Player Matchup

Ymir
Ymir
Gryal
Ymir
Level 42
God Stats
3W - 1L
1,616 SR
Queue Stats
3W - 3L
1,193 Elo+
Party 1
Persephone
Persephone
GuardPenguins
Persephone
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tintos
Tsukuyomi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,581 Elo+
Party 1
Team Averages
Level 71
1,539 SR
1,381 Elo+

VS

Team Averages
Level 48
1,387 SR
1,386 Elo+
Bellona
Bellona
DishesNotAPun
Bellona
Level 25
God Stats
1W - 7L
1,364 SR
Queue Stats
24W - 37L
1,433 Elo+
Solo
Nox
Nox
ECU_Andrssess
Nox
Level 29
God Stats
2W - 3L
1,297 SR
Queue Stats
136W - 216L
1,408 Elo+
Solo
Rama
Rama
fleekjays
Rama
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 118L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gryal
Ymir
16
3 / 3 / 4
12,774
608
7,732
16,051
18,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
GuardPenguins
Persephone
16
1 / 1 / 5
12,987
618
14,549
10,065
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
tintos
Tsukuyomi
16
3 / 6 / 4
13,203
629
9,646
15,659
8,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
3 / 5 / 6
12,649
602
11,121
21,441
16,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 2 / 4
13,314
634
9,946
14,216
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
3
0 / 0 / 1
9,404
448
139
1,337
291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
7
Kills
8
10
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
5
6
1.2
L
5
2
4
3.5
W
Ymir
Gryal
Ymir
3
3
4
1.67
W
Persephone
GuardPenguins
Persephone
1
1
5
3.5
L
Rama
0
0
1
0.5
W
Tsukuyomi
tintos
Tsukuyomi
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,927
Damage
21,206
41,775
Taken
36,994
30,075
Mitigated
23,196
5,791
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
11,121
2,690
0
3,110
21,441
16,926
0
12,198
8,755
0
40,002
L
9,946
463
0
1,159
14,216
5,979
0
8,185
5,625
72,826
0
W
Ymir
Gryal
Ymir
7,732
846
0
758
16,051
18,185
884
4,055
11,757
37,796
0
W
Persephone
GuardPenguins
Persephone
14,549
204
0
1,664
10,065
3,711
1,001
1,722
8,239
83,663
0
L
Rama
139
139
0
250
1,337
291
0
983
282
0
307
W
Tsukuyomi
tintos
Tsukuyomi
9,646
1,816
0
3,369
15,659
8,179
694
4,227
11,227
0
47,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
35,367
216
Minions Killed
178
0
Camps Cleared
0
1,102,112
Distance Traveled
815,517
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,649
602
43
2
0
406,036
6
L
Nox
13,314
634
135
6
0
392,378
4
W
Ymir
12,774
608
51
2
0
329,813
0
W
Persephone
12,987
618
116
6
0
375,211
1
L
Rama
9,404
448
0
0
0
17,103
0
W
Tsukuyomi
13,203
629
49
2
0
397,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role