Player Matchup

Neith
Neith
Belinda127
Neith
Level 28
God Stats
53W - 47L
1,496 SR
Queue Stats
114W - 115L
1,425 Elo+
Solo
Chang'e
Chang'e
Dincherr
Chang'e
Level 34
God Stats
9W - 24L
1,466 SR
Queue Stats
552W - 714L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Démkail
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,103 Elo+
Solo
Yemoja
Yemoja
TayaHaze
Yemoja
Level 28
God Stats
28W - 39L
1,547 SR
Queue Stats
495W - 642L
1,452 Elo+
Party 1
Bellona
Bellona
wooopha
Bellona
Level 24
God Stats
7W - 2L
1,802 SR
Queue Stats
74W - 52L
1,390 Elo+
Solo
Team Averages
Level 26
1,562 SR
1,358 Elo+

VS

Team Averages
Level 26
1,249 SR
1,294 Elo+
Freya
Freya
AnyaBG
Freya
Level 8
God Stats
3W - 7L
1,309 SR
Queue Stats
6W - 9L
1,359 Elo+
Party 2
Neith
Neith
Flashgf
Neith
Level 23
God Stats
4W - 5L
1,133 SR
Queue Stats
37W - 29L
1,405 Elo+
Solo
Cthulhu
Cthulhu
KingRagnar1
Cthulhu
Level 69
God Stats
0W - 2L
1,275 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
TinyToon69
Kukulkan
Level 14
God Stats
3W - 11L
1,247 SR
Queue Stats
15W - 41L
1,239 Elo+
Solo
Tiamat
Tiamat
XXXTheo12XXX
Tiamat
Level 18
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 4L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
5 / 3 / 17
12,776
983
21,624
17,474
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Dincherr
Chang'e
20
8 / 3 / 19
13,708
1,054
15,067
17,298
7,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Démkail
Cthulhu
19
9 / 5 / 15
14,074
1,083
17,473
24,911
37,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
TayaHaze
Yemoja
20
7 / 2 / 20
13,979
1,075
19,302
14,901
6,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
wooopha
Bellona
20
8 / 7 / 18
13,674
1,052
29,175
21,735
22,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AnyaBG
Freya
19
6 / 9 / 11
13,633
1,049
23,212
30,296
12,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Flashgf
Neith
19
3 / 7 / 12
13,033
1,003
23,985
22,175
9,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
KingRagnar1
Cthulhu
20
8 / 3 / 10
14,749
1,135
24,407
22,991
31,311
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
TinyToon69
Kukulkan
18
0 / 9 / 10
11,523
886
6,920
19,057
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
17
3 / 9 / 6
11,809
908
7,270
18,263
10,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
69
37
Kills
20
20
Deaths
37
89
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Freya
AnyaBG
Freya
6
9
11
1.28
W
Neith
5
3
17
4.5
W
Chang'e
Dincherr
Chang'e
8
3
19
5.83
W
Cthulhu
Démkail
Cthulhu
9
5
15
3.3
L
Neith
Flashgf
Neith
3
7
12
1.29
L
Cthulhu
KingRagnar1
Cthulhu
8
3
10
4.33
W
Yemoja
TayaHaze
Yemoja
7
2
20
8.5
L
Kukulkan
TinyToon69
Kukulkan
0
9
10
0.56
L
Tiamat
3
9
6
0.67
W
Bellona
wooopha
Bellona
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,641
Damage
85,794
96,319
Taken
112,782
81,855
Mitigated
74,472
29,596
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AnyaBG
Freya
23,212
9,166
0
6,082
30,296
12,492
0
16,217
13,704
33,949
0
W
Neith
21,624
10,736
0
5,176
17,474
7,403
0
10,375
7,024
0
45,065
W
Chang'e
Dincherr
Chang'e
15,067
1,478
7,532
7,410
17,298
7,526
0
14,812
2,461
29,862
0
W
Cthulhu
Démkail
Cthulhu
17,473
2,061
533
710
24,911
37,536
0
13,500
11,166
25,402
0
L
Neith
Flashgf
Neith
23,985
14,915
0
5,316
22,175
9,784
0
8,494
13,481
0
56,397
L
Cthulhu
KingRagnar1
Cthulhu
24,407
1,338
896
1,764
22,991
31,311
0
9,108
13,314
58,151
0
W
Yemoja
TayaHaze
Yemoja
19,302
3,054
3,356
3,395
14,901
6,806
0
9,641
5,185
47,445
0
L
Kukulkan
TinyToon69
Kukulkan
6,920
883
0
410
19,057
10,237
0
8,723
10,084
21,330
0
L
Tiamat
7,270
1,709
0
1,352
18,263
10,648
0
8,541
9,437
11,462
0
W
Bellona
wooopha
Bellona
29,175
11,644
0
1,484
21,735
22,584
0
12,811
8,674
0
42,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,211
Gold Earned
64,747
227
Minions Killed
219
2
Camps Cleared
4
1,087,014
Distance Traveled
1,099,854
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,633
1,049
23
2
1
227,218
1
W
Neith
12,776
983
53
4
0
210,174
1
W
Chang'e
13,708
1,054
36
3
2
237,863
0
W
Cthulhu
14,074
1,083
33
3
0
211,026
1
L
Neith
13,033
1,003
68
5
3
237,783
1
L
Cthulhu
14,749
1,135
82
6
0
279,419
0
W
Yemoja
13,979
1,075
65
5
0
201,018
0
L
Kukulkan
11,523
886
37
3
0
158,888
1
L
Tiamat
11,809
908
9
1
0
196,546
1
W
Bellona
13,674
1,052
40
3
0
226,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role