Player Matchup

Kukulkan
Kukulkan
HellsAngel_1588
Kukulkan
Level 24
God Stats
46W - 48L
1,289 SR
Queue Stats
75W - 79L
1,253 Elo+
Solo
Loki
Loki
Methodical_Games
Loki
Level 9
God Stats
7W - 10L
1,570 SR
Queue Stats
110W - 179L
1,253 Elo+
Party 1
Cupid
Cupid
Momoshinki
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,217 Elo+
Solo
Cthulhu
Cthulhu
RAKKASAN187
Cthulhu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,253 Elo+
Party 1
Sol
Sol
lcyReaper
Sol
Level 14
God Stats
4W - 4L
1,516 SR
Queue Stats
6W - 5L
1,494 Elo+
Solo
Team Averages
Level 32
1,475 SR
1,294 Elo+

VS

Team Averages
Level 19
1,447 SR
1,271 Elo+
Scylla
Scylla
Asriel121
Scylla
Level 16
God Stats
0W - 6L
1,383 SR
Queue Stats
2W - 10L
1,198 Elo+
Party 2
Sylvanus
Sylvanus
BonusCake
Sylvanus
Level 21
God Stats
0W - 1L
1,567 SR
Queue Stats
5W - 11L
1,256 Elo+
Solo
Fenrir
Fenrir
Inmortal_Slasher
Fenrir
Level 17
God Stats
2W - 5L
1,495 SR
Queue Stats
30W - 37L
1,276 Elo+
Solo
Tiamat
Tiamat
NECROSYST
Tiamat
Level 19
God Stats
1W - 5L
1,250 SR
Queue Stats
3W - 9L
1,263 Elo+
Party 2
Baron Samedi
Baron Samedi
olloG4m3Rollo
Baron Samedi
Level 23
God Stats
76W - 77L
1,540 SR
Queue Stats
144W - 186L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
13 / 6 / 4
11,266
536
15,610
11,243
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 7 / 5
9,301
443
5,151
13,604
4,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
15
6 / 5 / 1
9,220
439
6,261
13,019
6,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
RAKKASAN187
Cthulhu
14
3 / 7 / 4
9,144
435
8,253
15,597
14,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 6 / 6
10,690
509
15,868
13,112
3,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asriel121
Scylla
10
0 / 11 / 1
7,102
338
2,181
12,288
7,055
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
BonusCake
Sylvanus
14
3 / 8 / 6
10,059
479
5,059
20,708
21,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
19 / 3 / 1
12,635
602
20,467
16,332
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
NECROSYST
Tiamat
10
1 / 7 / 1
7,272
346
1,847
12,278
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
olloG4m3Rollo
Baron Samedi
17
2 / 3 / 3
10,854
517
6,895
12,839
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
31
Kills
25
31
Deaths
32
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Asriel121
Scylla
0
11
1
0.05
L
Sylvanus
BonusCake
Sylvanus
3
8
6
0.75
W
Kukulkan
13
6
4
2.5
L
19
3
1
6.5
W
2
7
5
0.64
W
Cupid
6
5
1
1.3
L
Tiamat
NECROSYST
Tiamat
1
7
1
0.21
W
Cthulhu
RAKKASAN187
Cthulhu
3
7
4
0.71
W
7
6
6
1.67
L
Baron Samedi
olloG4m3Rollo
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,143
Damage
36,449
66,575
Taken
74,445
32,263
Mitigated
46,886
14,465
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Asriel121
Scylla
2,181
687
222
249
12,288
7,055
292
5,984
6,258
14,364
0
L
Sylvanus
BonusCake
Sylvanus
5,059
2,108
1,446
5,091
20,708
21,298
899
13,795
6,688
33,599
0
W
Kukulkan
15,610
870
0
360
11,243
4,116
2,638
3,895
7,348
59,532
0
L
20,467
5,872
0
2,932
16,332
6,934
411
8,577
7,480
87
56,919
W
5,151
1,941
282
1,197
13,604
4,103
0
472
13,132
0
59,561
W
Cupid
6,261
3,546
348
4,488
13,019
6,546
84
5,254
7,765
0
51,988
L
Tiamat
NECROSYST
Tiamat
1,847
779
0
1,995
12,278
4,604
0
6,150
6,068
16,305
0
W
Cthulhu
RAKKASAN187
Cthulhu
8,253
438
178
2,755
15,597
14,243
444
2,089
13,508
34,934
0
W
15,868
5,028
0
4,857
13,112
3,255
2,152
4,344
8,768
42,155
0
L
Baron Samedi
olloG4m3Rollo
Baron Samedi
6,895
341
239
4,849
12,839
6,995
4,015
4,569
8,220
59,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
47,922
383
Minions Killed
265
0
Camps Cleared
0
1,644,246
Distance Traveled
1,668,584
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,102
338
29
1
0
310,304
0
L
Sylvanus
10,059
479
43
2
0
277,705
0
W
Kukulkan
11,266
536
121
6
0
361,801
0
L
Fenrir
12,635
602
70
3
0
426,846
0
W
Loki
9,301
443
82
4
0
374,538
0
W
Cupid
9,220
439
68
3
0
312,595
0
L
Tiamat
7,272
346
16
1
0
351,484
1
W
Cthulhu
9,144
435
41
2
0
290,337
0
W
Sol
10,690
509
71
3
0
304,975
0
L
Baron Samedi
10,854
517
107
5
0
302,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role