Player Matchup

Khepri
Khepri
DEAD-SHOT_321
Khepri
Level 87
God Stats
0W - 2L
1,258 SR
Queue Stats
8W - 15L
1,147 Elo+
Party 1
Sol
Sol
DOZER2K14
Sol
Level 118
God Stats
2W - 5L
1,345 SR
Queue Stats
96W - 99L
1,512 Elo+
Party 1
Thoth
Thoth
KadmusPrime
Thoth
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 32L
1,549 Elo+
Party 1
Tyr
Tyr
SonofJudah__
Tyr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,147 Elo+
Party 1
Nemesis
Nemesis
dj11211
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,593 Elo+
Party 1
Team Averages
Level 100
1,421 SR
1,389 Elo+

VS

Team Averages
Level 93
1,547 SR
1,384 Elo+
Set
Set
Altharos99
Set
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,361 Elo+
Party 2
Zeus
Zeus
Kuramafont
Zeus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,361 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheLordAsmodeus
Tsukuyomi
Level 47
God Stats
1W - 0L
1,734 SR
Queue Stats
6W - 5L
1,199 Elo+
Party 2
Kuzenbo
Kuzenbo
imtheduck1244
Kuzenbo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Persephone
Persephone
vikall
Persephone
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 7
7,568
631
6,281
17,265
15,152
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 9 / 8
8,661
722
11,244
18,884
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 9 / 5
8,643
720
6,640
12,263
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 5 / 7
10,411
868
10,444
16,624
15,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
dj11211
Nemesis
18
10 / 8 / 6
11,744
979
14,017
15,824
6,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 11
11,063
922
12,636
10,345
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 3 / 21
11,361
947
24,268
12,038
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TheLordAsmodeus
Tsukuyomi
17
7 / 3 / 18
10,244
854
12,391
14,862
5,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
17
4 / 3 / 29
10,299
858
9,041
22,744
22,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
vikall
Persephone
17
7 / 3 / 22
11,087
924
14,147
8,782
2,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
141
17
Kills
40
40
Deaths
17
33
Assists
101
Player
Kills
Deaths
Assists
KDA
W
11
5
11
3.3
L
0
9
7
0.39
L
1
9
8
0.56
L
1
9
5
0.39
W
11
3
21
7.17
L
5
5
7
1.7
W
Tsukuyomi
TheLordAsmodeus
Tsukuyomi
7
3
18
5.33
L
Nemesis
dj11211
Nemesis
10
8
6
1.63
W
Kuzenbo
4
3
29
6.17
W
Persephone
vikall
Persephone
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
72,483
80,860
Taken
68,771
48,320
Mitigated
39,776
22,154
Healing
29,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,636
4,784
0
1,701
10,345
4,468
2,888
2,278
7,995
0
13,988
L
6,281
373
12
892
17,265
15,152
0
10,901
5,949
10,323
0
L
11,244
4,747
277
6,035
18,884
6,382
1,568
9,155
9,277
27,848
0
L
6,640
636
945
1,043
12,263
4,664
26
9,103
2,697
16,618
0
W
24,268
1,930
2,225
5,542
12,038
4,240
1,432
4,262
7,594
46,285
0
L
10,444
1,443
1,117
6,127
16,624
15,539
77
8,365
7,855
0
26,248
W
Tsukuyomi
TheLordAsmodeus
Tsukuyomi
12,391
2,653
633
4,892
14,862
5,890
381
4,711
9,865
0
26,399
L
Nemesis
dj11211
Nemesis
14,017
4,550
1,932
3,774
15,824
6,583
217
7,973
7,626
0
19,698
W
Kuzenbo
9,041
3,265
754
10,416
22,744
22,216
230
8,295
14,159
13,504
0
W
Persephone
vikall
Persephone
14,147
2,298
1,466
1,859
8,782
2,962
428
4,067
4,580
32,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,027
Gold Earned
54,054
114
Minions Killed
114
0
Camps Cleared
0
872,578
Distance Traveled
1,095,653
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,063
922
3
0
0
215,017
0
L
Khepri
7,568
631
9
1
0
172,397
0
L
Sol
8,661
722
36
3
0
147,943
0
L
Thoth
8,643
720
28
2
0
142,865
0
W
Zeus
11,361
947
51
4
0
213,946
0
L
Tyr
10,411
868
29
2
0
224,262
0
W
Tsukuyomi
10,244
854
18
2
0
233,597
0
L
Nemesis
11,744
979
12
1
0
185,111
1
W
Kuzenbo
10,299
858
7
1
0
221,924
3
W
Persephone
11,087
924
35
3
0
211,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role