Player Matchup

Thor
Thor
ArtixDuo
Thor
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 102L
1,512 Elo+
Party 1
Hel
Hel
Danex37
Hel
Level 141
God Stats
1W - 4L
1,812 SR
Queue Stats
93W - 99L
1,480 Elo+
Party 1
Chang'e
Chang'e
Disturbija
Chang'e
Level 113
God Stats
8W - 9L
1,480 SR
Queue Stats
249W - 253L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Nøya
Cthulhu
Level 27
God Stats
20W - 14L
1,595 SR
Queue Stats
397W - 409L
1,447 Elo+
Party 2
Xbalanque
Xbalanque
henderssoul
Xbalanque
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 32L
1,426 Elo+
Solo
Team Averages
Level 105
1,577 SR
1,461 Elo+

VS

Team Averages
Level 60
1,604 SR
1,497 Elo+
Hun Batz
Hun Batz
GamerMoth
Hun Batz
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 169L
1,446 Elo+
Party 3
Geb
Geb
Sita89
Geb
Level 66
God Stats
2W - 0L
1,723 SR
Queue Stats
35W - 27L
1,551 Elo+
Party 4
Horus
Horus
Winike
Horus
Level 81
God Stats
3W - 1L
1,635 SR
Queue Stats
28W - 26L
1,517 Elo+
Party 4
Izanami
Izanami
Yoyoeho
Izanami
Level 87
God Stats
5W - 7L
1,661 SR
Queue Stats
296W - 264L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
meteosat91
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 134L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
8 / 10 / 19
15,555
972
23,662
34,869
21,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
20
8 / 7 / 13
15,562
973
21,415
34,412
24,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Disturbija
Chang'e
20
4 / 6 / 23
14,872
930
36,232
39,307
18,664
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Nøya
Cthulhu
20
3 / 5 / 20
14,658
916
19,437
36,001
50,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
henderssoul
Xbalanque
20
9 / 11 / 17
16,993
1,062
51,008
35,095
15,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GamerMoth
Hun Batz
20
7 / 12 / 14
15,773
986
36,384
33,514
14,624
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Sita89
Geb
20
4 / 4 / 31
16,694
1,043
27,146
35,403
42,788
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
Winike
Horus
20
8 / 3 / 29
16,652
1,041
14,642
31,764
41,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Yoyoeho
Izanami
20
17 / 4 / 15
19,110
1,194
65,621
23,011
8,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
meteosat91
Zhong Kui
20
3 / 9 / 22
14,664
917
29,687
38,169
27,240
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
150
32
Kills
39
39
Deaths
32
92
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Thor
8
10
19
1.75
L
Hel
8
7
13
2.07
L
Chang'e
Disturbija
Chang'e
4
6
23
2.58
W
Hun Batz
GamerMoth
Hun Batz
7
12
14
1.17
L
Cthulhu
Nøya
Cthulhu
3
5
20
2.6
W
Geb
Sita89
Geb
4
4
31
4.88
W
Horus
Winike
Horus
8
3
29
7.5
W
Izanami
Yoyoeho
Izanami
17
4
15
6.13
L
Xbalanque
henderssoul
Xbalanque
9
11
17
1.59
W
Zhong Kui
meteosat91
Zhong Kui
3
9
22
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,754
Damage
173,480
179,684
Taken
161,861
130,819
Mitigated
134,632
49,113
Healing
28,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
23,662
4,087
0
1,343
34,869
21,774
0
11,294
23,375
0
41,632
L
Hel
21,415
1,373
13,884
9,411
34,412
24,860
0
11,454
22,833
41,968
0
L
Chang'e
Disturbija
Chang'e
36,232
3,160
12,534
7,373
39,307
18,664
0
15,124
24,158
58,406
0
W
Hun Batz
GamerMoth
Hun Batz
36,384
10,522
0
1,657
33,514
14,624
0
14,049
19,041
0
62,189
L
Cthulhu
Nøya
Cthulhu
19,437
1,512
2,117
0
36,001
50,037
0
12,442
23,352
39,929
0
W
Geb
Sita89
Geb
27,146
4,156
2,551
2,855
35,403
42,788
0
17,063
17,892
40,426
0
W
Horus
Winike
Horus
14,642
8,303
7,622
9,268
31,764
41,095
0
16,528
14,906
0
22,817
W
Izanami
Yoyoeho
Izanami
65,621
53,967
0
0
23,011
8,885
0
9,312
13,559
0
129,329
L
Xbalanque
henderssoul
Xbalanque
51,008
18,922
956
1,495
35,095
15,484
0
6,519
28,451
0
92,181
W
Zhong Kui
meteosat91
Zhong Kui
29,687
3,782
1,335
2,807
38,169
27,240
0
18,522
19,379
51,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,640
Gold Earned
82,893
273
Minions Killed
277
5
Camps Cleared
13
1,383,212
Distance Traveled
1,534,516
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,555
972
41
3
2
280,188
1
L
Hel
15,562
973
47
3
0
297,498
1
L
Chang'e
14,872
930
59
4
0
278,291
0
W
Hun Batz
15,773
986
44
3
7
314,140
2
L
Cthulhu
14,658
916
34
2
0
283,449
0
W
Geb
16,694
1,043
23
1
1
321,266
0
W
Horus
16,652
1,041
21
1
0
331,641
0
W
Izanami
19,110
1,194
140
9
4
285,951
0
L
Xbalanque
16,993
1,062
92
6
3
243,786
0
W
Zhong Kui
14,664
917
49
3
1
281,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role