Player Matchup

Da Ji
Da Ji
Bagrub
Da Ji
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
197W - 187L
1,544 Elo+
Party 2
King Arthur
King Arthur
Darurumu
King Arthur
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 16L
1,127 Elo+
Solo
Baba Yaga
Baba Yaga
KirmiZ
Baba Yaga
Level 41
God Stats
6W - 6L
1,804 SR
Queue Stats
164W - 151L
1,568 Elo+
Party 2
Ra
Ra
Sammoneeer
Ra
Level 8
God Stats
7W - 2L
1,760 SR
Queue Stats
24W - 16L
1,619 Elo+
Party 2
Xbalanque
Xbalanque
skaugi
Xbalanque
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 181L
1,537 Elo+
Party 2
Team Averages
Level 25
1,613 SR
1,479 Elo+

VS

Team Averages
Level 20
1,500 SR
1,471 Elo+
Nox
Nox
Commentchavaaaaa
Nox
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 78L
1,557 Elo+
Party 3
Pele
Pele
EMPgaming
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,389 Elo+
Solo
Anhur
Anhur
Nilori
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,432 Elo+
Party 1
Bellona
Bellona
Rinsouille
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,533 Elo+
Party 3
Ymir
Ymir
Sánchopls
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bagrub
Da Ji
10
0 / 3 / 1
5,788
482
3,063
9,146
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Darurumu
King Arthur
10
2 / 3 / 0
6,031
503
5,556
12,404
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
KirmiZ
Baba Yaga
9
2 / 1 / 1
5,402
450
5,936
3,104
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 8 / 0
5,871
489
1,902
7,611
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
skaugi
Xbalanque
9
1 / 1 / 1
5,567
464
5,716
6,658
1,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 0
8,724
727
9,074
5,244
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
10
2 / 0 / 3
6,497
541
3,118
6,910
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Nilori
Anhur
10
0 / 1 / 2
5,549
462
1,578
6,695
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Rinsouille
Bellona
12
2 / 2 / 0
6,931
578
7,553
9,181
9,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 2
5,758
480
1,387
7,228
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
16
16
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bagrub
Da Ji
0
3
1
0.17
W
12
1
0
12
L
King Arthur
Darurumu
King Arthur
2
3
0
0.67
W
Pele
2
0
3
3.5
L
Baba Yaga
KirmiZ
Baba Yaga
2
1
1
2.5
W
Anhur
Nilori
Anhur
0
1
2
1
W
Bellona
Rinsouille
Bellona
2
2
0
1
L
1
8
0
0.13
W
0
2
2
0.5
L
Xbalanque
skaugi
Xbalanque
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
22,710
38,923
Taken
35,258
18,096
Mitigated
17,810
11,546
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bagrub
Da Ji
3,063
1,022
0
4,136
9,146
3,081
0
1,941
7,205
0
37,436
W
9,074
551
0
431
5,244
1,922
296
1,902
3,342
43,659
0
L
King Arthur
Darurumu
King Arthur
5,556
900
135
3,539
12,404
9,574
0
404
12,000
0
25,239
W
Pele
3,118
1,149
0
3,874
6,910
1,771
0
48
6,837
0
32,873
L
Baba Yaga
KirmiZ
Baba Yaga
5,936
411
0
1,141
3,104
836
235
376
2,728
13,607
0
W
Anhur
Nilori
Anhur
1,578
361
0
3,369
6,695
1,624
765
2,472
3,807
0
25,818
W
Bellona
Rinsouille
Bellona
7,553
2,732
0
1,967
9,181
9,547
174
0
8,656
0
36,909
L
1,902
948
25
718
7,611
2,966
0
6,729
882
25,703
0
W
1,387
204
0
2,376
7,228
2,946
340
2,581
4,228
13,827
0
L
Xbalanque
skaugi
Xbalanque
5,716
3,249
0
1,852
6,658
1,639
315
1,011
5,647
0
36,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
33,459
244
Minions Killed
317
0
Camps Cleared
0
1,091,490
Distance Traveled
1,140,804
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,788
482
68
6
0
207,079
4
W
Nox
8,724
727
88
7
0
256,700
5
L
King Arthur
6,031
503
36
3
0
244,223
1
W
Pele
6,497
541
69
6
0
223,597
3
L
Baba Yaga
5,402
450
16
1
0
223,796
2
W
Anhur
5,549
462
46
4
0
234,551
3
W
Bellona
6,931
578
80
7
0
190,932
4
L
Ra
5,871
489
46
4
0
202,418
0
W
Ymir
5,758
480
34
3
0
235,024
5
L
Xbalanque
5,567
464
78
7
0
213,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role