Player Matchup

Neith
Neith
BANDITNUMBA4
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,193 Elo+
Party 1
Bellona
Bellona
Devo
Bellona
Level 26
God Stats
21W - 35L
1,047 SR
Queue Stats
697W - 737L
1,324 Elo+
Solo
Mercury
Mercury
Flexwrld999
Mercury
Level 17
God Stats
9W - 8L
1,358 SR
Queue Stats
54W - 63L
1,372 Elo+
Party 1
Hades
Hades
Shermthewerm1
Hades
Level 22
God Stats
3W - 0L
1,233 SR
Queue Stats
32W - 38L
1,398 Elo+
Solo
Athena
Athena
lux1118
Athena
Level 21
God Stats
8W - 5L
1,500 SR
Queue Stats
80W - 88L
1,402 Elo+
Solo
Team Averages
Level 18
1,328 SR
1,338 Elo+

VS

Team Averages
Level 17
1,544 SR
1,403 Elo+
Neith
Neith
PsychicNerd
Neith
Level 24
God Stats
2W - 10L
1,435 SR
Queue Stats
58W - 78L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
ZunlloB
Erlang Shen
Level 14
God Stats
1W - 3L
1,678 SR
Queue Stats
81W - 105L
1,337 Elo+
Solo
Loki
Loki
canape_contido
Loki
Level 22
God Stats
6W - 5L
1,579 SR
Queue Stats
221W - 257L
1,530 Elo+
Solo
Osiris
Osiris
mikeShip18
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,418 Elo+
Solo
Cerberus
Cerberus
theol461
Cerberus
Level 5
God Stats
1W - 3L
1,529 SR
Queue Stats
5W - 7L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 4
8,288
395
3,125
7,642
2,482
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Devo
Bellona
20
8 / 0 / 5
12,835
611
13,187
12,174
12,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Flexwrld999
Mercury
18
7 / 3 / 12
11,363
541
10,499
14,323
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
14 / 5 / 3
12,446
593
19,358
20,086
13,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
lux1118
Athena
19
10 / 1 / 12
14,165
675
17,506
20,699
29,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 1
9,841
469
9,912
15,779
6,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ZunlloB
Erlang Shen
16
3 / 9 / 2
9,978
475
14,187
24,692
14,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
7,241
345
3,910
5,776
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
mikeShip18
Osiris
12
0 / 12 / 0
7,683
366
7,092
21,012
11,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
theol461
Cerberus
13
3 / 11 / 4
9,293
443
7,903
22,820
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
41
Kills
10
14
Deaths
42
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
W
Bellona
Devo
Bellona
8
0
5
10.5
W
Mercury
Flexwrld999
Mercury
7
3
12
4.33
L
3
8
1
0.44
W
14
5
3
3.1
L
Erlang Shen
ZunlloB
Erlang Shen
3
9
2
0.44
L
1
2
0
0.5
W
Athena
lux1118
Athena
10
1
12
16
L
Osiris
mikeShip18
Osiris
0
12
0
0
L
Cerberus
theol461
Cerberus
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,675
Damage
43,004
74,924
Taken
90,079
65,068
Mitigated
50,541
19,922
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,125
2,306
0
812
7,642
2,482
440
1,236
6,406
0
12,559
W
Bellona
Devo
Bellona
13,187
4,278
0
4,721
12,174
12,638
5,447
871
11,171
0
80,242
W
Mercury
Flexwrld999
Mercury
10,499
6,622
0
1,000
14,323
6,399
5,119
1,052
12,971
0
42,960
L
9,912
5,311
0
3,008
15,779
6,822
854
8,992
6,787
0
56,199
W
19,358
1,427
1,016
8,844
20,086
13,884
2,575
4,174
15,862
76,810
0
L
Erlang Shen
ZunlloB
Erlang Shen
14,187
7,159
0
2,782
24,692
14,705
0
12,344
12,348
0
74,741
L
3,910
1,055
198
912
5,776
2,331
0
1,911
3,865
0
24,727
W
Athena
lux1118
Athena
17,506
4,417
0
3,529
20,699
29,665
2,121
570
20,129
79,268
0
L
Osiris
mikeShip18
Osiris
7,092
2,824
552
1,882
21,012
11,654
1,351
7,076
13,936
0
39,514
L
Cerberus
theol461
Cerberus
7,903
1,339
0
3,442
22,820
15,029
614
6,541
16,279
22,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,097
Gold Earned
44,036
462
Minions Killed
344
0
Camps Cleared
0
1,856,708
Distance Traveled
1,545,864
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,288
395
17
1
0
215,513
5
W
Bellona
12,835
611
134
6
0
444,133
2
W
Mercury
11,363
541
65
3
0
458,840
2
L
Neith
9,841
469
89
4
0
320,704
1
W
Hades
12,446
593
122
6
0
296,589
0
L
Erlang Shen
9,978
475
113
5
0
355,599
0
L
Loki
7,241
345
44
2
0
240,364
2
W
Athena
14,165
675
124
6
0
441,633
1
L
Osiris
7,683
366
64
3
0
349,861
1
L
Cerberus
9,293
443
34
2
0
279,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role