Player Matchup

Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Legit Koolaiid
Set
Level 145
God Stats
0W - 1L
1,795 SR
Queue Stats
72W - 57L
1,586 Elo+
Party 2
Apollo
Apollo
Reivax Taurus13
Apollo
Level 153
God Stats
14W - 10L
1,674 SR
Queue Stats
122W - 126L
1,588 Elo+
Solo
Sobek
Sobek
TrickZxFade
Sobek
Level 89
God Stats
7W - 6L
1,837 SR
Queue Stats
86W - 73L
1,514 Elo+
Party 2
Freya
Freya
xLatchBo55x
Freya
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,636 Elo+
Party 2
Team Averages
Level 117
1,661 SR
1,565 Elo+

VS

Team Averages
Level 139
1,509 SR
1,496 Elo+
Mulan
Mulan
Phantom1564
Mulan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,406 Elo+
Party 1
Medusa
Medusa
SilverShot2562
Medusa
Level 112
God Stats
7W - 3L
1,716 SR
Queue Stats
48W - 38L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
Soryu3341
Kuzenbo
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
346W - 346L
1,519 Elo+
Party 3
Fenrir
Fenrir
Turner319
Fenrir
Level 146
God Stats
5W - 8L
1,500 SR
Queue Stats
338W - 327L
1,447 Elo+
Party 3
Tiamat
Tiamat
thetigeroftheye
Tiamat
Level 152
God Stats
7W - 10L
1,330 SR
Queue Stats
390W - 431L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 1
6,062
433
1,956
6,753
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 1
6,954
497
7,066
11,288
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 0
6,156
440
4,831
11,984
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 3
6,030
431
3,367
12,585
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 1
7,459
533
4,885
10,259
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
9,274
662
14,106
10,588
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 1 / 2
7,951
568
5,019
7,156
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Soryu3341
Kuzenbo
11
3 / 3 / 7
7,137
510
5,814
9,529
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Turner319
Fenrir
13
5 / 0 / 4
7,587
542
7,451
7,908
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 4
7,231
517
5,742
6,721
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
17
17
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
1
1.5
L
3
4
1
0.88
W
7
0
2
8
L
0
7
0
0
W
1
1
2
2
W
Kuzenbo
Soryu3341
Kuzenbo
3
3
7
2.17
L
0
3
3
0.5
W
Fenrir
Turner319
Fenrir
5
0
4
7
W
1
2
4
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
38,132
52,869
Taken
41,902
21,528
Mitigated
25,046
16,280
Healing
19,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,956
157
0
750
6,753
2,009
136
2,534
3,933
26,080
0
L
7,066
2,428
0
898
11,288
4,137
0
2,630
8,446
0
43,468
W
14,106
1,975
0
6,845
10,588
7,488
118
995
9,593
0
58,296
L
4,831
1,844
0
2,842
11,984
4,140
0
318
11,126
0
31,454
W
5,019
1,958
0
3,127
7,156
2,131
158
2,895
4,261
0
60,945
W
Kuzenbo
Soryu3341
Kuzenbo
5,814
2,757
0
2,118
9,529
6,667
67
3,445
5,961
18,078
0
L
3,367
312
0
4,766
12,585
7,869
0
3,244
9,208
16,688
0
W
Fenrir
Turner319
Fenrir
7,451
2,339
0
5,019
7,908
4,561
0
1,578
6,228
0
39,037
W
5,742
511
0
2,010
6,721
4,199
360
995
5,651
46,045
0
L
4,885
1,936
0
7,024
10,259
3,373
0
2,284
7,975
52,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
39,180
316
Minions Killed
431
0
Camps Cleared
0
1,283,989
Distance Traveled
1,317,995
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,062
433
63
5
0
279,986
7
L
Set
6,954
497
69
5
0
248,000
3
W
Mulan
9,274
662
112
8
0
268,903
1
L
Apollo
6,156
440
60
4
0
226,776
1
W
Medusa
7,951
568
118
8
0
245,172
6
W
Kuzenbo
7,137
510
20
1
0
264,398
0
L
Sobek
6,030
431
21
2
0
274,542
9
W
Fenrir
7,587
542
73
5
0
304,263
2
W
Tiamat
7,231
517
108
8
0
235,259
3
L
Freya
7,459
533
103
7
0
254,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role