Player Matchup

Fenrir
Fenrir
Falkar246810
Fenrir
Level 4
God Stats
0W - 3L
1,274 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 2
Agni
Agni
Falkar28
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,133 Elo+
Party 2
Danzaburou
Danzaburou
Fouiny__33
Danzaburou
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 13L
1,416 Elo+
Solo
Ares
Ares
Fresh Chris03
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 319L
1,488 Elo+
Solo
Persephone
Persephone
hagridsbutqwack
Persephone
Level 16
God Stats
6W - 9L
1,509 SR
Queue Stats
265W - 303L
1,518 Elo+
Solo
Team Averages
Level 13
1,457 SR
1,345 Elo+

VS

Team Averages
Level 31
1,312 SR
1,215 Elo+
Kukulkan
Kukulkan
I_Notorious_Luca
Kukulkan
Level 5
God Stats
44W - 41L
1,232 SR
Queue Stats
115W - 130L
1,180 Elo+
Party 1
Ao Kuang
Ao Kuang
Sakhalu01
Ao Kuang
Level 6
God Stats
10W - 15L
1,349 SR
Queue Stats
186W - 206L
1,180 Elo+
Party 1
Fenrir
Fenrir
ZPurePanda
Fenrir
Level 4
God Stats
19W - 20L
1,276 SR
Queue Stats
31W - 36L
1,259 Elo+
Party 1
Merlin
Merlin
haru999bn
Merlin
Level 16
God Stats
1W - 2L
1,204 SR
Queue Stats
4W - 5L
1,265 Elo+
Party 1
Ymir
Ymir
ultrastyle89
Ymir
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
155W - 194L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 14 / 15
14,102
940
11,934
28,396
15,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Agni
20
7 / 12 / 17
14,977
998
16,352
21,106
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Fouiny__33
Danzaburou
20
15 / 6 / 13
18,283
1,219
46,692
19,975
7,950
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 9 / 20
16,377
1,092
18,943
34,991
51,607
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
hagridsbutqwack
Persephone
20
1 / 10 / 21
14,113
941
6,874
17,984
6,557
Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 12
12,566
838
12,557
14,502
5,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Sakhalu01
Ao Kuang
20
30 / 11 / 12
20,069
1,338
51,476
31,842
15,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
ZPurePanda
Fenrir
20
7 / 9 / 18
14,585
972
11,827
22,502
13,787
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
haru999bn
Merlin
20
3 / 4 / 24
14,099
940
17,006
15,053
6,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 28
19,512
1,301
18,648
22,743
37,098
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
145
33
Kills
51
51
Deaths
33
86
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
14
15
0.82
L
Agni
7
12
17
1.29
L
Danzaburou
Fouiny__33
Danzaburou
15
6
13
3.58
L
6
9
20
1.78
W
1
8
12
0.88
W
Ao Kuang
Sakhalu01
Ao Kuang
30
11
12
3.27
W
Fenrir
ZPurePanda
Fenrir
7
9
18
1.78
L
Persephone
hagridsbutqwack
Persephone
1
10
21
1.15
W
Merlin
haru999bn
Merlin
3
4
24
3.75
W
10
1
28
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,795
Damage
111,514
122,452
Taken
106,642
90,519
Mitigated
79,054
16,951
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,934
3,988
0
1,361
28,396
15,100
0
22,756
5,640
0
25,188
L
Agni
16,352
1,467
0
188
21,106
9,305
0
19,394
1,712
31,470
0
L
Danzaburou
Fouiny__33
Danzaburou
46,692
31,521
0
5,954
19,975
7,950
0
14,437
5,538
0
97,515
L
18,943
3,736
665
8,725
34,991
51,607
0
28,553
6,438
31,231
0
W
12,557
2,609
0
0
14,502
5,948
0
8,530
5,972
34,759
0
W
Ao Kuang
Sakhalu01
Ao Kuang
51,476
19,624
0
10,671
31,842
15,452
0
10,315
21,527
60,143
0
W
Fenrir
ZPurePanda
Fenrir
11,827
1,930
0
276
22,502
13,787
0
7,036
15,466
0
16,958
L
Persephone
hagridsbutqwack
Persephone
6,874
534
0
58
17,984
6,557
0
14,546
3,436
15,549
0
W
Merlin
haru999bn
Merlin
17,006
3,538
0
725
15,053
6,769
0
6,388
8,665
32,172
0
W
18,648
1,664
0
6,681
22,743
37,098
0
9,900
12,843
50,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,852
Gold Earned
80,831
190
Minions Killed
190
12
Camps Cleared
2
1,212,287
Distance Traveled
1,095,122
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,102
940
25
2
3
283,356
1
L
Agni
14,977
998
36
2
1
273,927
0
L
Danzaburou
18,283
1,219
100
7
2
209,919
0
L
Ares
16,377
1,092
16
1
5
220,414
0
W
Kukulkan
12,566
838
45
3
0
210,449
2
W
Ao Kuang
20,069
1,338
25
2
0
214,536
0
W
Fenrir
14,585
972
10
1
1
220,628
2
L
Persephone
14,113
941
13
1
1
224,671
1
W
Merlin
14,099
940
35
2
0
180,399
0
W
Ymir
19,512
1,301
75
5
1
269,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role