Player Matchup

Fafnir
Fafnir
BySeNpAi03
Fafnir
Level 8
God Stats
1W - 2L
1,305 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ra
Ra
HaciMan-_
Ra
Level 85
God Stats
10W - 10L
1,380 SR
Queue Stats
124W - 121L
1,394 Elo+
Party 1
Apollo
Apollo
I_Am_Daniel_69
Apollo
Level 42
God Stats
4W - 4L
1,682 SR
Queue Stats
116W - 135L
1,510 Elo+
Solo
Tiamat
Tiamat
Kurai_Akuma01
Tiamat
Level 109
God Stats
11W - 15L
1,432 SR
Queue Stats
225W - 196L
1,544 Elo+
Party 1
Da Ji
Da Ji
Kuroi_Kenshi02
Da Ji
Level 94
God Stats
5W - 2L
1,391 SR
Queue Stats
108W - 108L
1,558 Elo+
Party 1
Team Averages
Level 68
1,438 SR
1,501 Elo+

VS

Team Averages
Level 89
1,645 SR
1,473 Elo+
Set
Set
NNNNNNNNNNNNNNNN
Set
Level 131
God Stats
1W - 1L
1,823 SR
Queue Stats
9W - 11L
1,577 Elo+
Party 3
Khepri
Khepri
TheRealMcMuffins
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
fiirebender
Danzaburou
Level 102
God Stats
1W - 0L
1,836 SR
Queue Stats
133W - 111L
1,374 Elo+
Party 2
Ares
Ares
jordanjurley
Ares
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
marie_le18
Nu Wa
Level 29
God Stats
18W - 7L
1,566 SR
Queue Stats
53W - 45L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BySeNpAi03
Fafnir
7
0 / 5 / 2
5,720
409
3,198
8,372
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 2
7,718
551
4,756
8,841
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
7,147
511
2,788
9,537
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 1
7,802
557
8,813
12,840
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 3 / 1
6,731
481
4,345
10,656
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 2
9,970
712
15,913
11,480
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 0 / 12
7,910
565
3,987
3,767
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
fiirebender
Danzaburou
15
1 / 1 / 3
8,391
599
4,122
5,966
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 1
7,464
533
5,504
13,274
8,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
12
0 / 3 / 7
7,199
514
3,698
4,758
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
18
18
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BySeNpAi03
Fafnir
0
5
2
0.2
L
2
5
2
0.6
L
1
2
1
0.75
L
1
3
1
0.5
L
3
3
1
1.17
W
14
1
2
15
W
1
0
12
7
W
Danzaburou
fiirebender
Danzaburou
1
1
3
2.5
W
2
2
1
1.25
W
Nu Wa
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
33,224
50,246
Taken
39,245
22,278
Mitigated
20,164
15,424
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BySeNpAi03
Fafnir
3,198
888
0
1,420
8,372
6,378
0
1,935
6,279
6,969
0
L
4,756
70
87
2,009
8,841
2,734
0
2,176
6,431
45,602
0
L
2,788
1,498
0
3,809
9,537
3,105
0
1,186
8,311
0
42,017
L
8,813
1,504
0
5,083
12,840
6,392
0
5,455
7,301
47,022
0
L
4,345
1,355
0
3,016
10,656
3,669
0
1,817
8,735
0
32,100
W
15,913
7,331
0
7,363
11,480
5,453
569
3,586
7,598
0
74,679
W
3,987
445
0
1,495
3,767
2,258
125
1,318
2,345
16,471
0
W
Danzaburou
fiirebender
Danzaburou
4,122
1,898
0
3,319
5,966
2,281
2,728
674
5,292
0
64,019
W
5,504
358
0
4,937
13,274
8,701
0
6,933
5,783
37,244
0
W
Nu Wa
3,698
596
0
1,047
4,758
1,471
770
3,110
1,460
29,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
40,934
363
Minions Killed
403
0
Camps Cleared
0
1,334,406
Distance Traveled
1,372,601
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,720
409
12
1
0
273,320
0
L
Ra
7,718
551
91
7
0
273,016
3
L
Apollo
7,147
511
89
6
0
252,798
3
L
Tiamat
7,802
557
109
8
0
241,837
1
L
Da Ji
6,731
481
62
4
0
293,435
3
W
Set
9,970
712
128
9
0
302,657
0
W
Khepri
7,910
565
11
1
0
313,422
1
W
Danzaburou
8,391
599
129
9
0
263,566
5
W
Ares
7,464
533
72
5
0
234,953
2
W
Nu Wa
7,199
514
63
5
0
258,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role