Player Matchup

Artemis
Artemis
Magaiver2
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ranexa
Tiamat
Level 129
God Stats
1W - 3L
1,285 SR
Queue Stats
180W - 180L
1,445 Elo+
Solo
Vamana
Vamana
SrTheuss
Vamana
Level 152
God Stats
5W - 0L
1,879 SR
Queue Stats
7W - 0L
1,794 Elo+
Solo
Team Averages
Level 134
1,554 SR
1,580 Elo+

VS

Team Averages
Level 97
1,568 SR
1,680 Elo+
Persephone
Persephone
Grimnin123
Persephone
Level 133
God Stats
2W - 2L
1,636 SR
Queue Stats
60W - 32L
1,793 Elo+
Party 1
Cupid
Cupid
lunaboca1238
Cupid
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
xxSkibaa
Erlang Shen
Level 120
God Stats
0W - 1L
1,567 SR
Queue Stats
81W - 39L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Magaiver2
Artemis
17
3 / 7 / 5
14,704
613
11,006
20,509
9,445
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Ranexa
Tiamat
18
2 / 10 / 8
15,199
633
17,196
23,927
18,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
SrTheuss
Vamana
20
8 / 7 / 5
17,061
711
21,060
36,559
47,947
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Grimnin123
Persephone
20
14 / 3 / 9
18,544
773
40,417
20,536
8,869
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 4
11,996
500
1,957
8,787
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
xxSkibaa
Erlang Shen
19
9 / 5 / 10
16,119
672
23,824
28,231
36,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
13
Kills
24
24
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
Grimnin123
Persephone
14
3
9
6.17
W
Artemis
Magaiver2
Artemis
3
7
5
0.79
W
Tiamat
Ranexa
Tiamat
2
10
8
0.6
W
Vamana
SrTheuss
Vamana
8
7
5
1.5
L
1
5
4
0.6
L
Erlang Shen
xxSkibaa
Erlang Shen
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
66,198
80,995
Taken
57,554
76,309
Mitigated
48,546
24,514
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Grimnin123
Persephone
40,417
1,117
110
6,387
20,536
8,869
0
5,259
15,274
131,086
0
W
Artemis
Magaiver2
Artemis
11,006
4,366
0
5,505
20,509
9,445
3,660
9,962
10,181
0
89,781
W
Tiamat
Ranexa
Tiamat
17,196
1,957
0
5,426
23,927
18,917
121
12,763
10,741
72,439
0
W
Vamana
SrTheuss
Vamana
21,060
10,828
488
13,095
36,559
47,947
673
17,950
17,967
471
64,003
L
1,957
1,163
27
171
8,787
2,847
721
2,983
5,804
0
14,806
L
Erlang Shen
xxSkibaa
Erlang Shen
23,824
13,590
0
4,445
28,231
36,830
819
9,440
18,791
642
69,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
46,659
245
Minions Killed
256
0
Camps Cleared
0
1,159,487
Distance Traveled
1,135,360
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
18,544
773
157
7
0
434,875
5
W
Artemis
14,704
613
111
5
0
346,350
3
W
Tiamat
15,199
633
88
4
0
389,148
5
W
Vamana
17,061
711
46
2
0
423,989
4
L
Cupid
11,996
500
29
1
0
260,548
0
L
Erlang Shen
16,119
672
70
3
0
439,937
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role