Player Matchup

Cerberus
Cerberus
LewlewIsAbot
Cerberus
Level 27
God Stats
2W - 2L
1,510 SR
Queue Stats
91W - 90L
1,495 Elo+
Party 1
Cupid
Cupid
NinjaSqurriel005
Cupid
Level 57
God Stats
1W - 1L
1,768 SR
Queue Stats
135W - 115L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
WhereIsTheTeam
Sylvanus
Level 53
God Stats
37W - 26L
1,546 SR
Queue Stats
264W - 226L
1,607 Elo+
Party 1
Team Averages
Level 46
1,608 SR
1,560 Elo+

VS

Team Averages
Level 68
1,521 SR
1,518 Elo+
Medusa
Medusa
GPTrix
Medusa
Level 27
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Nefertari007
Aphrodite
Level 24
God Stats
1W - 2L
1,249 SR
Queue Stats
9W - 11L
1,437 Elo+
Party 2
Mulan
Mulan
WSGSaschaPro
Mulan
Level 154
God Stats
13W - 12L
1,833 SR
Queue Stats
143W - 123L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LewlewIsAbot
Cerberus
13
1 / 5 / 2
10,007
556
7,018
21,810
15,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 4 / 2
10,447
580
8,618
14,399
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
1 / 6 / 2
10,112
562
12,294
18,052
13,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GPTrix
Medusa
16
5 / 2 / 9
12,455
692
18,928
12,831
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Nefertari007
Aphrodite
15
2 / 0 / 11
11,288
627
3,627
3,851
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 1 / 7
12,871
715
23,344
20,011
15,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
15
15
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
GPTrix
Medusa
5
2
9
4.75
L
Cerberus
LewlewIsAbot
Cerberus
1
5
2
0.4
W
Aphrodite
Nefertari007
Aphrodite
2
0
11
7.5
L
1
4
2
0.5
W
8
1
7
11.5
L
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
45,899
54,261
Taken
36,693
33,680
Mitigated
22,226
17,786
Healing
21,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GPTrix
Medusa
18,928
8,852
0
3,864
12,831
4,245
1,829
7,114
5,642
0
76,007
L
Cerberus
LewlewIsAbot
Cerberus
7,018
333
0
5,192
21,810
15,109
0
1,450
20,085
32,994
0
W
Aphrodite
Nefertari007
Aphrodite
3,627
1,098
3,960
2,611
3,851
2,083
659
1,638
2,163
27,459
0
L
8,618
2,070
515
4,248
14,399
5,037
0
566
13,608
0
36,036
W
23,344
3,119
0
11,381
20,011
15,898
583
9,765
9,896
0
81,470
L
Sylvanus
12,294
3,025
3,197
4,634
18,052
13,534
0
1,628
16,226
49,382
7,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
36,614
204
Minions Killed
235
0
Camps Cleared
0
885,097
Distance Traveled
963,616
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,455
692
110
6
0
344,201
4
L
Cerberus
10,007
556
54
3
0
298,026
2
W
Aphrodite
11,288
627
55
3
0
277,760
0
L
Cupid
10,447
580
61
3
0
327,721
5
W
Mulan
12,871
715
70
4
0
341,655
4
L
Sylvanus
10,112
562
89
5
0
259,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role