMaRaXG
Hercules
2,735
658
0
1,260
13,741
10,704
132
2,446
11,190
314
16,931
W
Merlin
JPMZOLI
Merlin
14,986
2,276
0
2,706
9,203
3,434
885
4,696
4,507
69,269
0
L
11,258
4,401
0
3,885
18,054
7,328
1,926
5,890
12,033
0
62,028
W
Osiris
Maycon2133
Osiris
9,452
2,864
0
7,002
19,834
16,431
4,570
4,559
15,275
0
53,640
W
Neith
Oscar0498
Neith
13,069
6,382
0
4,151
12,286
4,440
4,252
3,150
9,136
0
49,526
L
13,878
723
0
1,080
11,084
4,420
762
7,280
3,804
61,793
0
W
Bakasura
capivarense
Bakasura
3,975
2,858
0
5,638
11,201
4,044
0
2,247
8,954
0
59,903
L
Aphrodite
chavessjp
Aphrodite
4,585
965
916
1,480
11,750
4,652
216
3,961
7,668
12,039
0
L
Neith
10,831
7,496
0
3,631
13,414
5,192
1,575
4,419
8,995
0
36,388
W
Kumbhakarna
xXcancaXx
Kumbhakarna
9,010
815
0
3,573
18,975
15,626
416
4,125
14,850
38,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,827
Gold Earned
43,735
512
Minions Killed
320
0
Camps Cleared
0
1,836,014
Distance Traveled
1,659,533
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,677
366
22
1
0
297,312
0
W
Merlin
12,471
594
147
7
0
369,735
3
L
Pele
9,814
467
95
5
0
401,262
1
W
Osiris
11,510
548
111
5
0
323,077
0
W
Neith
10,653
507
104
5
0
297,721
5
L
Ah Puch
10,998
524
119
6
0
357,937
0
W
Bakasura
10,698
509
116
6
0
464,342
3
L
Aphrodite
7,047
336
16
1
0
306,700
0
L
Neith
8,199
390
68
3
0
296,322
0
W
Kumbhakarna
11,495
547
34
2
0
381,139
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role