Player Matchup

Yemoja
Yemoja
Ambrosemoonrise
Yemoja
Level 45
God Stats
8W - 21L
1,250 SR
Queue Stats
11W - 26L
1,224 Elo+
Solo
Thanatos
Thanatos
DARKCargo18
Thanatos
Level 43
God Stats
10W - 13L
1,581 SR
Queue Stats
530W - 504L
1,350 Elo+
Solo
Cupid
Cupid
medoel3ntel
Cupid
Level 49
God Stats
20W - 26L
1,605 SR
Queue Stats
360W - 403L
1,336 Elo+
Solo
Guan Yu
Guan Yu
nolaslacker84
Guan Yu
Level 38
God Stats
23W - 20L
1,503 SR
Queue Stats
188W - 236L
1,356 Elo+
Solo
Sol
Sol
watch-ur-back-1
Sol
Level 77
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 141L
1,450 Elo+
Solo
Team Averages
Level 50
1,488 SR
1,343 Elo+

VS

Team Averages
Level 57
1,389 SR
1,271 Elo+
Hou Yi
Hou Yi
Deludedking
Hou Yi
Level 28
God Stats
0W - 2L
1,391 SR
Queue Stats
1W - 7L
1,028 Elo+
Party 1
Amaterasu
Amaterasu
GWDecmber
Amaterasu
Level 64
God Stats
7W - 18L
1,407 SR
Queue Stats
390W - 401L
1,226 Elo+
Solo
Chang'e
Chang'e
Whiskey_Jayy
Chang'e
Level 88
God Stats
0W - 3L
1,403 SR
Queue Stats
95W - 104L
1,368 Elo+
Party 1
Tiamat
Tiamat
coriingaoo
Tiamat
Level 44
God Stats
2W - 9L
1,212 SR
Queue Stats
14W - 24L
1,254 Elo+
Solo
Thor
Thor
vfs_rxe
Thor
Level 61
God Stats
3W - 5L
1,536 SR
Queue Stats
48W - 47L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 17
11,670
486
9,259
18,900
12,231
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
DARKCargo18
Thanatos
20
16 / 1 / 3
13,884
579
26,496
23,537
12,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 3 / 9
13,510
563
18,134
17,787
7,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
18
4 / 3 / 9
11,878
495
9,583
23,074
27,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 11
11,201
467
9,748
21,831
7,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 9 / 2
9,604
400
12,365
19,769
6,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
GWDecmber
Amaterasu
17
2 / 3 / 4
10,079
420
10,844
24,524
18,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Whiskey_Jayy
Chang'e
13
2 / 8 / 4
9,390
391
7,544
16,412
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
coriingaoo
Tiamat
17
4 / 7 / 4
10,533
439
19,101
20,571
13,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
vfs_rxe
Thor
15
3 / 8 / 3
10,002
417
11,159
18,905
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
35
Kills
15
16
Deaths
35
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
W
Thanatos
DARKCargo18
Thanatos
16
1
3
17.5
L
Hou Yi
4
9
2
0.56
L
Amaterasu
GWDecmber
Amaterasu
2
3
4
1.33
L
Chang'e
Whiskey_Jayy
Chang'e
2
8
4
0.5
L
Tiamat
coriingaoo
Tiamat
4
7
4
0.86
W
12
3
9
5.5
W
Guan Yu
4
3
9
2.83
L
Thor
vfs_rxe
Thor
3
8
3
0.56
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,220
Damage
61,013
105,129
Taken
100,181
66,872
Mitigated
56,334
68,906
Healing
30,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,259
1,244
2,358
1,560
18,900
12,231
1,579
5,064
13,652
45,360
0
W
Thanatos
DARKCargo18
Thanatos
26,496
8,400
1,158
26,240
23,537
12,033
1,760
4,104
19,051
0
116,788
L
Hou Yi
12,365
5,298
1,007
1,346
19,769
6,943
54
4,554
15,190
0
46,651
L
Amaterasu
GWDecmber
Amaterasu
10,844
4,243
0
7,801
24,524
18,721
472
3,218
20,985
0
55,089
L
Chang'e
Whiskey_Jayy
Chang'e
7,544
812
3,110
3,922
16,412
10,089
84
2,726
13,640
26,141
0
L
Tiamat
coriingaoo
Tiamat
19,101
1,644
318
9,461
20,571
13,757
393
5,504
14,972
76,108
0
W
18,134
11,951
233
9,065
17,787
7,693
7,719
3,796
13,929
0
105,047
W
Guan Yu
9,583
759
5,271
11,166
23,074
27,396
1,554
5,109
17,298
0
57,735
L
Thor
vfs_rxe
Thor
11,159
3,510
525
3,026
18,905
6,824
0
3,005
15,800
0
52,596
W
9,748
3,564
536
11,319
21,831
7,519
2,575
7,274
13,851
65,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,143
Gold Earned
49,608
569
Minions Killed
394
0
Camps Cleared
0
2,227,419
Distance Traveled
1,941,968
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,670
486
62
3
0
405,656
0
W
Thanatos
13,884
579
147
6
0
546,294
9
L
Hou Yi
9,604
400
71
3
0
377,710
1
L
Amaterasu
10,079
420
85
4
0
458,718
2
L
Chang'e
9,390
391
25
1
0
273,641
0
L
Tiamat
10,533
439
123
5
0
425,433
0
W
Cupid
13,510
563
145
6
0
432,881
6
W
Guan Yu
11,878
495
101
4
0
444,409
0
L
Thor
10,002
417
90
4
0
406,466
1
W
Sol
11,201
467
114
5
0
398,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role