Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Aryan XCVI
Izanami
Level 28
God Stats
164W - 94L
1,711 SR
Queue Stats
381W - 363L
1,443 Elo+
Solo
Kali
Kali
Dysert91
Kali
Level 19
God Stats
2W - 3L
1,576 SR
Queue Stats
16W - 14L
1,353 Elo+
Solo
Danzaburou
Danzaburou
Lucifer420_69
Danzaburou
Level 27
God Stats
18W - 11L
1,594 SR
Queue Stats
387W - 501L
1,331 Elo+
Solo
Merlin
Merlin
plant_treemais_
Merlin
Level 18
God Stats
3W - 2L
1,751 SR
Queue Stats
23W - 13L
1,500 Elo+
Solo
Team Averages
Level 24
1,626 SR
1,425 Elo+

VS

Team Averages
Level 11
1,482 SR
1,378 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 27
God Stats
102W - 135L
1,411 SR
Queue Stats
114W - 161L
1,246 Elo+
Solo
Bellona
Bellona
IFreakouTTT
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Mercury
Mercury
JGisLife
Mercury
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Olorun
Olorun
Prixmo505
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,142 Elo+
Solo
Danzaburou
Danzaburou
seanson4GM
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 7 / 0
7,619
448
4,042
10,623
3,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Aryan XCVI
Izanami
15
5 / 4 / 0
9,099
535
9,475
15,655
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
15
4 / 4 / 3
8,840
520
7,000
12,381
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Lucifer420_69
Danzaburou
11
5 / 7 / 3
7,619
448
7,117
12,121
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 7 / 4
8,320
489
9,858
11,712
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
13
1 / 4 / 0
8,229
484
2,102
10,279
3,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
IFreakouTTT
Bellona
19
18 / 0 / 4
11,851
697
19,448
14,178
9,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
JGisLife
Mercury
16
5 / 4 / 6
9,849
579
4,387
11,461
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Prixmo505
Olorun
12
1 / 10 / 3
7,998
470
3,974
12,423
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
seanson4GM
Danzaburou
16
4 / 1 / 7
10,240
602
14,427
14,955
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
19
Kills
29
29
Deaths
19
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
0
0.14
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
1
4
0
0.25
L
Izanami
Aryan XCVI
Izanami
5
4
0
1.25
L
Kali
4
4
3
1.38
W
Bellona
IFreakouTTT
Bellona
18
0
4
20
W
Mercury
JGisLife
Mercury
5
4
6
2
L
Danzaburou
Lucifer420_69
Danzaburou
5
7
3
0.93
W
Olorun
Prixmo505
Olorun
1
10
3
0.25
L
4
7
4
0.86
W
Danzaburou
seanson4GM
Danzaburou
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,492
Damage
44,338
62,492
Taken
63,296
22,840
Mitigated
26,860
14,420
Healing
28,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,042
526
0
2,682
10,623
3,199
2,125
669
9,954
36,223
0
W
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
2,102
551
0
2,817
10,279
3,087
1,093
0
10,279
0
39,292
L
Izanami
Aryan XCVI
Izanami
9,475
7,297
0
6,026
15,655
6,190
1,282
0
15,655
0
61,873
L
Kali
7,000
3,797
0
2,262
12,381
5,124
75
904
11,477
0
53,895
W
Bellona
IFreakouTTT
Bellona
19,448
6,674
0
9,798
14,178
9,916
2,794
4,208
9,970
0
69,790
W
Mercury
JGisLife
Mercury
4,387
2,291
0
3,686
11,461
3,964
1,677
2,520
8,941
0
49,204
L
Danzaburou
Lucifer420_69
Danzaburou
7,117
2,760
0
2,249
12,121
4,169
888
722
11,399
0
19,735
W
Olorun
Prixmo505
Olorun
3,974
1,901
254
2,314
12,423
4,236
288
4,726
7,697
26,683
0
L
9,858
663
0
1,201
11,712
4,158
399
1,679
10,033
47,814
0
W
Danzaburou
seanson4GM
Danzaburou
14,427
8,465
0
9,627
14,955
5,657
2,599
2,446
12,509
0
62,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,497
Gold Earned
48,167
413
Minions Killed
432
0
Camps Cleared
0
1,500,333
Distance Traveled
1,543,919
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,619
448
71
4
0
316,958
0
W
Ah Muzen Cab
8,229
484
91
5
0
289,978
1
L
Izanami
9,099
535
134
8
0
281,745
0
L
Kali
8,840
520
96
6
0
319,754
0
W
Bellona
11,851
697
112
7
0
365,815
3
W
Mercury
9,849
579
85
5
0
337,152
1
L
Danzaburou
7,619
448
33
2
0
326,189
2
W
Olorun
7,998
470
41
2
0
242,946
1
L
Merlin
8,320
489
79
5
0
255,687
3
W
Danzaburou
10,240
602
103
6
0
308,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role