Player Matchup

Danzaburou
Danzaburou
L3THAL-DUUCK
Danzaburou
Level 104
God Stats
6W - 2L
1,700 SR
Queue Stats
147W - 133L
1,445 Elo+
Party 1
Bellona
Bellona
NDO Active
Bellona
Level 29
God Stats
15W - 16L
1,342 SR
Queue Stats
105W - 141L
1,388 Elo+
Party 3
Anubis
Anubis
NDO GOLDEN
Anubis
Level 18
God Stats
25W - 28L
1,828 SR
Queue Stats
47W - 71L
1,480 Elo+
Party 3
Fenrir
Fenrir
NDO Stats
Fenrir
Level 63
God Stats
8W - 9L
1,696 SR
Queue Stats
372W - 444L
1,427 Elo+
Party 3
Yemoja
Yemoja
YsY_hentia
Yemoja
Level 26
God Stats
18W - 7L
1,700 SR
Queue Stats
30W - 21L
1,488 Elo+
Party 1
Team Averages
Level 48
1,653 SR
1,446 Elo+

VS

Team Averages
Level 53
1,535 SR
1,448 Elo+
Amaterasu
Amaterasu
Explos95
Amaterasu
Level 56
God Stats
37W - 37L
1,489 SR
Queue Stats
97W - 116L
1,420 Elo+
Party 2
Discordia
Discordia
Faolain20
Discordia
Level 61
God Stats
12W - 8L
1,697 SR
Queue Stats
109W - 124L
1,437 Elo+
Party 2
Ares
Ares
McBrutiDerGnom
Ares
Level 58
God Stats
11W - 7L
1,243 SR
Queue Stats
104W - 131L
1,382 Elo+
Party 2
Erlang Shen
Erlang Shen
SerNaseweiss
Erlang Shen
Level 47
God Stats
16W - 20L
1,475 SR
Queue Stats
110W - 126L
1,432 Elo+
Party 2
Neith
Neith
YuseiKyrielight
Neith
Level 43
God Stats
7W - 10L
1,771 SR
Queue Stats
246W - 272L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
L3THAL-DUUCK
Danzaburou
20
21 / 3 / 12
17,631
653
47,698
37,654
18,451
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
NDO Active
Bellona
20
5 / 2 / 4
14,363
532
15,035
22,912
23,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
NDO GOLDEN
Anubis
18
3 / 7 / 14
12,885
477
18,163
22,873
11,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NDO Stats
Fenrir
20
9 / 5 / 8
14,406
534
11,809
27,444
12,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
YsY_hentia
Yemoja
19
2 / 0 / 27
13,983
518
14,165
21,656
24,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Explos95
Amaterasu
17
0 / 7 / 7
11,329
420
15,032
34,573
27,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Faolain20
Discordia
20
9 / 6 / 3
14,076
521
34,367
15,766
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 8 / 10
11,551
428
11,880
27,317
30,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
SerNaseweiss
Erlang Shen
20
5 / 7 / 7
13,301
493
13,591
33,356
23,351
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 12 / 5
10,663
395
12,641
22,636
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
40
Kills
17
17
Deaths
40
65
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Explos95
Amaterasu
0
7
7
0.5
L
Discordia
Faolain20
Discordia
9
6
3
1.75
W
Danzaburou
L3THAL-DUUCK
Danzaburou
21
3
12
9
L
2
8
10
0.88
W
Bellona
NDO Active
Bellona
5
2
4
3.5
W
Anubis
NDO GOLDEN
Anubis
3
7
14
1.43
W
Fenrir
NDO Stats
Fenrir
9
5
8
2.6
L
Erlang Shen
SerNaseweiss
Erlang Shen
5
7
7
1.21
W
Yemoja
YsY_hentia
Yemoja
2
0
27
15.5
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,870
Damage
87,511
132,539
Taken
133,648
89,966
Mitigated
97,697
62,581
Healing
28,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Explos95
Amaterasu
15,032
7,387
0
11,185
34,573
27,759
1,254
6,082
28,491
0
73,087
L
Discordia
Faolain20
Discordia
34,367
2,343
0
946
15,766
7,499
0
4,017
11,749
109,566
0
W
Danzaburou
L3THAL-DUUCK
Danzaburou
47,698
28,474
0
24,035
37,654
18,451
5,179
9,989
27,473
0
165,770
L
11,880
855
826
4,388
27,317
30,122
0
9,902
17,415
33,805
0
W
Bellona
NDO Active
Bellona
15,035
7,458
0
3,864
22,912
23,679
1,353
5,766
17,079
0
102,568
W
Anubis
NDO GOLDEN
Anubis
18,163
677
0
9,291
22,873
11,171
1,218
11,567
10,648
75,483
0
W
Fenrir
NDO Stats
Fenrir
11,809
1,959
0
9,856
27,444
12,233
0
8,032
17,821
0
90,884
L
Erlang Shen
SerNaseweiss
Erlang Shen
13,591
6,983
0
5,487
33,356
23,351
0
7,551
25,805
0
108,782
W
Yemoja
YsY_hentia
Yemoja
14,165
3,297
8,439
7,096
21,656
24,432
1,478
9,316
11,966
35,815
0
L
12,641
3,748
0
5,410
22,636
8,966
0
4,776
17,860
0
68,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,268
Gold Earned
60,920
669
Minions Killed
588
0
Camps Cleared
0
2,365,736
Distance Traveled
2,333,475
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,329
420
149
6
0
440,723
4
L
Discordia
14,076
521
160
6
0
463,671
2
W
Danzaburou
17,631
653
212
8
0
441,154
4
L
Ares
11,551
428
31
1
0
488,302
3
W
Bellona
14,363
532
174
6
0
479,339
2
W
Anubis
12,885
477
110
4
0
420,502
0
W
Fenrir
14,406
534
131
5
0
555,657
1
L
Erlang Shen
13,301
493
154
6
0
529,585
9
W
Yemoja
13,983
518
42
2
0
469,084
2
L
Neith
10,663
395
94
3
0
411,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role