Player Matchup

Zhong Kui
Zhong Kui
Gold V
Andraise
Zhong Kui
Gold V
Level 157
God Stats
3W - 2L
1,796 SR
Queue Stats
91W - 89L
1,595 MMR
Solo
Nemesis
Nemesis
Gold III
KingDusan
Nemesis
Gold III
Level 100
God Stats
5W - 8L
1,335 SR
Queue Stats
40W - 38L
1,578 MMR
Solo
Cupid
Cupid
Gold V
oMentals
Cupid
Gold V
Level 95
God Stats
3W - 2L
1,719 SR
Queue Stats
27W - 33L
1,597 MMR
Solo
Sylvanus
Sylvanus
Gold IV
sünshine
Sylvanus
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
xVxVenenoxVx
Ymir
Gold III
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 89L
1,580 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,570 SR
1,570 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,695 SR
1,572 MMR
Merlin
Merlin
Silver I
Drokonse
Merlin
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,595 MMR
Solo
Artemis
Artemis
Silver II
Guidrogen
Artemis
Silver II
Level 140
God Stats
8W - 3L
1,919 SR
Queue Stats
33W - 22L
1,586 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Koertisian
Guan Yu
Gold IV
Level 98
God Stats
4W - 4L
1,855 SR
Queue Stats
88W - 90L
1,572 MMR
Solo
Bastet
Bastet
Gold IV
Maltioor
Bastet
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Spencorb
Sobek
Silver II
Level 100
God Stats
9W - 8L
1,702 SR
Queue Stats
21W - 17L
1,606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Andraise
Zhong Kui
18
7 / 3 / 10
11,946
569
18,710
21,835
16,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
KingDusan
Nemesis
20
14 / 2 / 7
13,463
641
17,445
16,998
9,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
oMentals
Cupid
19
4 / 0 / 8
12,017
572
15,682
13,398
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
sünshine
Sylvanus
14
1 / 3 / 15
10,033
478
7,010
19,798
20,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 0 / 9
11,755
560
10,502
18,684
20,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
DanzaburouPersephoneTsukuyomiArtioSet

VS

Bans
He BoErlang ShenApolloTerraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drokonse
Merlin
15
2 / 9 / 3
9,413
448
14,937
16,683
5,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Guidrogen
Artemis
15
2 / 5 / 1
9,475
451
14,457
19,062
7,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Koertisian
Guan Yu
16
0 / 1 / 2
8,689
414
3,271
14,141
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
Maltioor
Bastet
14
4 / 9 / 0
9,021
430
12,332
20,630
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Spencorb
Sobek
12
0 / 5 / 6
8,382
399
7,188
20,029
20,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
29
Kills
8
8
Deaths
29
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Andraise
Zhong Kui
7
3
10
4
L
Merlin
Drokonse
Merlin
2
9
3
0.39
L
Artemis
Guidrogen
Artemis
2
5
1
0.5
W
Nemesis
KingDusan
Nemesis
14
2
7
8.75
L
Guan Yu
Koertisian
Guan Yu
0
1
2
1
L
Bastet
Maltioor
Bastet
4
9
0
0.44
L
Sobek
Spencorb
Sobek
0
5
6
0.6
W
Cupid
oMentals
Cupid
4
0
8
8
W
Sylvanus
sünshine
Sylvanus
1
3
15
2.83
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,349
Damage
52,185
90,713
Taken
90,545
72,042
Mitigated
56,687
40,085
Healing
20,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Andraise
Zhong Kui
18,710
2,866
0
10,865
21,835
16,096
2,250
7,718
13,576
78,006
0
L
Merlin
Drokonse
Merlin
14,937
571
0
2,174
16,683
5,941
0
6,583
9,762
47,592
0
L
Artemis
Guidrogen
Artemis
14,457
6,998
0
7,781
19,062
7,664
125
5,133
13,735
0
74,596
W
Nemesis
KingDusan
Nemesis
17,445
10,166
0
1,866
16,998
9,378
1,027
4,237
12,456
0
117,042
L
Guan Yu
Koertisian
Guan Yu
3,271
73
732
4,441
14,141
14,621
241
6,215
7,870
556
36,806
L
Bastet
Maltioor
Bastet
12,332
4,946
0
1,034
20,630
7,612
0
9,347
11,069
0
63,080
L
Sobek
Spencorb
Sobek
7,188
487
0
4,157
20,029
20,849
0
7,775
12,047
21,218
0
W
Cupid
oMentals
Cupid
15,682
9,446
2,057
7,001
13,398
5,549
2,218
2,910
10,388
0
106,833
W
Sylvanus
sünshine
Sylvanus
7,010
1,216
4,626
6,373
19,798
20,767
475
5,769
13,685
21,443
0
W
10,502
1,525
0
7,297
18,684
20,252
144
2,452
15,960
70,017
5,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,214
Gold Earned
44,980
601
Minions Killed
408
0
Camps Cleared
0
1,989,649
Distance Traveled
1,837,601
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,946
569
134
6
0
376,006
6
L
Merlin
9,413
448
85
4
0
343,187
6
L
Artemis
9,475
451
125
6
0
336,983
2
W
Nemesis
13,463
641
158
8
0
463,833
7
L
Guan Yu
8,689
414
93
4
0
354,715
9
L
Bastet
9,021
430
85
4
0
431,676
8
L
Sobek
8,382
399
20
1
0
371,040
5
W
Cupid
12,017
572
146
7
0
370,090
4
W
Sylvanus
10,033
478
32
2
0
389,558
7
W
Ymir
11,755
560
131
6
0
390,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role