Player Matchup

Fenrir
Fenrir
Hobobostar
Fenrir
Level 78
God Stats
13W - 25L
1,473 SR
Queue Stats
122W - 147L
1,464 Elo+
Party 3
Tiamat
Tiamat
J-talk1315
Tiamat
Level 36
God Stats
1W - 3L
1,643 SR
Queue Stats
1,372W - 1,279L
1,503 Elo+
Party 2
Osiris
Osiris
MrWindyCS
Osiris
Level 40
God Stats
24W - 31L
1,324 SR
Queue Stats
920W - 913L
1,451 Elo+
Party 2
Yemoja
Yemoja
Venezuelan42069
Yemoja
Level 32
God Stats
1W - 3L
1,569 SR
Queue Stats
41W - 56L
1,499 Elo+
Party 3
Artemis
Artemis
worldonfire1
Artemis
Level 39
God Stats
2W - 3L
1,906 SR
Queue Stats
188W - 178L
1,557 Elo+
Solo
Team Averages
Level 45
1,583 SR
1,495 Elo+

VS

Team Averages
Level 50
1,485 SR
1,547 Elo+
Tiamat
Tiamat
Bahamut11
Tiamat
Level 14
God Stats
3W - 2L
1,552 SR
Queue Stats
47W - 41L
1,500 Elo+
Party 1
Odin
Odin
Cookie54
Odin
Level 40
God Stats
5W - 4L
1,500 SR
Queue Stats
136W - 121L
1,526 Elo+
Solo
Skadi
Skadi
DiOGii
Skadi
Level 37
God Stats
6W - 4L
1,797 SR
Queue Stats
87W - 102L
1,599 Elo+
Solo
Da Ji
Da Ji
Zarane
Da Ji
Level 119
God Stats
4W - 4L
1,471 SR
Queue Stats
266W - 233L
1,547 Elo+
Party 1
Hel
Hel
verjoxd133
Hel
Level 40
God Stats
8W - 9L
1,103 SR
Queue Stats
144W - 121L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hobobostar
Fenrir
20
11 / 8 / 6
13,613
545
17,963
26,471
15,950
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
J-talk1315
Tiamat
18
6 / 10 / 5
12,131
485
13,226
20,210
11,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
MrWindyCS
Osiris
19
3 / 8 / 4
11,674
467
11,896
24,013
21,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 10 / 7
9,989
400
6,418
25,301
22,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
worldonfire1
Artemis
16
2 / 8 / 4
10,301
412
10,686
24,250
9,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bahamut11
Tiamat
19
1 / 7 / 11
13,002
520
7,798
17,638
11,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
20
12 / 1 / 7
16,051
642
28,092
19,000
25,247
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
DiOGii
Skadi
20
13 / 6 / 9
14,785
591
29,733
17,876
7,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
Zarane
Da Ji
20
14 / 7 / 9
15,890
636
27,547
24,385
10,696
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 3 / 11
12,836
513
6,311
20,972
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
23
Kills
44
44
Deaths
24
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bahamut11
Tiamat
1
7
11
0.93
W
Odin
12
1
7
15.5
W
Skadi
DiOGii
Skadi
13
6
9
2.92
L
Fenrir
Hobobostar
Fenrir
11
8
6
1.75
L
Tiamat
J-talk1315
Tiamat
6
10
5
0.85
L
Osiris
MrWindyCS
Osiris
3
8
4
0.63
L
1
10
7
0.45
W
Da Ji
Zarane
Da Ji
14
7
9
2.64
W
4
3
11
3.17
L
Artemis
worldonfire1
Artemis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,189
Damage
99,481
120,245
Taken
99,871
80,920
Mitigated
65,598
22,451
Healing
36,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bahamut11
Tiamat
7,798
1,113
0
4,255
17,638
11,705
2,641
3,917
13,274
76,197
0
W
Odin
28,092
6,751
0
4,304
19,000
25,247
1,680
2,797
16,111
0
97,368
W
Skadi
DiOGii
Skadi
29,733
14,434
0
3,176
17,876
7,121
9,784
4,094
13,650
0
114,134
L
Fenrir
Hobobostar
Fenrir
17,963
5,479
0
3,835
26,471
15,950
0
2,140
23,945
0
85,286
L
Tiamat
J-talk1315
Tiamat
13,226
1,574
0
4,252
20,210
11,515
1,132
2,043
17,800
72,340
0
L
Osiris
MrWindyCS
Osiris
11,896
6,015
0
3,097
24,013
21,916
0
3,667
19,696
0
55,681
L
6,418
1,011
881
1,926
25,301
22,051
0
3,023
21,776
23,818
0
W
Da Ji
Zarane
Da Ji
27,547
8,061
0
5,520
24,385
10,696
925
3,651
20,558
0
108,819
W
6,311
807
6,907
12,230
20,972
10,829
949
4,212
16,634
31,943
0
L
Artemis
worldonfire1
Artemis
10,686
5,050
720
7,740
24,250
9,488
760
2,665
21,498
0
54,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
72,564
487
Minions Killed
612
0
Camps Cleared
0
2,117,196
Distance Traveled
2,303,204
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,002
520
119
5
0
477,926
2
W
Odin
16,051
642
172
7
0
434,214
0
W
Skadi
14,785
591
148
6
0
417,728
7
L
Fenrir
13,613
545
127
5
0
466,366
2
L
Tiamat
12,131
485
143
6
0
434,457
1
L
Osiris
11,674
467
84
3
0
403,449
1
L
Yemoja
9,989
400
42
2
0
437,700
0
W
Da Ji
15,890
636
140
6
0
471,626
4
W
Hel
12,836
513
33
1
0
501,710
4
L
Artemis
10,301
412
91
4
0
375,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role