Player Matchup

Serqet
Serqet
Flimms
Serqet
Level 122
God Stats
12W - 7L
1,580 SR
Queue Stats
327W - 309L
1,476 Elo+
Party 1
Bellona
Bellona
Glxnk1148
Bellona
Level 45
God Stats
12W - 9L
1,520 SR
Queue Stats
225W - 229L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
IcyYep
Cernunnos
Level 65
God Stats
10W - 7L
1,640 SR
Queue Stats
307W - 290L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
LiI Spoony
Kuzenbo
Level 69
God Stats
3W - 4L
1,785 SR
Queue Stats
152W - 160L
1,472 Elo+
Party 1
Raijin
Raijin
LittleDave46
Raijin
Level 40
God Stats
8W - 9L
1,168 SR
Queue Stats
49W - 50L
1,459 Elo+
Party 1
Team Averages
Level 68
1,539 SR
1,476 Elo+

VS

Team Averages
Level 95
1,711 SR
1,573 Elo+
Nemesis
Nemesis
GiantGayWeeb
Nemesis
Level 145
God Stats
9W - 6L
1,768 SR
Queue Stats
335W - 296L
1,583 Elo+
Party 2
Tiamat
Tiamat
Lob2x
Tiamat
Level 128
God Stats
24W - 13L
1,664 SR
Queue Stats
132W - 132L
1,475 Elo+
Solo
Hou Yi
Hou Yi
MyHomieJstar
Hou Yi
Level 48
God Stats
2W - 0L
1,812 SR
Queue Stats
3W - 2L
1,691 Elo+
Solo
Ymir
Ymir
PrinceKronos30
Ymir
Level 66
God Stats
15W - 9L
1,719 SR
Queue Stats
272W - 239L
1,585 Elo+
Party 2
Nox
Nox
SSJaayyy
Nox
Level 86
God Stats
10W - 7L
1,591 SR
Queue Stats
626W - 611L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Flimms
Serqet
12
4 / 6 / 1
7,802
433
5,377
15,358
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Glxnk1148
Bellona
14
1 / 2 / 2
8,189
455
6,083
14,297
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
IcyYep
Cernunnos
12
1 / 3 / 3
7,257
403
10,204
9,647
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
LiI Spoony
Kuzenbo
11
0 / 6 / 4
7,049
392
7,131
12,777
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
13
2 / 5 / 1
7,792
433
7,085
10,520
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GiantGayWeeb
Nemesis
17
16 / 0 / 2
11,107
617
13,746
11,503
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Lob2x
Tiamat
15
2 / 2 / 9
9,721
540
10,623
9,483
7,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
13
2 / 3 / 7
8,169
454
7,977
10,929
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 8
8,011
445
4,985
15,700
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 0 / 6
10,657
592
6,319
5,748
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
22
22
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
Flimms
Serqet
4
6
1
0.75
W
Nemesis
GiantGayWeeb
Nemesis
16
0
2
17
L
Bellona
Glxnk1148
Bellona
1
2
2
1
L
Cernunnos
IcyYep
Cernunnos
1
3
3
0.83
L
Kuzenbo
LiI Spoony
Kuzenbo
0
6
4
0.33
L
Raijin
2
5
1
0.5
W
Tiamat
Lob2x
Tiamat
2
2
9
3.25
W
Hou Yi
2
3
7
1.83
W
1
3
8
1.67
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,880
Damage
43,650
62,599
Taken
53,363
34,992
Mitigated
31,947
13,456
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Flimms
Serqet
5,377
884
0
4,962
15,358
5,242
0
3,040
12,202
0
45,170
W
Nemesis
GiantGayWeeb
Nemesis
13,746
7,794
0
1,438
11,503
6,602
365
2,199
8,988
0
71,622
L
Bellona
Glxnk1148
Bellona
6,083
1,279
0
1,858
14,297
11,176
0
6,706
7,475
0
45,166
L
Cernunnos
IcyYep
Cernunnos
10,204
4,661
0
3,341
9,647
2,986
0
1,630
7,915
0
44,145
L
Kuzenbo
LiI Spoony
Kuzenbo
7,131
2,662
0
1,003
12,777
11,830
107
5,083
7,651
28,395
0
L
Raijin
7,085
369
0
2,292
10,520
3,758
0
4,713
5,429
50,945
0
W
Tiamat
Lob2x
Tiamat
10,623
1,052
292
4,290
9,483
7,789
1,072
4,317
4,950
54,086
0
W
Hou Yi
7,977
4,694
0
4,788
10,929
3,139
933
1,592
9,016
0
38,644
W
4,985
333
0
2,107
15,700
12,059
68
5,831
9,616
30,283
0
W
6,319
770
0
2,582
5,748
2,358
998
277
4,998
67,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
47,665
393
Minions Killed
519
0
Camps Cleared
0
1,626,634
Distance Traveled
1,596,634
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,802
433
76
4
0
357,429
5
W
Nemesis
11,107
617
103
6
0
371,237
4
L
Bellona
8,189
455
119
7
0
339,714
1
L
Cernunnos
7,257
403
71
4
0
298,733
5
L
Kuzenbo
7,049
392
38
2
0
328,483
5
L
Raijin
7,792
433
89
5
0
302,275
5
W
Tiamat
9,721
540
119
7
0
346,228
4
W
Hou Yi
8,169
454
78
4
0
281,001
3
W
Ymir
8,011
445
45
3
0
312,307
0
W
Nox
10,657
592
174
10
0
285,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role