Player Matchup

Bellona
Bellona
HistoryPuff
Bellona
Level 28
God Stats
14W - 15L
1,550 SR
Queue Stats
22W - 28L
1,542 Elo+
Solo
Kali
Kali
MelonMonster123
Kali
Level 4
God Stats
1W - 2L
1,419 SR
Queue Stats
2W - 7L
1,273 Elo+
Solo
Tiamat
Tiamat
Tirakahn
Tiamat
Level 18
God Stats
0W - 3L
1,457 SR
Queue Stats
5W - 8L
1,373 Elo+
Solo
Da Ji
Da Ji
lux1118
Da Ji
Level 21
God Stats
5W - 7L
1,552 SR
Queue Stats
80W - 88L
1,420 Elo+
Solo
Artemis
Artemis
roseslayer420
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,316 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,385 Elo+

VS

Team Averages
Level 19
1,640 SR
1,371 Elo+
Bellona
Bellona
LeanFive4
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,144 Elo+
Solo
Thanatos
Thanatos
af__omar
Thanatos
Level 18
God Stats
16W - 11L
1,688 SR
Queue Stats
37W - 25L
1,525 Elo+
Solo
Cthulhu
Cthulhu
lonely-mizuki
Cthulhu
Level 26
God Stats
2W - 0L
1,810 SR
Queue Stats
118W - 151L
1,364 Elo+
Solo
Ymir
Ymir
mikeShip18
Ymir
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 29L
1,384 Elo+
Solo
Zeus
Zeus
mr_SkereXD-_-
Zeus
Level 28
God Stats
6W - 5L
1,703 SR
Queue Stats
574W - 538L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HistoryPuff
Bellona
17
6 / 6 / 1
11,270
490
14,659
21,576
19,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 9 / 3
9,716
422
5,364
18,319
7,028
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Tirakahn
Tiamat
17
8 / 7 / 2
11,448
498
9,397
20,754
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
lux1118
Da Ji
8
1 / 6 / 3
7,501
326
6,251
9,111
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
10
0 / 16 / 0
6,972
303
449
14,448
4,473

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LeanFive4
Bellona
15
3 / 6 / 3
10,151
441
6,058
12,712
11,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
af__omar
Thanatos
18
8 / 3 / 4
12,467
542
12,757
15,351
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
18
7 / 3 / 8
12,381
538
11,814
21,190
20,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
5 / 2 / 1
11,050
480
6,624
15,585
13,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
20 / 3 / 1
12,832
558
20,837
12,813
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
16
Kills
43
44
Deaths
17
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
HistoryPuff
Bellona
6
6
1
1.08
W
Bellona
LeanFive4
Bellona
3
6
3
0.75
L
1
9
3
0.28
L
Tiamat
Tirakahn
Tiamat
8
7
2
1.29
W
Thanatos
af__omar
Thanatos
8
3
4
3.33
W
Cthulhu
7
3
8
3.67
L
Da Ji
lux1118
Da Ji
1
6
3
0.42
W
5
2
1
2.75
W
20
3
1
6.83
L
Artemis
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,120
Damage
58,090
84,208
Taken
77,651
43,210
Mitigated
57,578
14,064
Healing
25,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
HistoryPuff
Bellona
14,659
7,920
0
3,090
21,576
19,701
0
6,555
14,663
0
83,611
W
Bellona
LeanFive4
Bellona
6,058
2,111
0
1,708
12,712
11,962
3,250
2,954
9,758
0
23,454
L
5,364
3,122
0
4,301
18,319
7,028
474
7,689
10,290
0
39,180
L
Tiamat
Tirakahn
Tiamat
9,397
1,619
0
6,108
20,754
7,602
908
9,136
11,014
39,002
0
W
Thanatos
af__omar
Thanatos
12,757
4,909
0
11,918
15,351
6,627
755
870
14,481
0
79,957
W
Cthulhu
11,814
1,408
0
5,652
21,190
20,129
2,444
1,909
19,281
62,806
0
L
Da Ji
lux1118
Da Ji
6,251
2,825
0
565
9,111
4,406
0
5,153
3,556
0
24,622
W
6,624
1,340
962
1,464
15,585
13,687
3,504
3,262
12,323
50,779
0
W
20,837
3,156
0
4,076
12,813
5,173
2,383
402
12,411
75,853
0
L
Artemis
449
140
0
0
14,448
4,473
32
9,079
4,914
0
6,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,907
Gold Earned
58,881
294
Minions Killed
470
0
Camps Cleared
0
1,532,261
Distance Traveled
2,017,897
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,270
490
107
5
0
363,966
0
W
Bellona
10,151
441
38
2
0
425,802
0
L
Kali
9,716
422
75
3
0
366,010
1
L
Tiamat
11,448
498
59
3
0
312,734
0
W
Thanatos
12,467
542
127
6
0
475,849
0
W
Cthulhu
12,381
538
96
4
0
384,632
0
L
Da Ji
7,501
326
42
2
0
226,637
3
W
Ymir
11,050
480
90
4
0
353,367
2
W
Zeus
12,832
558
119
5
0
378,247
0
L
Artemis
6,972
303
11
0
0
262,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role