Player Matchup

Neith
Neith
AlexiaaJordan
Neith
Level 28
God Stats
108W - 105L
1,530 SR
Queue Stats
391W - 365L
1,435 Elo+
Party 2
Tiamat
Tiamat
BNastyBowe
Tiamat
Level 29
God Stats
38W - 52L
1,438 SR
Queue Stats
217W - 280L
1,460 Elo+
Solo
Nike
Nike
FirstChairTrash
Nike
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,364 Elo+
Solo
Nemesis
Nemesis
SKILLZZ_HACKKSTA
Nemesis
Level 21
God Stats
6W - 5L
1,539 SR
Queue Stats
41W - 37L
1,495 Elo+
Solo
Sobek
Sobek
tender37
Sobek
Level 28
God Stats
19W - 25L
1,397 SR
Queue Stats
370W - 339L
1,448 Elo+
Party 2
Team Averages
Level 27
1,481 SR
1,440 Elo+

VS

Team Averages
Level 21
1,497 SR
1,556 Elo+
Loki
Loki
DRAGON22SLAYER99
Loki
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 85L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KarasuKami224
Cu Chulainn
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 39L
1,466 Elo+
Solo
Mercury
Mercury
LiquidFox413
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,556 Elo+
Party 1
Hercules
Hercules
OG_SolidFox13
Hercules
Level 17
God Stats
6W - 8L
1,487 SR
Queue Stats
78W - 88L
1,476 Elo+
Party 1
Neith
Neith
Peewee78368
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 7
13,976
538
23,085
15,504
8,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
BNastyBowe
Tiamat
20
2 / 2 / 2
14,170
545
6,631
12,419
6,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 2 / 12
13,935
536
18,306
17,922
24,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 2
9,470
364
2,550
7,264
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
tender37
Sobek
18
3 / 4 / 15
12,895
496
11,037
25,402
42,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
6,525
251
0
444
55
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
KarasuKami224
Cu Chulainn
18
4 / 10 / 0
11,691
450
16,013
37,514
30,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
LiquidFox413
Mercury
16
1 / 7 / 3
9,071
349
4,120
16,999
5,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
OG_SolidFox13
Hercules
18
3 / 6 / 2
11,398
438
9,688
21,894
13,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
7 / 3 / 2
10,364
399
12,723
7,598
2,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
25
Kills
15
15
Deaths
26
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
W
Tiamat
BNastyBowe
Tiamat
2
2
2
1.5
L
0
0
0
0
W
4
2
12
5
L
Cu Chulainn
KarasuKami224
Cu Chulainn
4
10
0
0.4
L
Mercury
LiquidFox413
Mercury
1
7
3
0.36
L
Hercules
OG_SolidFox13
Hercules
3
6
2
0.67
L
7
3
2
2.67
W
2
5
2
0.6
W
Sobek
tender37
Sobek
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,609
Damage
42,544
78,511
Taken
84,449
84,627
Mitigated
52,964
24,249
Healing
24,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,085
14,281
0
7,246
15,504
8,467
6,208
247
14,951
0
86,489
W
Tiamat
BNastyBowe
Tiamat
6,631
1,741
0
5,627
12,419
6,868
6,081
64
12,355
97,317
0
L
0
0
0
0
444
55
0
0
444
0
1,098
W
18,306
4,586
0
4,750
17,922
24,988
3,278
783
16,953
0
88,995
L
Cu Chulainn
KarasuKami224
Cu Chulainn
16,013
3,760
0
12,519
37,514
30,512
50
7,722
29,617
6,100
64,060
L
Mercury
LiquidFox413
Mercury
4,120
412
0
2,532
16,999
5,823
0
2,011
14,938
0
39,445
L
Hercules
OG_SolidFox13
Hercules
9,688
4,759
0
6,846
21,894
13,996
502
5,727
16,042
0
67,587
L
12,723
4,721
0
2,329
7,598
2,578
1,803
2,208
5,390
0
44,443
W
2,550
853
0
1,185
7,264
2,249
0
0
7,264
0
14,216
W
Sobek
tender37
Sobek
11,037
1,445
0
5,441
25,402
42,055
718
454
24,948
43,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,446
Gold Earned
49,049
526
Minions Killed
377
0
Camps Cleared
0
2,114,506
Distance Traveled
1,662,701
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,976
538
108
4
0
417,991
1
W
Tiamat
14,170
545
176
7
0
435,116
3
L
Loki
6,525
251
1
0
0
27,724
0
W
Nike
13,935
536
156
6
0
504,158
0
L
Cu Chulainn
11,691
450
104
4
0
375,428
0
L
Mercury
9,071
349
62
2
0
519,092
2
L
Hercules
11,398
438
123
5
0
470,940
3
L
Neith
10,364
399
87
3
0
269,517
0
W
Nemesis
9,470
364
32
1
0
276,318
0
W
Sobek
12,895
496
54
2
0
480,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role