Player Matchup

Hercules
Hercules
H_hellsing
Hercules
Level 18
God Stats
7W - 11L
1,500 SR
Queue Stats
604W - 682L
1,431 Elo+
Solo
Discordia
Discordia
MilkGang-Flacco
Discordia
Level 28
God Stats
2W - 0L
1,685 SR
Queue Stats
13W - 12L
1,386 Elo+
Solo
Nemesis
Nemesis
PTB-ZDEADZX
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo
Izanami
Izanami
barrymiddleton
Izanami
Level 54
God Stats
36W - 35L
1,523 SR
Queue Stats
57W - 61L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
demon-bacon
Cthulhu
Level 7
God Stats
6W - 3L
1,556 SR
Queue Stats
11W - 13L
1,464 Elo+
Party 1
Team Averages
Level 22
1,553 SR
1,398 Elo+

VS

Team Averages
Level 21
1,543 SR
1,352 Elo+
Danzaburou
Danzaburou
SunEater6002
Danzaburou
Level 5
God Stats
15W - 19L
1,300 SR
Queue Stats
17W - 25L
1,097 Elo+
Solo
Baron Samedi
Baron Samedi
freewifishawty
Baron Samedi
Level 28
God Stats
12W - 5L
1,841 SR
Queue Stats
61W - 41L
1,495 Elo+
Solo
Sobek
Sobek
trons89
Sobek
Level 24
God Stats
2W - 5L
1,469 SR
Queue Stats
147W - 138L
1,458 Elo+
Solo
Artemis
Artemis
x-ray401
Artemis
Level 18
God Stats
8W - 4L
1,759 SR
Queue Stats
259W - 278L
1,326 Elo+
Solo
Erlang Shen
Erlang Shen
younghurst
Erlang Shen
Level 29
God Stats
5W - 10L
1,346 SR
Queue Stats
47W - 62L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H_hellsing
Hercules
20
3 / 5 / 4
13,068
484
10,765
25,817
31,809
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
MilkGang-Flacco
Discordia
17
1 / 6 / 6
12,357
458
13,603
12,152
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
PTB-ZDEADZX
Nemesis
15
1 / 10 / 5
10,423
386
3,949
15,647
5,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
25 / 8 / 2
18,072
669
43,895
25,400
14,026
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
demon-bacon
Cthulhu
18
2 / 5 / 8
11,640
431
9,339
32,385
26,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SunEater6002
Danzaburou
15
0 / 11 / 4
10,234
379
7,363
18,677
9,258
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
freewifishawty
Baron Samedi
20
10 / 5 / 13
14,139
524
28,938
21,137
17,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
trons89
Sobek
17
4 / 5 / 12
12,373
458
9,324
29,593
31,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
x-ray401
Artemis
18
11 / 5 / 6
12,979
481
16,653
13,285
5,662
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
younghurst
Erlang Shen
19
8 / 6 / 8
13,562
502
18,018
22,410
22,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
32
Kills
33
34
Deaths
32
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
H_hellsing
Hercules
3
5
4
1
W
Discordia
MilkGang-Flacco
Discordia
1
6
6
0.67
W
Nemesis
PTB-ZDEADZX
Nemesis
1
10
5
0.35
L
Danzaburou
SunEater6002
Danzaburou
0
11
4
0.18
W
25
8
2
3.25
W
Cthulhu
demon-bacon
Cthulhu
2
5
8
1.2
L
Baron Samedi
freewifishawty
Baron Samedi
10
5
13
3.3
L
Sobek
trons89
Sobek
4
5
12
2
L
Artemis
x-ray401
Artemis
11
5
6
2.8
L
Erlang Shen
younghurst
Erlang Shen
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,551
Damage
80,296
111,401
Taken
105,102
82,385
Mitigated
86,867
24,345
Healing
25,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
H_hellsing
Hercules
10,765
3,024
0
7,397
25,817
31,809
785
6,404
19,413
0
71,386
W
Discordia
MilkGang-Flacco
Discordia
13,603
967
561
2,470
12,152
5,429
1,503
4,449
7,703
60,908
0
W
Nemesis
PTB-ZDEADZX
Nemesis
3,949
480
0
389
15,647
5,113
556
6,412
9,235
109
26,430
L
Danzaburou
SunEater6002
Danzaburou
7,363
3,620
0
1,503
18,677
9,258
1,356
3,523
15,129
0
41,553
W
43,895
37,963
0
3,339
25,400
14,026
6,482
10,687
14,713
0
169,611
W
Cthulhu
demon-bacon
Cthulhu
9,339
270
0
10,189
32,385
26,008
347
10,310
22,075
45,520
0
L
Baron Samedi
freewifishawty
Baron Samedi
28,938
3,268
6,140
7,050
21,137
17,693
2,352
6,381
14,260
77,701
0
L
Sobek
trons89
Sobek
9,324
863
0
6,799
29,593
31,764
102
5,318
23,354
33,929
0
L
Artemis
x-ray401
Artemis
16,653
11,860
938
1,330
13,285
5,662
3,051
2,937
10,323
0
59,098
L
Erlang Shen
younghurst
Erlang Shen
18,018
10,908
0
2,197
22,410
22,490
2,407
4,892
17,342
0
74,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,560
Gold Earned
63,287
559
Minions Killed
403
0
Camps Cleared
0
2,369,368
Distance Traveled
2,312,814
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,068
484
131
5
0
424,704
0
W
Discordia
12,357
458
87
3
0
500,980
0
W
Nemesis
10,423
386
50
2
0
518,792
2
L
Danzaburou
10,234
379
74
3
0
431,763
2
W
Izanami
18,072
669
220
8
0
431,267
0
W
Cthulhu
11,640
431
71
3
0
493,625
0
L
Baron Samedi
14,139
524
84
3
0
494,861
1
L
Sobek
12,373
458
36
1
0
529,941
4
L
Artemis
12,979
481
83
3
0
355,963
1
L
Erlang Shen
13,562
502
126
5
0
500,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role