Player Matchup

Horus
Horus
Bandito127
Horus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
D0rado
Nu Wa
Level 18
God Stats
1W - 1L
1,388 SR
Queue Stats
12W - 13L
1,603 Elo+
Party 1
Skadi
Skadi
Gabien
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,563 Elo+
Party 1
Yemoja
Yemoja
Ravendye
Yemoja
Level 16
God Stats
1W - 2L
1,307 SR
Queue Stats
9W - 10L
1,526 Elo+
Party 1
Pele
Pele
Softweed
Pele
Level 44
God Stats
1W - 1L
1,751 SR
Queue Stats
20W - 27L
1,541 Elo+
Party 1
Team Averages
Level 37
1,489 SR
1,547 Elo+

VS

Team Averages
Level 11
1,496 SR
1,439 Elo+
King Arthur
King Arthur
CrysherEndrek
King Arthur
Level 18
God Stats
11W - 15L
1,496 SR
Queue Stats
24W - 20L
1,559 Elo+
Solo
Medusa
Medusa
Martzreborn
Medusa
Level 16
God Stats
25W - 16L
1,669 SR
Queue Stats
41W - 36L
1,478 Elo+
Solo
Olorun
Olorun
Silliam
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Arachne
Arachne
chriskahle
Arachne
Level 14
God Stats
1W - 1L
1,314 SR
Queue Stats
12W - 23L
1,513 Elo+
Party 2
Yemoja
Yemoja
vprdelipich
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 3 / 8
7,464
533
6,983
11,850
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
D0rado
Nu Wa
13
8 / 2 / 4
8,612
615
12,165
5,826
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Gabien
Skadi
12
4 / 4 / 3
7,684
549
8,036
8,754
2,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Ravendye
Yemoja
11
0 / 0 / 7
7,070
505
2,418
4,760
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
14
11 / 2 / 1
8,871
634
10,339
12,057
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrysherEndrek
King Arthur
12
5 / 4 / 3
7,478
534
10,092
13,412
6,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
10
4 / 4 / 0
6,894
492
3,727
9,468
2,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Silliam
Olorun
10
0 / 7 / 2
6,411
458
5,011
10,780
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
chriskahle
Arachne
12
2 / 5 / 0
7,055
504
3,330
10,421
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
9
0 / 6 / 2
6,126
438
2,156
8,926
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
26
Kills
11
11
Deaths
26
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
3
3
8
2.33
L
King Arthur
CrysherEndrek
King Arthur
5
4
3
1.63
W
Nu Wa
D0rado
Nu Wa
8
2
4
5
W
Skadi
Gabien
Skadi
4
4
3
1.38
L
Medusa
4
4
0
1
W
Yemoja
Ravendye
Yemoja
0
0
7
3.5
L
Olorun
Silliam
Olorun
0
7
2
0.14
W
Pele
11
2
1
5.75
L
Arachne
chriskahle
Arachne
2
5
0
0.4
L
Yemoja
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
24,316
43,247
Taken
53,007
19,823
Mitigated
18,329
13,152
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,983
3,023
505
4,439
11,850
8,407
230
2,609
9,241
4,145
25,170
L
King Arthur
CrysherEndrek
King Arthur
10,092
1,783
0
750
13,412
6,425
0
5,172
7,742
0
42,425
W
Nu Wa
D0rado
Nu Wa
12,165
3,298
0
1,366
5,826
1,916
1,089
336
5,490
43,425
0
W
Skadi
Gabien
Skadi
8,036
4,263
0
1,378
8,754
2,832
1,569
1,530
7,224
0
42,458
L
Medusa
3,727
1,678
0
2,823
9,468
2,327
939
1,704
7,638
0
27,934
W
Yemoja
Ravendye
Yemoja
2,418
1,355
2,445
1,565
4,760
2,395
525
1,904
2,856
10,128
0
L
Olorun
Silliam
Olorun
5,011
3,181
75
2,737
10,780
2,590
1,055
1,590
8,956
29,451
0
W
Pele
10,339
3,409
0
1,454
12,057
4,273
0
788
11,269
0
57,455
L
Arachne
chriskahle
Arachne
3,330
2,493
0
3,146
10,421
3,558
27
3,158
7,034
0
34,960
L
Yemoja
2,156
348
928
337
8,926
3,429
150
2,910
5,861
12,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,701
Gold Earned
33,964
303
Minions Killed
273
0
Camps Cleared
0
1,281,495
Distance Traveled
1,166,957
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,464
533
47
3
0
243,992
2
L
King Arthur
7,478
534
64
5
0
249,952
2
W
Nu Wa
8,612
615
81
6
0
235,287
0
W
Skadi
7,684
549
72
5
0
254,382
4
L
Medusa
6,894
492
55
4
0
232,044
5
W
Yemoja
7,070
505
17
1
0
247,820
2
L
Olorun
6,411
458
58
4
0
222,348
2
W
Pele
8,871
634
86
6
0
300,014
1
L
Arachne
7,055
504
76
5
0
240,913
2
L
Yemoja
6,126
438
20
1
0
221,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role