Player Matchup

Ne Zha
Ne Zha
Mariusch
Ne Zha
Level 104
God Stats
1W - 1L
1,544 SR
Queue Stats
70W - 67L
1,428 Elo+
Party 1
Ra
Ra
Prügelknabee
Ra
Level 69
God Stats
12W - 8L
1,489 SR
Queue Stats
494W - 384L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Sulou
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,511 SR
1,461 Elo+

VS

Team Averages
Level 77
1,662 SR
1,637 Elo+
Tiamat
Tiamat
Yuiciro
Tiamat
Level 106
God Stats
4W - 0L
1,647 SR
Queue Stats
30W - 17L
1,762 Elo+
Party 2
Chronos
Chronos
Аshurаmaru
Chronos
Level 98
God Stats
2W - 0L
1,715 SR
Queue Stats
47W - 29L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
ПолныйЖдец
Erlang Shen
Level 27
God Stats
27W - 18L
1,624 SR
Queue Stats
28W - 19L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mariusch
Ne Zha
11
2 / 7 / 2
8,704
580
6,561
12,574
5,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 4 / 2
8,630
575
7,833
9,408
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Sulou
Cthulhu
12
1 / 4 / 2
9,451
630
10,439
13,387
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Yuiciro
Tiamat
14
5 / 2 / 8
10,409
694
9,947
10,691
10,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Аshurаmaru
Chronos
13
3 / 0 / 8
10,033
669
7,959
10,106
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 2 / 7
10,845
723
11,139
9,939
8,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Mariusch
Ne Zha
2
7
2
0.43
L
1
4
2
0.5
L
Cthulhu
Sulou
Cthulhu
1
4
2
0.5
W
Tiamat
Yuiciro
Tiamat
5
2
8
4.5
W
Chronos
Аshurаmaru
Chronos
3
0
8
7
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,833
Damage
29,045
35,369
Taken
30,736
21,505
Mitigated
21,597
9,407
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Mariusch
Ne Zha
6,561
2,569
0
1,981
12,574
5,300
0
6,948
5,551
0
30,002
L
7,833
405
1,419
3,474
9,408
3,922
0
5,592
3,666
41,221
0
L
Cthulhu
Sulou
Cthulhu
10,439
801
562
1,971
13,387
12,283
0
5,430
7,617
32,958
0
W
Tiamat
Yuiciro
Tiamat
9,947
1,351
0
4,652
10,691
10,016
753
6,467
4,075
50,389
0
W
Chronos
Аshurаmaru
Chronos
7,959
3,078
0
5,559
10,106
3,367
889
6,597
3,291
50,883
0
W
11,139
4,543
0
2,375
9,939
8,214
1,361
4,696
5,034
0
29,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
31,287
216
Minions Killed
202
0
Camps Cleared
0
787,170
Distance Traveled
826,860
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,704
580
66
4
0
258,793
2
L
Ra
8,630
575
91
6
0
263,089
4
L
Cthulhu
9,451
630
59
4
0
265,288
4
W
Tiamat
10,409
694
71
5
0
237,894
4
W
Chronos
10,033
669
92
6
0
290,557
5
W
Erlang Shen
10,845
723
39
3
0
298,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role