Player Matchup

Ymir
Ymir
CamceL
Ymir
Level 24
God Stats
0W - 3L
1,208 SR
Queue Stats
21W - 25L
1,429 Elo+
Party 1
Thor
Thor
Selfbiter
Thor
Level 29
God Stats
0W - 2L
1,240 SR
Queue Stats
145W - 132L
1,531 Elo+
Solo
Merlin
Merlin
WilsonTv
Merlin
Level 26
God Stats
3W - 5L
1,394 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 3
Izanami
Izanami
Xaypay
Izanami
Level 28
God Stats
16W - 21L
1,460 SR
Queue Stats
37W - 43L
1,439 Elo+
Party 1
Bellona
Bellona
stridons
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 3
Team Averages
Level 26
1,360 SR
1,480 Elo+

VS

Team Averages
Level 28
1,550 SR
1,529 Elo+
Tiamat
Tiamat
AnorekTHICC
Tiamat
Level 18
God Stats
14W - 13L
1,575 SR
Queue Stats
35W - 32L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
BloodyTokom
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Ice4Fenix
Skadi
Level 54
God Stats
19W - 8L
1,578 SR
Queue Stats
91W - 76L
1,559 Elo+
Party 2
Bakasura
Bakasura
Pandasnows
Bakasura
Level 21
God Stats
9W - 5L
1,679 SR
Queue Stats
54W - 40L
1,558 Elo+
Party 2
Izanami
Izanami
ggg85180
Izanami
Level 28
God Stats
4W - 4L
1,416 SR
Queue Stats
104W - 117L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CamceL
Ymir
12
2 / 11 / 2
8,874
370
9,619
24,974
23,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
2 / 7 / 2
10,065
419
7,335
21,952
8,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
WilsonTv
Merlin
14
1 / 10 / 1
9,406
392
6,276
17,448
6,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Xaypay
Izanami
16
0 / 8 / 2
9,651
402
7,919
17,721
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
stridons
Bellona
19
6 / 8 / 1
13,072
545
15,659
28,729
23,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 3 / 12
12,147
506
14,189
8,944
7,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
BloodyTokom
Cthulhu
17
3 / 3 / 21
12,143
506
16,237
16,909
18,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Ice4Fenix
Skadi
20
11 / 2 / 12
15,114
630
30,590
16,600
8,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Pandasnows
Bakasura
20
23 / 3 / 7
16,178
674
20,707
20,563
10,487
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ggg85180
Izanami
17
4 / 2 / 15
11,401
475
9,063
13,562
5,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
111
11
Kills
44
44
Deaths
13
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
3
12
3
W
Cthulhu
BloodyTokom
Cthulhu
3
3
21
4.5
L
Ymir
CamceL
Ymir
2
11
2
0.27
W
Skadi
Ice4Fenix
Skadi
11
2
12
8.5
W
Bakasura
Pandasnows
Bakasura
23
3
7
8.83
L
Thor
2
7
2
0.43
L
Merlin
WilsonTv
Merlin
1
10
1
0.15
L
Izanami
Xaypay
Izanami
0
8
2
0.13
W
Izanami
ggg85180
Izanami
4
2
15
5.75
L
Bellona
stridons
Bellona
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,808
Damage
90,786
110,824
Taken
76,578
68,974
Mitigated
50,515
23,981
Healing
22,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
14,189
741
293
3,199
8,944
7,209
1,408
2,767
6,177
68,275
0
W
Cthulhu
BloodyTokom
Cthulhu
16,237
695
636
1,275
16,909
18,875
752
4,198
12,711
45,234
0
L
Ymir
CamceL
Ymir
9,619
727
513
1,890
24,974
23,884
0
8,410
16,127
23,722
0
W
Skadi
Ice4Fenix
Skadi
30,590
17,339
0
3,058
16,600
8,644
4,021
2,315
14,285
0
124,770
W
Bakasura
Pandasnows
Bakasura
20,707
15,555
0
8,929
20,563
10,487
2,271
4,354
16,209
0
105,947
L
Thor
7,335
1,485
0
6,088
21,952
8,412
0
3,000
18,447
0
60,668
L
Merlin
WilsonTv
Merlin
6,276
253
0
1,652
17,448
6,316
0
8,483
7,970
51,063
0
L
Izanami
Xaypay
Izanami
7,919
5,869
0
4,469
17,721
6,646
1,116
5,615
11,705
0
70,016
W
Izanami
ggg85180
Izanami
9,063
5,892
0
4,880
13,562
5,300
3,956
2,634
10,928
0
82,242
L
Bellona
stridons
Bellona
15,659
6,630
0
9,369
28,729
23,716
300
4,016
23,918
373
86,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,068
Gold Earned
66,983
522
Minions Killed
696
0
Camps Cleared
0
1,988,562
Distance Traveled
2,336,800
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,147
506
120
5
0
469,352
4
W
Cthulhu
12,143
506
52
2
0
473,870
4
L
Ymir
8,874
370
24
1
0
409,060
3
W
Skadi
15,114
630
200
8
0
475,021
6
W
Bakasura
16,178
674
194
8
0
526,710
3
L
Thor
10,065
419
110
5
0
433,125
1
L
Merlin
9,406
392
95
4
0
374,865
5
L
Izanami
9,651
402
132
6
0
345,830
1
W
Izanami
11,401
475
130
5
0
391,847
1
L
Bellona
13,072
545
161
7
0
425,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role