Player Matchup

Neith
Neith
DrawnPegasus3
Neith
Level 29
God Stats
36W - 24L
1,632 SR
Queue Stats
1,303W - 1,203L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
Not Zashi
Baron Samedi
Level 28
God Stats
45W - 29L
1,516 SR
Queue Stats
1,339W - 1,200L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
Ristau34
Kukulkan
Level 28
God Stats
6W - 13L
1,733 SR
Queue Stats
684W - 713L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZzZeuSsS6
Tsukuyomi
Level 29
God Stats
3W - 2L
1,669 SR
Queue Stats
68W - 45L
1,530 Elo+
Solo
Cupid
Cupid
wall378sinister
Cupid
Level 23
God Stats
28W - 14L
1,708 SR
Queue Stats
108W - 125L
1,496 Elo+
Solo
Team Averages
Level 27
1,652 SR
1,485 Elo+

VS

Team Averages
Level 24
1,361 SR
1,340 Elo+
Bellona
Bellona
Bablo The Ninja
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,355 Elo+
Solo
Loki
Loki
DTG Godz1922
Loki
Level 28
God Stats
3W - 6L
1,193 SR
Queue Stats
66W - 81L
1,310 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lupus Rex4426
Cu Chulainn
Level 17
God Stats
4W - 7L
1,424 SR
Queue Stats
18W - 25L
1,386 Elo+
Solo
Sol
Sol
merrp33
Sol
Level 18
God Stats
24W - 29L
1,517 SR
Queue Stats
546W - 719L
1,328 Elo+
Party 2
Neith
Neith
symbolmonkey1130
Neith
Level 27
God Stats
6W - 25L
1,169 SR
Queue Stats
470W - 631L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 1
15,680
603
16,129
15,726
8,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Not Zashi
Baron Samedi
20
13 / 2 / 13
15,617
601
21,044
22,532
11,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Ristau34
Kukulkan
20
4 / 5 / 14
14,271
549
10,186
16,419
7,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ZzZeuSsS6
Tsukuyomi
20
11 / 5 / 12
15,438
594
13,326
20,355
9,663
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 0 / 3
14,523
559
11,199
13,234
5,154
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
11,246
433
3,854
17,241
12,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
5 / 6 / 1
11,411
439
7,852
14,351
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Lupus Rex4426
Cu Chulainn
19
2 / 8 / 3
12,306
473
9,441
19,332
17,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
16
0 / 13 / 5
10,826
416
11,852
19,828
6,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 14 / 1
10,868
418
9,296
18,096
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
43
Kills
12
13
Deaths
45
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
5
6
1
0.92
W
6
1
1
6.5
L
Cu Chulainn
Lupus Rex4426
Cu Chulainn
2
8
3
0.44
W
Baron Samedi
Not Zashi
Baron Samedi
13
2
13
9.75
W
Kukulkan
Ristau34
Kukulkan
4
5
14
2.2
W
Tsukuyomi
ZzZeuSsS6
Tsukuyomi
11
5
12
3.4
L
Sol
0
13
5
0.19
L
4
14
1
0.32
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,884
Damage
42,295
88,266
Taken
88,848
41,050
Mitigated
48,684
36,249
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,854
263
0
1,794
17,241
12,569
246
3,113
14,071
6,969
45,849
L
7,852
2,282
0
368
14,351
5,551
1,733
2,045
12,235
0
49,224
W
16,129
8,768
0
10,368
15,726
8,038
11,854
902
14,824
0
111,085
L
Cu Chulainn
Lupus Rex4426
Cu Chulainn
9,441
2,669
0
956
19,332
17,817
0
5,391
13,768
3,983
72,795
W
Baron Samedi
Not Zashi
Baron Samedi
21,044
1,806
1,334
10,907
22,532
11,102
1,483
6,818
15,118
109,389
0
W
Kukulkan
Ristau34
Kukulkan
10,186
1,521
0
4,228
16,419
7,093
1,339
2,197
14,222
100,138
0
W
Tsukuyomi
ZzZeuSsS6
Tsukuyomi
13,326
2,825
0
3,864
20,355
9,663
3,424
3,175
15,431
0
134,716
L
Sol
11,852
2,914
0
2,924
19,828
6,480
1,375
10,386
9,101
55,628
0
L
9,296
5,121
0
1,123
18,096
6,267
1,349
9,259
8,443
0
36,505
W
11,199
6,648
0
5,548
13,234
5,154
780
1,160
12,074
0
69,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,529
Gold Earned
56,657
756
Minions Killed
482
0
Camps Cleared
0
2,226,758
Distance Traveled
1,994,067
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,246
433
112
4
0
334,182
5
L
Loki
11,411
439
87
3
0
475,560
3
W
Neith
15,680
603
186
7
0
419,746
6
L
Cu Chulainn
12,306
473
122
5
0
420,796
0
W
Baron Samedi
15,617
601
154
6
0
451,431
0
W
Kukulkan
14,271
549
152
6
0
384,336
0
W
Tsukuyomi
15,438
594
155
6
0
544,392
4
L
Sol
10,826
416
99
4
0
441,133
0
L
Neith
10,868
418
62
2
0
322,396
1
W
Cupid
14,523
559
109
4
0
426,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role