Player Matchup

Achilles
Achilles
Chist123
Achilles
Level 45
God Stats
3W - 3L
1,698 SR
Queue Stats
173W - 132L
1,510 Elo+
Party 1
Susano
Susano
OfficerMcChilin
Susano
Level 120
God Stats
10W - 8L
1,702 SR
Queue Stats
166W - 128L
1,501 Elo+
Party 1
Chang'e
Chang'e
darkfairyking
Chang'e
Level 101
God Stats
19W - 6L
1,698 SR
Queue Stats
166W - 126L
1,495 Elo+
Party 1
Team Averages
Level 89
1,699 SR
1,502 Elo+

VS

Team Averages
Level 77
1,463 SR
1,415 Elo+
Ares
Ares
GONZALANDIA_WTF
Ares
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,340 Elo+
Solo
Da Ji
Da Ji
Mr alien VI
Da Ji
Level 63
God Stats
20W - 12L
1,527 SR
Queue Stats
24W - 20L
1,382 Elo+
Party 2
Tiamat
Tiamat
smokythekille
Tiamat
Level 129
God Stats
4W - 6L
1,363 SR
Queue Stats
38W - 34L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chist123
Achilles
12
9 / 0 / 10
8,580
858
7,852
10,018
7,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
6 / 0 / 11
8,143
814
5,002
4,552
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
11
4 / 1 / 13
7,804
780
6,471
4,624
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 1
5,867
587
3,599
10,847
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 0
6,361
636
2,562
6,030
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 3 / 0
5,816
582
3,698
6,470
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
19
Kills
1
1
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chist123
Achilles
9
0
10
14
L
0
10
1
0.05
L
1
6
0
0.17
W
6
0
11
11.5
W
Chang'e
4
1
13
10.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
9,859
19,194
Taken
23,347
10,574
Mitigated
11,362
8,598
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chist123
Achilles
7,852
1,557
0
3,363
10,018
7,346
1,566
3,371
6,397
0
24,294
L
3,599
172
0
590
10,847
4,162
0
2,946
7,901
12,185
0
L
2,562
746
0
10
6,030
2,683
0
2,296
3,734
0
6,596
W
5,002
847
0
971
4,552
1,575
1,162
1,884
2,618
0
22,723
W
Chang'e
6,471
488
1,522
2,742
4,624
1,653
469
1,773
2,826
20,997
0
L
3,698
481
0
1,632
6,470
4,517
0
1,249
5,221
24,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
18,044
114
Minions Killed
77
0
Camps Cleared
0
527,425
Distance Traveled
486,390
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,580
858
53
5
0
163,956
0
L
Ares
5,867
587
17
2
0
158,240
0
L
Da Ji
6,361
636
16
2
0
164,961
3
W
Susano
8,143
814
36
4
0
191,957
0
W
Chang'e
7,804
780
25
3
0
171,512
1
L
Tiamat
5,816
582
44
4
0
163,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role