Player Matchup

Anhur
Anhur
C4V4NM4NSNTNL
Anhur
Level 122
God Stats
14W - 18L
1,287 SR
Queue Stats
593W - 568L
1,465 Elo+
Party 2
Anubis
Anubis
HugoHollson
Anubis
Level 69
God Stats
0W - 3L
1,298 SR
Queue Stats
83W - 88L
1,420 Elo+
Party 1
Tyr
Tyr
TheBreadman02
Tyr
Level 64
God Stats
9W - 4L
1,504 SR
Queue Stats
267W - 231L
1,467 Elo+
Party 2
Fenrir
Fenrir
WelderRashis
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 121L
1,395 Elo+
Party 1
Sobek
Sobek
kk00ss
Sobek
Level 28
God Stats
10W - 12L
1,502 SR
Queue Stats
62W - 79L
1,415 Elo+
Party 1
Team Averages
Level 69
1,418 SR
1,432 Elo+

VS

Team Averages
Level 76
1,512 SR
1,538 Elo+
Hun Batz
Hun Batz
Demons54
Hun Batz
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 29L
1,603 Elo+
Party 3
Sol
Sol
Fireball2005
Sol
Level 76
God Stats
10W - 4L
1,562 SR
Queue Stats
449W - 441L
1,382 Elo+
Solo
Mulan
Mulan
Grijoy
Mulan
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 55L
1,496 Elo+
Solo
Cupid
Cupid
NC2302
Cupid
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,699 Elo+
Party 3
Artio
Artio
thrall999
Artio
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 169L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,202
473
2,787
5,591
1,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
2 / 5 / 1
5,589
508
4,995
7,621
3,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 1
5,797
527
3,564
7,828
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
1 / 4 / 1
5,372
488
3,620
7,848
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
kk00ss
Sobek
7
0 / 2 / 0
4,776
434
2,408
6,561
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Demons54
Hun Batz
10
1 / 0 / 3
5,746
522
2,373
6,517
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
12 / 0 / 1
8,220
747
10,237
6,417
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Grijoy
Mulan
11
2 / 2 / 2
6,081
553
4,936
7,635
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
NC2302
Cupid
9
0 / 2 / 0
5,465
497
3,851
4,339
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
thrall999
Artio
8
0 / 1 / 4
5,400
491
2,022
9,074
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
15
15
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Hun Batz
Demons54
Hun Batz
1
0
3
2.5
W
12
0
1
12.5
W
Mulan
Grijoy
Mulan
2
2
2
1.5
L
Anubis
2
5
1
0.5
W
Cupid
NC2302
Cupid
0
2
0
0
L
1
2
1
0.75
L
Fenrir
1
4
1
0.38
L
Sobek
kk00ss
Sobek
0
2
0
0
W
Artio
thrall999
Artio
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
23,419
35,449
Taken
33,982
16,486
Mitigated
10,682
12,559
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,787
1,524
0
2,617
5,591
1,571
0
2,101
3,490
0
26,374
W
Hun Batz
Demons54
Hun Batz
2,373
362
0
3,584
6,517
1,706
0
780
5,712
0
25,883
W
10,237
4,228
0
2,463
6,417
1,371
2,087
1,847
4,545
45,914
0
W
Mulan
Grijoy
Mulan
4,936
882
0
3,929
7,635
3,921
0
758
6,527
0
24,840
L
Anubis
4,995
645
0
2,381
7,621
3,594
0
4,729
2,892
28,158
0
W
Cupid
NC2302
Cupid
3,851
2,231
670
1,154
4,339
1,052
0
989
3,350
0
34,004
L
3,564
467
0
3,394
7,828
4,811
43
874
6,604
0
24,943
L
Fenrir
3,620
1,517
0
1,961
7,848
2,485
0
1,976
5,847
0
27,066
L
Sobek
kk00ss
Sobek
2,408
375
0
2,206
6,561
4,025
0
2,579
3,982
8,896
0
W
Artio
thrall999
Artio
2,022
89
223
2,453
9,074
2,632
0
3,029
6,045
14,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
30,912
234
Minions Killed
291
0
Camps Cleared
0
950,927
Distance Traveled
1,006,131
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,202
473
63
6
0
156,962
2
W
Hun Batz
5,746
522
64
6
0
214,454
0
W
Sol
8,220
747
84
8
0
212,341
1
W
Mulan
6,081
553
53
5
0
185,547
1
L
Anubis
5,589
508
57
5
0
169,003
1
W
Cupid
5,465
497
70
6
0
174,040
2
L
Tyr
5,797
527
52
5
0
218,979
2
L
Fenrir
5,372
488
44
4
0
176,978
1
L
Sobek
4,776
434
18
2
0
229,005
1
W
Artio
5,400
491
20
2
0
219,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role