Player Matchup

Chang'e
Chang'e
Karlossal
Chang'e
Level 29
God Stats
0W - 4L
1,199 SR
Queue Stats
40W - 72L
1,320 Elo+
Party 2
Cupid
Cupid
LXLipstick
Cupid
Level 29
God Stats
14W - 20L
1,594 SR
Queue Stats
39W - 73L
1,312 Elo+
Party 2
Neith
Neith
cirten
Neith
Level 13
God Stats
0W - 2L
1,177 SR
Queue Stats
1W - 4L
1,355 Elo+
Solo
Osiris
Osiris
paullysouth
Osiris
Level 25
God Stats
2W - 7L
1,414 SR
Queue Stats
109W - 117L
1,323 Elo+
Solo
Xbalanque
Xbalanque
privy_dolly3
Xbalanque
Level 16
God Stats
1W - 2L
1,594 SR
Queue Stats
15W - 35L
1,193 Elo+
Solo
Team Averages
Level 22
1,395 SR
1,301 Elo+

VS

Team Averages
Level 28
1,584 SR
1,379 Elo+
Anhur
Anhur
Deadbymonsters
Anhur
Level 28
God Stats
2W - 0L
1,706 SR
Queue Stats
35W - 41L
1,349 Elo+
Party 1
Skadi
Skadi
Dobby8829
Skadi
Level 29
God Stats
12W - 7L
1,508 SR
Queue Stats
151W - 163L
1,322 Elo+
Solo
He Bo
He Bo
Jogy_firewar2
He Bo
Level 28
God Stats
5W - 3L
1,562 SR
Queue Stats
54W - 36L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
Riverston-2
Tsukuyomi
Level 27
God Stats
12W - 7L
1,440 SR
Queue Stats
72W - 64L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
olbers8
Sun Wukong
Level 29
God Stats
4W - 4L
1,706 SR
Queue Stats
45W - 53L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Karlossal
Chang'e
15
1 / 8 / 1
9,107
455
6,780
13,377
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
17
6 / 6 / 0
10,822
541
12,208
16,242
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
cirten
Neith
13
1 / 10 / 4
8,160
408
4,419
13,666
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
2 / 9 / 2
8,485
424
4,588
13,051
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
privy_dolly3
Xbalanque
12
3 / 10 / 1
7,907
395
3,365
15,872
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 7
10,417
521
13,905
13,849
5,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
Dobby8829
Skadi
16
8 / 2 / 5
10,165
508
9,424
12,645
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
13 / 2 / 6
10,350
518
11,629
8,724
3,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Riverston-2
Tsukuyomi
17
4 / 3 / 6
10,243
512
8,094
12,171
4,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
olbers8
Sun Wukong
15
9 / 1 / 8
10,078
504
12,404
11,932
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
13
Kills
43
43
Deaths
14
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
6
7
2.08
W
Skadi
Dobby8829
Skadi
8
2
5
5.25
W
13
2
6
8
L
Chang'e
Karlossal
Chang'e
1
8
1
0.19
L
Cupid
6
6
0
1
W
Tsukuyomi
Riverston-2
Tsukuyomi
4
3
6
2.33
L
Neith
cirten
Neith
1
10
4
0.3
W
Sun Wukong
olbers8
Sun Wukong
9
1
8
13
L
Osiris
2
9
2
0.33
L
Xbalanque
privy_dolly3
Xbalanque
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,360
Damage
55,456
72,208
Taken
59,321
27,797
Mitigated
26,828
14,997
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,905
6,442
255
1,940
13,849
5,161
854
0
13,849
0
57,535
W
Skadi
Dobby8829
Skadi
9,424
5,131
220
4,785
12,645
4,474
180
950
11,695
0
81,605
W
11,629
1,078
147
2,042
8,724
3,143
448
686
8,038
60,439
0
L
Chang'e
Karlossal
Chang'e
6,780
1,103
631
2,789
13,377
5,168
894
738
12,239
44,077
0
L
Cupid
12,208
6,003
103
7,307
16,242
5,139
1,010
299
15,918
0
60,766
W
Tsukuyomi
Riverston-2
Tsukuyomi
8,094
1,407
0
2,343
12,171
4,978
1,968
1,246
10,925
0
55,748
L
Neith
cirten
Neith
4,419
2,024
0
1,901
13,666
4,700
1,411
3,687
9,929
0
28,591
W
Sun Wukong
olbers8
Sun Wukong
12,404
1,731
411
3,555
11,932
9,072
494
3,898
8,034
0
44,836
L
Osiris
4,588
1,576
0
0
13,051
7,599
476
3,722
9,279
0
29,657
L
Xbalanque
privy_dolly3
Xbalanque
3,365
1,565
0
2,266
15,872
5,191
1,016
3,183
12,389
0
23,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
51,253
335
Minions Killed
463
0
Camps Cleared
0
1,484,804
Distance Traveled
1,858,353
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,417
521
100
5
0
338,890
0
W
Skadi
10,165
508
97
5
0
355,208
0
W
He Bo
10,350
518
94
5
0
338,503
0
L
Chang'e
9,107
455
92
5
0
306,295
0
L
Cupid
10,822
541
114
6
0
314,363
0
W
Tsukuyomi
10,243
512
96
5
0
389,821
0
L
Neith
8,160
408
59
3
0
227,081
1
W
Sun Wukong
10,078
504
76
4
0
435,931
2
L
Osiris
8,485
424
40
2
0
337,841
0
L
Xbalanque
7,907
395
30
2
0
299,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role