Player Matchup

Cthulhu
Cthulhu
LemonDiesel8305
Cthulhu
Level 29
God Stats
44W - 40L
1,622 SR
Queue Stats
738W - 693L
1,663 Elo+
Solo
Nemesis
Nemesis
LuisRagnark
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,682 Elo+
Solo
Neith
Neith
LunanaTheBanana
Neith
Level 6
God Stats
0W - 3L
1,522 SR
Queue Stats
0W - 3L
1,254 Elo+
Solo
Arachne
Arachne
Oogo gagaa
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,655 Elo+
Solo
Artemis
Artemis
meercat202
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,427 Elo+
Solo
Team Averages
Level 12
1,529 SR
1,536 Elo+

VS

Team Averages
Level 20
1,523 SR
1,590 Elo+
Janus
Janus
Cleocakes
Janus
Level 28
God Stats
33W - 23L
1,484 SR
Queue Stats
84W - 57L
1,643 Elo+
Solo
Erlang Shen
Erlang Shen
Hhshzy
Erlang Shen
Level 23
God Stats
11W - 13L
1,467 SR
Queue Stats
149W - 197L
1,528 Elo+
Solo
Discordia
Discordia
ROAD_NUGGET
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Set
Set
Tipsy_Jokerr
Set
Level 11
God Stats
4W - 2L
1,481 SR
Queue Stats
174W - 197L
1,677 Elo+
Solo
Cernunnos
Cernunnos
Worthless94
Cernunnos
Level 28
God Stats
3W - 2L
1,683 SR
Queue Stats
87W - 71L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
8,888
494
7,518
17,675
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
LuisRagnark
Nemesis
10
0 / 7 / 0
6,072
337
1,769
12,208
4,322
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 2
6,648
369
2,311
13,626
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Oogo gagaa
Arachne
15
4 / 5 / 1
9,469
526
7,522
12,672
7,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
meercat202
Artemis
11
0 / 11 / 2
6,818
379
5,483
16,443
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cleocakes
Janus
19
15 / 1 / 4
12,499
694
22,263
14,245
7,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Hhshzy
Erlang Shen
15
5 / 1 / 10
11,077
615
3,179
11,169
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
ROAD_NUGGET
Discordia
15
1 / 1 / 9
10,131
563
9,284
6,092
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 7
10,010
556
6,898
16,693
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Worthless94
Cernunnos
17
11 / 0 / 6
11,339
630
14,215
10,382
5,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
6
Kills
35
35
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
Cleocakes
Janus
15
1
4
17
W
Erlang Shen
Hhshzy
Erlang Shen
5
1
10
10
L
2
5
3
0.7
L
Nemesis
LuisRagnark
Nemesis
0
7
0
0
L
0
7
2
0.14
L
Arachne
Oogo gagaa
Arachne
4
5
1
0.9
W
Discordia
ROAD_NUGGET
Discordia
1
1
9
5.5
W
3
5
7
1.3
W
Cernunnos
Worthless94
Cernunnos
11
0
6
14
L
Artemis
meercat202
Artemis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,603
Damage
55,839
72,624
Taken
58,581
35,309
Mitigated
31,444
14,067
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cleocakes
Janus
22,263
1,919
186
7,581
14,245
7,078
0
2,419
11,651
92,313
0
W
Erlang Shen
Hhshzy
Erlang Shen
3,179
1,133
0
4,416
11,169
9,695
3,972
731
10,270
0
30,978
L
7,518
657
214
4,809
17,675
14,126
0
5,665
12,010
48,225
0
L
Nemesis
LuisRagnark
Nemesis
1,769
611
0
423
12,208
4,322
0
5,136
7,072
0
14,724
L
2,311
1,089
0
2,757
13,626
3,924
775
6,284
7,342
0
21,211
L
Arachne
Oogo gagaa
Arachne
7,522
4,378
0
2,814
12,672
7,732
0
5,333
7,339
0
60,100
W
Discordia
ROAD_NUGGET
Discordia
9,284
591
0
131
6,092
2,094
1,834
678
5,389
49,036
0
W
6,898
2,699
318
7,386
16,693
7,242
539
1,256
15,337
0
53,047
W
Cernunnos
Worthless94
Cernunnos
14,215
9,767
0
4,481
10,382
5,335
7,855
1,791
8,416
0
91,733
L
Artemis
meercat202
Artemis
5,483
2,609
0
3,050
16,443
5,205
252
9,129
7,314
0
29,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,895
Gold Earned
55,056
302
Minions Killed
541
0
Camps Cleared
0
1,505,525
Distance Traveled
1,741,888
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,499
694
176
10
0
381,725
0
W
Erlang Shen
11,077
615
58
3
0
350,795
2
L
Cthulhu
8,888
494
79
4
0
310,533
1
L
Nemesis
6,072
337
21
1
0
329,172
3
L
Neith
6,648
369
41
2
0
272,725
0
L
Arachne
9,469
526
109
6
0
337,941
3
W
Discordia
10,131
563
73
4
0
344,429
1
W
Set
10,010
556
94
5
0
342,209
2
W
Cernunnos
11,339
630
140
8
0
322,730
2
L
Artemis
6,818
379
52
3
0
255,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role