Player Matchup

Tiamat
Tiamat
AnorekTHICC
Tiamat
Level 18
God Stats
14W - 13L
1,620 SR
Queue Stats
35W - 32L
1,562 Elo+
Party 3
Hou Yi
Hou Yi
Ice4Fenix
Hou Yi
Level 54
God Stats
23W - 19L
1,634 SR
Queue Stats
91W - 76L
1,579 Elo+
Party 3
Nemesis
Nemesis
Pandasnows
Nemesis
Level 21
God Stats
13W - 7L
1,619 SR
Queue Stats
54W - 40L
1,573 Elo+
Party 3
Odin
Odin
Plalatin
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,247 Elo+
Solo
Ares
Ares
lolokko123
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,247 Elo+
Solo
Team Averages
Level 19
1,575 SR
1,442 Elo+

VS

Team Averages
Level 18
1,515 SR
1,489 Elo+
Poseidon
Poseidon
Ashkropht
Poseidon
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 8L
1,610 Elo+
Party 2
Neith
Neith
CamceL
Neith
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
Dideedie
Ao Kuang
Level 3
God Stats
4W - 4L
1,639 SR
Queue Stats
5W - 6L
1,496 Elo+
Solo
Merlin
Merlin
Valthriss
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,500 Elo+
Party 2
Izanami
Izanami
Xaypay
Izanami
Level 28
God Stats
16W - 21L
1,436 SR
Queue Stats
37W - 43L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 1 / 1
4,931
493
3,069
2,715
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Ice4Fenix
Hou Yi
7
1 / 3 / 3
4,591
459
3,910
7,315
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Pandasnows
Nemesis
8
3 / 4 / 0
5,352
535
4,269
7,446
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
6
1 / 2 / 2
4,457
446
1,357
4,934
1,278
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 2
4,232
423
1,342
4,631
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ashkropht
Poseidon
9
2 / 1 / 3
5,687
569
3,024
2,842
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
CamceL
Neith
8
0 / 1 / 4
5,174
517
3,282
4,600
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Dideedie
Ao Kuang
10
7 / 0 / 2
6,427
643
5,297
5,406
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Valthriss
Merlin
8
1 / 3 / 5
5,504
550
5,389
5,530
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Xaypay
Izanami
11
2 / 1 / 1
6,186
619
1,826
3,698
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
12
13
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
1
1
1.5
W
Poseidon
Ashkropht
Poseidon
2
1
3
3.5
W
Neith
CamceL
Neith
0
1
4
2
W
Ao Kuang
Dideedie
Ao Kuang
7
0
2
8
L
Hou Yi
Ice4Fenix
Hou Yi
1
3
3
0.83
L
Nemesis
Pandasnows
Nemesis
3
4
0
0.75
L
Odin
1
2
2
1
W
Merlin
Valthriss
Merlin
1
3
5
1.17
W
Izanami
Xaypay
Izanami
2
1
1
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,947
Damage
18,818
27,041
Taken
22,076
8,606
Mitigated
7,451
5,943
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,069
38
0
996
2,715
839
156
991
1,604
22,496
0
W
Poseidon
Ashkropht
Poseidon
3,024
318
0
750
2,842
692
33
1,343
1,237
17,323
0
W
Neith
CamceL
Neith
3,282
1,355
0
2,697
4,600
1,141
492
199
4,401
0
22,222
W
Ao Kuang
Dideedie
Ao Kuang
5,297
1,471
0
1,825
5,406
2,920
0
343
5,026
24,288
5,105
L
Hou Yi
Ice4Fenix
Hou Yi
3,910
1,411
0
2,817
7,315
2,136
0
3,682
3,511
0
20,250
L
Nemesis
Pandasnows
Nemesis
4,269
1,938
0
1,713
7,446
2,109
0
3,441
3,961
0
22,565
L
Odin
1,357
188
0
200
4,934
1,278
0
2,721
2,119
0
5,933
W
Merlin
Valthriss
Merlin
5,389
499
128
1,941
5,530
1,715
440
1,433
4,037
17,518
0
W
Izanami
Xaypay
Izanami
1,826
1,063
0
1,911
3,698
983
2,070
652
2,964
0
31,372
L
1,342
276
0
217
4,631
2,244
91
2,031
2,540
6,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
28,978
158
Minions Killed
238
0
Camps Cleared
0
880,701
Distance Traveled
873,459
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,931
493
43
4
0
187,368
3
W
Poseidon
5,687
569
44
4
0
198,893
0
W
Neith
5,174
517
36
4
0
144,125
0
W
Ao Kuang
6,427
643
54
5
0
210,709
1
L
Hou Yi
4,591
459
43
4
0
153,903
3
L
Nemesis
5,352
535
51
5
0
191,862
4
L
Odin
4,457
446
10
1
0
171,718
3
W
Merlin
5,504
550
29
3
0
162,595
1
W
Izanami
6,186
619
75
8
0
157,137
1
L
Ares
4,232
423
11
1
0
175,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role