Player Matchup

Neith
Neith
CertainlyFatal
Neith
Level 25
God Stats
3W - 0L
1,933 SR
Queue Stats
15W - 12L
1,570 Elo+
Party 3
Ganesha
Ganesha
ExpirationDate
Ganesha
Level 94
God Stats
13W - 6L
1,675 SR
Queue Stats
103W - 88L
1,506 Elo+
Party 3
Ra
Ra
HeadshotShaman
Ra
Level 22
God Stats
27W - 8L
1,712 SR
Queue Stats
154W - 130L
1,518 Elo+
Party 1
Sobek
Sobek
MisterJangles
Sobek
Level 27
God Stats
5W - 7L
1,294 SR
Queue Stats
72W - 60L
1,583 Elo+
Party 3
Tiamat
Tiamat
Strolling_Orca
Tiamat
Level 124
God Stats
17W - 16L
1,634 SR
Queue Stats
110W - 89L
1,781 Elo+
Party 1
Team Averages
Level 58
1,650 SR
1,592 Elo+

VS

Team Averages
Level 59
1,483 SR
1,517 Elo+
Freya
Freya
Snazz
Freya
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
160W - 138L
1,503 Elo+
Party 2
King Arthur
King Arthur
TheLastofGods
King Arthur
Level 33
God Stats
6W - 11L
1,359 SR
Queue Stats
94W - 101L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Vinanyl
Cthulhu
Level 4
God Stats
14W - 7L
1,500 SR
Queue Stats
220W - 144L
1,475 Elo+
Party 2
Fenrir
Fenrir
nic0man
Fenrir
Level 29
God Stats
19W - 19L
1,721 SR
Queue Stats
127W - 113L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
sp000000ns
Hou Yi
Level 87
God Stats
4W - 8L
1,336 SR
Queue Stats
141W - 113L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 10
19,013
528
22,824
19,668
9,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
0 / 4 / 16
15,921
442
14,794
30,743
37,144
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 7 / 8
16,349
454
9,043
26,363
12,716
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 3 / 6
19,296
536
24,326
34,730
39,689
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 2 / 11
19,275
535
18,613
26,283
25,095
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Snazz
Freya
20
4 / 11 / 4
16,862
468
28,261
33,889
14,938
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
TheLastofGods
King Arthur
6
0 / 2 / 0
9,591
266
1,052
3,044
979
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Vinanyl
Cthulhu
20
0 / 4 / 4
13,969
388
10,793
20,748
20,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
nic0man
Fenrir
20
9 / 10 / 2
16,678
463
14,221
34,506
17,481
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
sp000000ns
Hou Yi
20
8 / 5 / 5
18,061
502
29,390
35,485
16,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
32
Kills
21
21
Deaths
32
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
5
10
2.6
W
0
4
16
2
W
1
7
8
0.71
W
13
3
6
5.33
L
Freya
Snazz
Freya
4
11
4
0.55
W
10
2
11
7.75
L
King Arthur
TheLastofGods
King Arthur
0
2
0
0
L
Cthulhu
Vinanyl
Cthulhu
0
4
4
0.5
L
Fenrir
nic0man
Fenrir
9
10
2
1
L
Hou Yi
sp000000ns
Hou Yi
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,600
Damage
83,717
137,787
Taken
127,672
124,060
Mitigated
69,970
56,203
Healing
34,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,824
11,141
0
6,081
19,668
9,416
8,018
9,296
10,372
0
137,843
W
14,794
541
1,264
6,740
30,743
37,144
1,143
9,868
20,875
73,153
0
W
9,043
716
6,213
12,891
26,363
12,716
2,172
6,294
20,069
136,475
0
W
24,326
2,268
0
11,175
34,730
39,689
2,877
11,765
22,965
110,279
0
L
Freya
Snazz
Freya
28,261
8,374
0
13,637
33,889
14,938
384
18,221
15,220
137,835
0
W
18,613
847
518
11,321
26,283
25,095
1,576
6,563
19,720
130,176
0
L
King Arthur
TheLastofGods
King Arthur
1,052
191
0
259
3,044
979
0
1,209
1,663
0
10,070
L
Cthulhu
Vinanyl
Cthulhu
10,793
437
328
604
20,748
20,546
0
10,658
9,828
76,449
0
L
Fenrir
nic0man
Fenrir
14,221
4,453
0
4,404
34,506
17,481
0
16,756
17,288
0
139,058
L
Hou Yi
sp000000ns
Hou Yi
29,390
19,607
0
15,512
35,485
16,026
0
18,076
16,897
0
167,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,854
Gold Earned
75,161
790
Minions Killed
678
0
Camps Cleared
0
3,249,847
Distance Traveled
2,451,273
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,013
528
248
7
0
628,143
5
W
Ganesha
15,921
442
46
1
0
612,035
11
W
Ra
16,349
454
174
5
0
582,262
0
W
Sobek
19,296
536
147
4
0
700,093
6
L
Freya
16,862
468
179
5
0
537,441
2
W
Tiamat
19,275
535
175
5
0
727,314
5
L
King Arthur
9,591
266
17
0
0
65,616
1
L
Cthulhu
13,969
388
109
3
0
603,519
0
L
Fenrir
16,678
463
177
5
0
605,480
1
L
Hou Yi
18,061
502
196
5
0
639,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role