Player Matchup

Artio
Artio
ITeejz
Artio
Level 18
God Stats
1W - 2L
1,733 SR
Queue Stats
8W - 4L
1,924 Elo+
Party 1
Hachiman
Hachiman
SoloCarryNR1
Hachiman
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 80L
1,607 Elo+
Solo
Apollo
Apollo
UrbanLegends
Apollo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,924 Elo+
Party 1
King Arthur
King Arthur
YaBoiCain
King Arthur
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 6L
1,924 Elo+
Party 1
Tiamat
Tiamat
sw33nd0g
Tiamat
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,924 Elo+
Party 1
Team Averages
Level 22
1,547 SR
1,860 Elo+

VS

Team Averages
Level 24
1,696 SR
1,709 Elo+
Guan Yu
Guan Yu
ButtProtector
Guan Yu
Level 25
God Stats
7W - 5L
1,705 SR
Queue Stats
165W - 134L
1,730 Elo+
Solo
Cthulhu
Cthulhu
Keksíček
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,879 Elo+
Party 3
Nu Wa
Nu Wa
Lanciezz
Nu Wa
Level 25
God Stats
1W - 1L
1,974 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 2
Cernunnos
Cernunnos
sudstep
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 22L
1,706 Elo+
Party 3
Fenrir
Fenrir
vanderend
Fenrir
Level 32
God Stats
2W - 0L
1,800 SR
Queue Stats
22W - 9L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ITeejz
Artio
15
1 / 4 / 5
10,258
427
7,118
21,081
18,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
SoloCarryNR1
Hachiman
19
3 / 4 / 3
11,341
473
10,722
19,290
6,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
17
2 / 4 / 3
11,007
459
7,509
14,571
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
YaBoiCain
King Arthur
16
2 / 8 / 3
10,592
441
9,612
24,573
20,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
sw33nd0g
Tiamat
16
0 / 9 / 8
9,458
394
6,811
21,429
8,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
5 / 1 / 7
14,452
602
9,175
18,673
32,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Keksíček
Cthulhu
17
0 / 2 / 10
10,858
452
15,545
18,885
20,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Lanciezz
Nu Wa
20
8 / 3 / 16
14,002
583
32,987
13,467
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
sudstep
Cernunnos
20
4 / 1 / 5
14,664
611
13,067
21,097
14,584
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
vanderend
Fenrir
20
12 / 1 / 9
15,286
637
12,556
16,765
13,468
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
8
Kills
29
29
Deaths
8
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
5
1
7
8.5
L
Artio
ITeejz
Artio
1
4
5
0.88
W
Cthulhu
Keksíček
Cthulhu
0
2
10
2.5
W
Nu Wa
Lanciezz
Nu Wa
8
3
16
5.33
L
Hachiman
SoloCarryNR1
Hachiman
3
4
3
1.13
L
Apollo
2
4
3
0.88
L
King Arthur
YaBoiCain
King Arthur
2
8
3
0.44
W
Cernunnos
sudstep
Cernunnos
4
1
5
6.5
L
Tiamat
sw33nd0g
Tiamat
0
9
8
0.44
W
Fenrir
vanderend
Fenrir
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,772
Damage
83,330
100,944
Taken
88,887
59,938
Mitigated
86,898
21,548
Healing
26,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
9,175
1,218
3,147
8,847
18,673
32,985
3,611
2,789
15,509
314
97,352
L
Artio
ITeejz
Artio
7,118
719
2,475
5,266
21,081
18,278
0
10,975
9,671
22,225
0
W
Cthulhu
Keksíček
Cthulhu
15,545
732
684
4,377
18,885
20,266
1,160
3,092
15,628
60,952
0
W
Nu Wa
Lanciezz
Nu Wa
32,987
7,067
0
1,206
13,467
5,595
3,658
2,964
10,325
99,285
0
L
Hachiman
SoloCarryNR1
Hachiman
10,722
5,984
0
7,426
19,290
6,554
0
8,273
10,624
0
90,908
L
Apollo
7,509
5,657
0
3,468
14,571
5,988
0
6,510
7,874
0
62,621
L
King Arthur
YaBoiCain
King Arthur
9,612
1,345
0
1,280
24,573
20,359
0
11,461
12,367
0
61,994
W
Cernunnos
sudstep
Cernunnos
13,067
5,344
0
4,697
21,097
14,584
1,632
3,082
17,915
3,533
115,652
L
Tiamat
sw33nd0g
Tiamat
6,811
338
0
1,633
21,429
8,759
46
11,300
9,758
33,817
0
W
Fenrir
vanderend
Fenrir
12,556
4,763
0
3,846
16,765
13,468
1,904
2,002
14,763
0
145,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,656
Gold Earned
69,262
500
Minions Killed
795
0
Camps Cleared
0
2,163,150
Distance Traveled
2,413,149
36
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,452
602
208
9
0
500,818
1
L
Artio
10,258
427
22
1
0
491,790
3
W
Cthulhu
10,858
452
70
3
0
497,702
4
W
Nu Wa
14,002
583
143
6
0
439,043
1
L
Hachiman
11,341
473
164
7
0
463,887
19
L
Apollo
11,007
459
129
5
0
401,518
7
L
King Arthur
10,592
441
115
5
0
411,634
3
W
Cernunnos
14,664
611
173
7
0
446,659
2
L
Tiamat
9,458
394
70
3
0
394,321
4
W
Fenrir
15,286
637
201
8
0
528,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role