Player Matchup

Artemis
Artemis
Akeem_the_1
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LetDarkRise
Ah Puch
Level 27
God Stats
33W - 28L
1,315 SR
Queue Stats
505W - 516L
1,393 Elo+
Solo
Kukulkan
Kukulkan
RangaPants
Kukulkan
Level 27
God Stats
0W - 9L
1,249 SR
Queue Stats
46W - 62L
1,228 Elo+
Solo
Horus
Horus
Skydogthe1
Horus
Level 7
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
a-200050
Cerberus
Level 16
God Stats
1W - 1L
1,487 SR
Queue Stats
3W - 6L
1,505 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,425 Elo+

VS

Team Averages
Level 14
1,611 SR
1,465 Elo+
Izanami
Izanami
Aryan XCVI
Izanami
Level 28
God Stats
164W - 94L
1,703 SR
Queue Stats
381W - 363L
1,432 Elo+
Solo
Skadi
Skadi
ExCaliBurSeeker
Skadi
Level 18
God Stats
7W - 1L
1,544 SR
Queue Stats
11W - 12L
1,343 Elo+
Party 1
Tiamat
Tiamat
FATPNDA420
Tiamat
Level 20
God Stats
3W - 1L
1,807 SR
Queue Stats
10W - 4L
1,550 Elo+
Party 1
Loki
Loki
SubZero1577325
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
shervin_dark
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akeem_the_1
Artemis
11
0 / 11 / 2
7,112
356
3,086
13,446
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
LetDarkRise
Ah Puch
15
4 / 5 / 1
9,484
474
12,516
10,039
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
RangaPants
Kukulkan
15
11 / 5 / 1
10,390
520
12,853
11,435
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
9
0 / 8 / 3
6,605
330
1,753
11,648
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
a-200050
Cerberus
1
0 / 0 / 0
5,340
267
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aryan XCVI
Izanami
20
16 / 2 / 3
13,106
655
17,211
20,824
8,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 5
8,662
433
5,095
9,559
5,690
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
FATPNDA420
Tiamat
16
5 / 4 / 0
11,154
558
7,090
11,985
9,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
5,885
294
0
528
72
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
shervin_dark
Kukulkan
10
5 / 6 / 3
7,949
397
4,732
5,591
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
15
Kills
28
29
Deaths
16
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Akeem_the_1
Artemis
0
11
2
0.09
W
Izanami
Aryan XCVI
Izanami
16
2
3
8.75
W
2
3
5
1.5
W
Tiamat
FATPNDA420
Tiamat
5
4
0
1.25
L
Ah Puch
LetDarkRise
Ah Puch
4
5
1
0.9
L
Kukulkan
RangaPants
Kukulkan
11
5
1
2.3
L
Horus
0
8
3
0.19
W
0
1
0
0
L
Cerberus
a-200050
Cerberus
0
0
0
0
W
Kukulkan
shervin_dark
Kukulkan
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,208
Damage
34,128
46,568
Taken
48,487
15,239
Mitigated
25,605
5,274
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Akeem_the_1
Artemis
3,086
2,351
0
2,153
13,446
3,418
2,026
2,017
11,429
0
17,462
W
Izanami
Aryan XCVI
Izanami
17,211
12,444
0
11,215
20,824
8,145
1,976
7,849
12,975
0
122,490
W
5,095
2,252
0
31
9,559
5,690
393
7,178
2,381
0
28,443
W
Tiamat
FATPNDA420
Tiamat
7,090
1,418
99
2,529
11,985
9,748
2,613
5,896
6,089
51,416
0
L
Ah Puch
LetDarkRise
Ah Puch
12,516
397
0
1,819
10,039
3,022
404
2,480
7,559
56,552
0
L
Kukulkan
RangaPants
Kukulkan
12,853
693
0
0
11,435
4,191
1,020
3,666
7,769
54,562
0
L
Horus
1,753
1,484
517
785
11,648
4,608
60
3,659
7,989
0
13,533
W
0
0
0
0
528
72
0
95
433
0
0
L
Cerberus
a-200050
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
shervin_dark
Kukulkan
4,732
624
0
0
5,591
1,950
399
4,351
1,240
19,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,931
Gold Earned
46,756
261
Minions Killed
352
0
Camps Cleared
0
1,290,673
Distance Traveled
1,144,525
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,112
356
34
2
0
237,432
0
W
Izanami
13,106
655
184
9
0
354,512
0
W
Skadi
8,662
433
50
3
0
325,132
0
W
Tiamat
11,154
558
91
5
0
246,074
0
L
Ah Puch
9,484
474
97
5
0
347,661
4
L
Kukulkan
10,390
520
104
5
0
364,764
0
L
Horus
6,605
330
26
1
0
340,381
0
W
Loki
5,885
294
0
0
0
19,941
0
L
Cerberus
5,340
267
0
0
0
435
0
W
Kukulkan
7,949
397
27
1
0
198,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role