Player Matchup

Izanami
Izanami
FallenAngel8825
Izanami
Level 18
God Stats
43W - 30L
1,707 SR
Queue Stats
334W - 378L
1,552 Elo+
Solo
Bellona
Bellona
Klaw Hex
Bellona
Level 7
God Stats
1W - 3L
1,691 SR
Queue Stats
57W - 60L
1,410 Elo+
Party 1
Merlin
Merlin
TrueTaylorSwift
Merlin
Level 26
God Stats
5W - 5L
1,462 SR
Queue Stats
60W - 86L
1,474 Elo+
Solo
Serqet
Serqet
Y-9_Z3r0
Serqet
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 65L
1,343 Elo+
Solo
Cabrakan
Cabrakan
pxalmtrees
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,463 Elo+
Party 1
Team Averages
Level 18
1,572 SR
1,448 Elo+

VS

Team Averages
Level 23
1,476 SR
1,518 Elo+
Heimdallr
Heimdallr
Lust_of_Loyalty
Heimdallr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,684 Elo+
Solo
Guan Yu
Guan Yu
MclovinsMcnuget
Guan Yu
Level 15
God Stats
3W - 4L
1,242 SR
Queue Stats
9W - 13L
1,417 Elo+
Solo
Nu Wa
Nu Wa
NightTuna647081
Nu Wa
Level 16
God Stats
7W - 4L
1,756 SR
Queue Stats
53W - 49L
1,538 Elo+
Solo
Fafnir
Fafnir
Ticksii
Fafnir
Level 29
God Stats
9W - 12L
1,344 SR
Queue Stats
327W - 351L
1,431 Elo+
Solo
Nemesis
Nemesis
YTShiftyy
Nemesis
Level 27
God Stats
10W - 8L
1,538 SR
Queue Stats
97W - 98L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,494
404
9,713
15,798
5,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Klaw Hex
Bellona
16
1 / 4 / 1
9,560
455
8,824
15,250
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 8 / 0
9,103
433
11,469
20,020
6,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Y-9_Z3r0
Serqet
13
1 / 7 / 3
8,515
405
3,910
18,261
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
pxalmtrees
Cabrakan
12
2 / 10 / 1
7,456
355
8,764
21,792
17,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lust_of_Loyalty
Heimdallr
18
12 / 2 / 7
11,545
550
24,786
15,609
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 2 / 5
10,199
486
5,149
13,457
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 4 / 8
11,005
524
15,012
8,683
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Ticksii
Fafnir
16
7 / 2 / 7
11,521
549
9,366
19,641
27,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
YTShiftyy
Nemesis
19
11 / 0 / 5
12,081
575
15,930
12,229
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
10
Kills
34
35
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Bellona
Klaw Hex
Bellona
1
4
1
0.38
W
Heimdallr
Lust_of_Loyalty
Heimdallr
12
2
7
7.75
W
0
2
5
1.25
W
4
4
8
2
W
Fafnir
Ticksii
Fafnir
7
2
7
5.25
L
4
8
0
0.5
L
Serqet
Y-9_Z3r0
Serqet
1
7
3
0.36
W
Nemesis
YTShiftyy
Nemesis
11
0
5
13.5
L
Cabrakan
pxalmtrees
Cabrakan
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,680
Damage
70,243
91,121
Taken
69,619
47,989
Mitigated
57,380
10,849
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,713
6,275
0
1,789
15,798
5,457
0
3,250
12,548
0
56,907
L
Bellona
Klaw Hex
Bellona
8,824
2,152
0
2,094
15,250
12,548
896
2,367
12,883
7,115
49,335
W
Heimdallr
Lust_of_Loyalty
Heimdallr
24,786
16,325
0
5,254
15,609
6,508
2,897
4,413
11,196
0
87,207
W
5,149
1,029
469
4,926
13,457
13,283
766
3,797
9,035
0
39,892
W
15,012
4,257
0
0
8,683
3,195
1,255
5,488
2,943
61,856
0
W
Fafnir
Ticksii
Fafnir
9,366
3,840
0
3,962
19,641
27,591
493
4,514
15,077
34,159
0
L
11,469
1,203
54
3,133
20,020
6,623
799
8,355
11,662
66,227
0
L
Serqet
Y-9_Z3r0
Serqet
3,910
1,578
0
3,274
18,261
5,710
0
3,742
14,519
0
56,732
W
Nemesis
YTShiftyy
Nemesis
15,930
9,120
0
1,737
12,229
6,803
280
3,547
8,284
0
84,012
L
Cabrakan
pxalmtrees
Cabrakan
8,764
1,338
0
505
21,792
17,651
0
6,664
15,128
22,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
56,351
425
Minions Killed
455
0
Camps Cleared
0
1,771,461
Distance Traveled
1,837,063
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,494
404
111
5
0
330,725
1
L
Bellona
9,560
455
98
5
0
381,482
5
W
Heimdallr
11,545
550
125
6
0
374,269
0
W
Guan Yu
10,199
486
74
4
0
331,631
0
W
Nu Wa
11,005
524
104
5
0
324,523
0
W
Fafnir
11,521
549
43
2
0
343,995
3
L
Merlin
9,103
433
88
4
0
308,484
3
L
Serqet
8,515
405
100
5
0
354,153
0
W
Nemesis
12,081
575
109
5
0
462,645
2
L
Cabrakan
7,456
355
28
1
0
396,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role