Player Matchup

Nemesis
Nemesis
ArctiicNova
Nemesis
Level 7
God Stats
1W - 5L
1,109 SR
Queue Stats
1W - 8L
1,055 Elo+
Party 1
Awilix
Awilix
Rajzaun
Awilix
Level 104
God Stats
5W - 8L
1,222 SR
Queue Stats
476W - 506L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
Tayo vs wrld
Danzaburou
Level 20
God Stats
4W - 5L
1,320 SR
Queue Stats
292W - 398L
1,345 Elo+
Party 1
Thor
Thor
UREDRUM5935
Thor
Level 17
God Stats
3W - 5L
1,327 SR
Queue Stats
154W - 243L
1,415 Elo+
Party 1
Pele
Pele
lolCrashy
Pele
Level 20
God Stats
15W - 19L
1,367 SR
Queue Stats
136W - 178L
1,338 Elo+
Party 1
Team Averages
Level 34
1,269 SR
1,308 Elo+

VS

Team Averages
Level 21
1,579 SR
1,394 Elo+
Cthulhu
Cthulhu
BackHANDjack
Cthulhu
Level 13
God Stats
1W - 4L
1,327 SR
Queue Stats
1W - 4L
1,320 Elo+
Solo
Izanami
Izanami
KeepinIt2Real
Izanami
Level 29
God Stats
35W - 34L
1,596 SR
Queue Stats
69W - 76L
1,458 Elo+
Solo
Camazotz
Camazotz
Panda6567
Camazotz
Level 7
God Stats
1W - 1L
1,684 SR
Queue Stats
8W - 13L
1,273 Elo+
Solo
Tiamat
Tiamat
The_Edenian
Tiamat
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 26L
1,496 Elo+
Solo
Achilles
Achilles
sunshine333
Achilles
Level 27
God Stats
7W - 5L
1,787 SR
Queue Stats
60W - 83L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArctiicNova
Nemesis
9
0 / 1 / 3
5,977
427
761
5,664
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Rajzaun
Awilix
13
14 / 2 / 2
8,373
598
11,080
8,770
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Tayo vs wrld
Danzaburou
12
4 / 2 / 4
7,321
523
6,795
8,905
5,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 3
7,676
548
5,930
5,617
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
11
2 / 2 / 6
6,595
471
4,483
11,146
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BackHANDjack
Cthulhu
11
1 / 5 / 1
6,407
458
3,871
8,212
4,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
10
2 / 5 / 0
6,541
467
10,069
10,575
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
Panda6567
Camazotz
10
1 / 4 / 0
6,708
479
1,764
7,773
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
9
2 / 8 / 1
6,099
436
3,123
8,842
2,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
sunshine333
Achilles
10
1 / 3 / 1
6,166
440
779
9,712
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
7
7
Deaths
25
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArctiicNova
Nemesis
0
1
3
1.5
L
Cthulhu
BackHANDjack
Cthulhu
1
5
1
0.3
L
Izanami
2
5
0
0.4
L
Camazotz
Panda6567
Camazotz
1
4
0
0.25
W
Awilix
Rajzaun
Awilix
14
2
2
7.5
W
Danzaburou
Tayo vs wrld
Danzaburou
4
2
4
3
L
Tiamat
2
8
1
0.31
W
3
0
3
4.5
W
Pele
2
2
6
2.5
L
Achilles
sunshine333
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,049
Damage
19,606
40,102
Taken
45,114
20,160
Mitigated
19,173
6,147
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArctiicNova
Nemesis
761
287
0
0
5,664
1,642
0
2,697
2,967
0
14,231
L
Cthulhu
BackHANDjack
Cthulhu
3,871
414
195
736
8,212
4,970
476
0
8,212
28,990
0
L
Izanami
10,069
6,571
0
3,860
10,575
2,859
349
0
10,575
0
38,788
L
Camazotz
Panda6567
Camazotz
1,764
484
0
1,675
7,773
2,293
576
0
7,548
0
18,878
W
Awilix
Rajzaun
Awilix
11,080
5,080
441
1,136
8,770
5,282
474
3,069
5,701
0
41,952
W
Danzaburou
Tayo vs wrld
Danzaburou
6,795
3,915
477
1,564
8,905
5,994
1,080
353
8,502
0
31,320
L
Tiamat
3,123
877
0
1,322
8,842
2,863
787
0
8,842
16,741
0
W
5,930
2,406
0
274
5,617
3,228
930
0
5,567
0
41,577
W
Pele
4,483
1,027
444
1,811
11,146
4,014
192
875
10,246
0
29,451
L
Achilles
sunshine333
Achilles
779
277
0
2,072
9,712
6,188
252
0
9,612
0
27,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,942
Gold Earned
31,921
290
Minions Killed
262
0
Camps Cleared
0
1,330,154
Distance Traveled
1,188,031
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,977
427
42
3
0
208,877
0
L
Cthulhu
6,407
458
56
4
0
225,403
4
L
Izanami
6,541
467
73
5
0
215,897
0
L
Camazotz
6,708
479
50
4
0
290,036
0
W
Awilix
8,373
598
58
4
0
304,245
0
W
Danzaburou
7,321
523
53
4
0
232,025
0
L
Tiamat
6,099
436
30
2
0
240,502
0
W
Thor
7,676
548
84
6
0
261,155
0
W
Pele
6,595
471
53
4
0
323,852
0
L
Achilles
6,166
440
53
4
0
216,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role