Player Matchup

Amaterasu
Amaterasu
Corvus110
Amaterasu
Level 67
God Stats
4W - 3L
1,765 SR
Queue Stats
16W - 28L
1,474 Elo+
Party 3
Ares
Ares
Danko2709
Ares
Level 62
God Stats
12W - 16L
1,529 SR
Queue Stats
255W - 300L
1,400 Elo+
Party 2
Anhur
Anhur
FrostyZxZ
Anhur
Level 49
God Stats
3W - 3L
1,475 SR
Queue Stats
67W - 62L
1,406 Elo+
Party 3
Tiamat
Tiamat
PACTOLUS
Tiamat
Level 62
God Stats
9W - 13L
1,473 SR
Queue Stats
373W - 412L
1,458 Elo+
Party 2
Fenrir
Fenrir
unbeaten39
Fenrir
Level 49
God Stats
5W - 6L
1,806 SR
Queue Stats
58W - 64L
1,496 Elo+
Solo
Team Averages
Level 58
1,610 SR
1,447 Elo+

VS

Team Averages
Level 75
1,627 SR
1,442 Elo+
Nemesis
Nemesis
BludPhoenix
Nemesis
Level 63
God Stats
19W - 11L
1,596 SR
Queue Stats
355W - 326L
1,381 Elo+
Solo
Chiron
Chiron
Chamaline
Chiron
Level 63
God Stats
7W - 1L
1,813 SR
Queue Stats
54W - 64L
1,421 Elo+
Party 1
Chaac
Chaac
Clormister
Chaac
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 71L
1,488 Elo+
Solo
Poseidon
Poseidon
Gaspa72
Poseidon
Level 89
God Stats
5W - 3L
1,594 SR
Queue Stats
35W - 29L
1,497 Elo+
Solo
Aphrodite
Aphrodite
HuKuuro
Aphrodite
Level 59
God Stats
14W - 8L
1,632 SR
Queue Stats
54W - 64L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Corvus110
Amaterasu
15
2 / 5 / 2
9,298
489
7,659
21,922
13,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
14
1 / 4 / 3
8,590
452
3,968
13,463
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
FrostyZxZ
Anhur
15
1 / 2 / 1
8,671
456
3,692
10,254
3,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
PACTOLUS
Tiamat
15
3 / 5 / 2
9,149
482
7,598
13,323
7,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
unbeaten39
Fenrir
14
5 / 5 / 3
8,837
465
8,619
17,114
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BludPhoenix
Nemesis
18
7 / 4 / 6
11,566
609
6,049
12,972
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
Chamaline
Chiron
17
2 / 2 / 1
10,371
546
7,157
9,144
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
17
6 / 1 / 5
11,075
583
23,200
15,815
17,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Gaspa72
Poseidon
19
5 / 5 / 6
12,015
632
14,134
11,524
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
HuKuuro
Aphrodite
15
1 / 1 / 10
9,776
515
4,890
7,019
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
21
21
Deaths
13
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BludPhoenix
Nemesis
7
4
6
2.5
W
Chiron
Chamaline
Chiron
2
2
1
1.25
W
Chaac
6
1
5
8.5
L
Amaterasu
Corvus110
Amaterasu
2
5
2
0.6
L
Ares
1
4
3
0.63
L
Anhur
FrostyZxZ
Anhur
1
2
1
0.75
W
Poseidon
Gaspa72
Poseidon
5
5
6
1.6
W
Aphrodite
HuKuuro
Aphrodite
1
1
10
6
L
Tiamat
PACTOLUS
Tiamat
3
5
2
0.8
L
Fenrir
unbeaten39
Fenrir
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
55,430
76,076
Taken
56,474
37,740
Mitigated
37,487
21,241
Healing
28,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BludPhoenix
Nemesis
6,049
3,463
0
1,292
12,972
6,677
1,089
1,411
11,472
0
88,373
W
Chiron
Chamaline
Chiron
7,157
1,803
105
3,792
9,144
2,974
258
1,226
7,898
0
83,224
W
Chaac
23,200
4,614
0
6,936
15,815
17,648
518
1,839
13,853
0
71,801
L
Amaterasu
Corvus110
Amaterasu
7,659
4,238
0
7,897
21,922
13,381
823
1,647
19,621
0
56,517
L
Ares
3,968
46
0
3,481
13,463
6,863
0
5,018
8,299
28,784
0
L
Anhur
FrostyZxZ
Anhur
3,692
1,686
0
4,307
10,254
3,406
0
1,371
8,817
0
59,661
W
Poseidon
Gaspa72
Poseidon
14,134
2,796
0
5,193
11,524
4,365
401
3,783
7,381
99,858
0
W
Aphrodite
HuKuuro
Aphrodite
4,890
1,258
6,464
5,002
7,019
5,823
174
2,555
4,304
26,774
0
L
Tiamat
PACTOLUS
Tiamat
7,598
1,024
0
3,276
13,323
7,677
0
5,354
7,629
56,615
0
L
Fenrir
unbeaten39
Fenrir
8,619
2,617
0
2,280
17,114
6,413
0
4,955
11,805
0
39,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,545
Gold Earned
54,803
433
Minions Killed
628
0
Camps Cleared
0
1,737,106
Distance Traveled
1,873,296
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,566
609
122
6
0
438,482
4
W
Chiron
10,371
546
174
9
0
357,518
8
W
Chaac
11,075
583
116
6
0
362,451
3
L
Amaterasu
9,298
489
117
6
0
348,798
2
L
Ares
8,590
452
42
2
0
353,696
6
L
Anhur
8,671
456
97
5
0
335,301
10
W
Poseidon
12,015
632
174
9
0
372,142
11
W
Aphrodite
9,776
515
42
2
0
342,703
3
L
Tiamat
9,149
482
118
6
0
326,405
4
L
Fenrir
8,837
465
59
3
0
372,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role