Player Matchup

Serqet
Serqet
Cj_Misfits
Serqet
Level 140
God Stats
0W - 3L
1,150 SR
Queue Stats
72W - 65L
1,621 Elo+
Party 1
Cerberus
Cerberus
Kingley Hobo
Cerberus
Level 148
God Stats
3W - 3L
1,608 SR
Queue Stats
164W - 160L
1,562 Elo+
Party 2
Mercury
Mercury
SirEmbers
Mercury
Level 153
God Stats
0W - 2L
1,241 SR
Queue Stats
232W - 226L
1,588 Elo+
Party 1
Hachiman
Hachiman
batskid
Hachiman
Level 147
God Stats
9W - 9L
1,529 SR
Queue Stats
363W - 358L
1,577 Elo+
Party 1
Poseidon
Poseidon
favabeanz
Poseidon
Level 118
God Stats
1W - 2L
1,225 SR
Queue Stats
128W - 129L
1,571 Elo+
Party 2
Team Averages
Level 141
1,351 SR
1,584 Elo+

VS

Team Averages
Level 111
1,716 SR
1,566 Elo+
Fenrir
Fenrir
Astroflow
Fenrir
Level 160
God Stats
9W - 8L
1,966 SR
Queue Stats
199W - 193L
1,637 Elo+
Party 3
Chiron
Chiron
Awesomnes
Chiron
Level 141
God Stats
9W - 12L
1,520 SR
Queue Stats
289W - 261L
1,572 Elo+
Party 3
Tiamat
Tiamat
Falloute
Tiamat
Level 98
God Stats
9W - 3L
2,001 SR
Queue Stats
26W - 29L
1,566 Elo+
Party 4
Ao Kuang
Ao Kuang
Soxxie
Ao Kuang
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,543 Elo+
Party 4
Horus
Horus
Thisisnotmyrole
Horus
Level 53
God Stats
3W - 2L
1,590 SR
Queue Stats
35W - 28L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cj_Misfits
Serqet
10
1 / 2 / 0
5,214
521
1,487
5,970
2,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Kingley Hobo
Cerberus
7
0 / 4 / 3
4,799
480
2,760
9,734
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
SirEmbers
Mercury
9
3 / 2 / 0
5,550
555
2,485
5,597
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
batskid
Hachiman
7
0 / 5 / 1
4,504
450
1,844
7,735
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
favabeanz
Poseidon
9
1 / 4 / 2
5,261
526
4,705
5,432
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Astroflow
Fenrir
10
4 / 1 / 8
6,066
607
3,996
5,809
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Awesomnes
Chiron
11
5 / 0 / 5
6,709
671
5,501
4,648
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Falloute
Tiamat
10
4 / 0 / 5
5,929
593
5,460
4,019
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Soxxie
Ao Kuang
10
3 / 2 / 0
5,942
594
3,683
6,128
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 2 / 11
5,743
574
3,667
8,242
3,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
17
17
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Astroflow
Fenrir
4
1
8
8
W
Chiron
Awesomnes
Chiron
5
0
5
7.5
L
Serqet
Cj_Misfits
Serqet
1
2
0
0.5
W
Tiamat
Falloute
Tiamat
4
0
5
6.5
L
Cerberus
Kingley Hobo
Cerberus
0
4
3
0.38
L
Mercury
SirEmbers
Mercury
3
2
0
1.5
W
Ao Kuang
Soxxie
Ao Kuang
3
2
0
1.5
W
1
2
11
3.25
L
Hachiman
batskid
Hachiman
0
5
1
0.1
L
Poseidon
favabeanz
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,281
Damage
22,307
34,468
Taken
28,846
10,386
Mitigated
11,050
9,369
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Astroflow
Fenrir
3,996
1,176
0
1,688
5,809
1,950
0
977
4,776
0
22,086
W
Chiron
Awesomnes
Chiron
5,501
2,728
411
3,378
4,648
1,334
252
1,066
3,536
0
34,764
L
Serqet
Cj_Misfits
Serqet
1,487
170
0
1,890
5,970
2,615
0
2,005
3,925
0
17,314
W
Tiamat
Falloute
Tiamat
5,460
956
0
2,007
4,019
2,013
0
1,973
1,873
25,439
0
L
Cerberus
Kingley Hobo
Cerberus
2,760
205
0
3,413
9,734
3,468
0
3,197
6,435
8,488
0
L
Mercury
SirEmbers
Mercury
2,485
1,186
0
443
5,597
1,614
0
1,288
4,261
0
30,081
W
Ao Kuang
Soxxie
Ao Kuang
3,683
695
0
2,848
6,128
2,333
730
622
5,219
24,752
0
W
3,667
1,702
378
1,479
8,242
3,420
0
2,380
5,673
0
14,879
L
Hachiman
batskid
Hachiman
1,844
438
0
2,371
7,735
1,375
0
121
7,614
0
21,085
L
Poseidon
favabeanz
Poseidon
4,705
761
0
1,252
5,432
1,314
0
2,242
3,090
34,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
30,389
246
Minions Killed
232
0
Camps Cleared
0
925,210
Distance Traveled
1,009,221
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,066
607
45
5
0
209,971
7
W
Chiron
6,709
671
76
8
0
200,178
4
L
Serqet
5,214
521
50
5
0
185,365
1
W
Tiamat
5,929
593
54
5
0
209,781
6
L
Cerberus
4,799
480
12
1
0
174,771
3
L
Mercury
5,550
555
57
6
0
230,334
3
W
Ao Kuang
5,942
594
49
5
0
185,353
1
W
Horus
5,743
574
8
1
0
203,938
1
L
Hachiman
4,504
450
39
4
0
160,911
1
L
Poseidon
5,261
526
88
9
0
173,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role