Player Matchup

Guan Yu
Guan Yu
Dondertin
Guan Yu
Level 8
God Stats
1W - 1L
1,684 SR
Queue Stats
9W - 9L
1,397 Elo+
Solo
Raijin
Raijin
UnspokenNest526
Raijin
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 73L
1,420 Elo+
Solo
Ymir
Ymir
ZeigaHem
Ymir
Level 28
God Stats
12W - 3L
1,818 SR
Queue Stats
48W - 39L
1,546 Elo+
Solo
Thor
Thor
golden beam3668
Thor
Level 5
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Tiamat
Tiamat
ncapoccia14
Tiamat
Level 22
God Stats
4W - 8L
1,480 SR
Queue Stats
447W - 482L
1,414 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,401 Elo+

VS

Team Averages
Level 19
1,558 SR
1,497 Elo+
Mercury
Mercury
AoW Cerberus
Mercury
Level 18
God Stats
6W - 4L
1,715 SR
Queue Stats
221W - 253L
1,481 Elo+
Solo
Da Ji
Da Ji
Cheesypatas
Da Ji
Level 20
God Stats
8W - 7L
1,502 SR
Queue Stats
89W - 85L
1,546 Elo+
Solo
Artemis
Artemis
Mell421
Artemis
Level 28
God Stats
16W - 16L
1,495 SR
Queue Stats
45W - 51L
1,476 Elo+
Solo
Neith
Neith
RamesesSoftWool
Neith
Level 26
God Stats
79W - 70L
1,578 SR
Queue Stats
113W - 106L
1,556 Elo+
Solo
Kali
Kali
jpaulofialho
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dondertin
Guan Yu
19
4 / 8 / 12
12,729
1,061
9,045
28,264
30,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 7 / 12
11,600
967
8,930
16,300
6,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
19
5 / 8 / 12
13,995
1,166
12,691
25,446
23,105
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 14 / 7
10,773
898
5,798
23,146
8,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
19
5 / 10 / 11
12,138
1,012
17,203
21,724
17,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

17

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AoW Cerberus
Mercury
20
9 / 4 / 26
13,929
1,161
17,423
11,567
4,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 2 / 16
12,887
1,074
13,707
10,412
3,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Mell421
Artemis
20
14 / 4 / 22
14,300
1,192
35,040
14,043
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 1 / 25
14,139
1,178
35,108
12,387
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 7 / 19
10,781
898
6,114
13,836
5,635
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
155
18
Kills
47
47
Deaths
18
54
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Mercury
AoW Cerberus
Mercury
9
4
26
5.5
W
11
2
16
9.5
L
Guan Yu
Dondertin
Guan Yu
4
8
12
1.25
W
Artemis
Mell421
Artemis
14
4
22
6.25
W
13
1
25
25.5
L
2
7
12
1.14
L
Ymir
5
8
12
1.38
L
2
14
7
0.39
W
0
7
19
1.36
L
Tiamat
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,667
Damage
107,392
114,880
Taken
62,245
86,341
Mitigated
23,505
10,876
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AoW Cerberus
Mercury
17,423
8,673
1,408
913
11,567
4,513
0
5,946
5,237
188
27,283
W
13,707
5,389
243
522
10,412
3,779
0
5,089
5,126
0
26,533
L
Guan Yu
Dondertin
Guan Yu
9,045
2,125
2,480
3,639
28,264
30,851
0
73
28,191
0
24,787
W
Artemis
Mell421
Artemis
35,040
21,811
69
4,265
14,043
4,711
0
10,532
3,165
0
58,449
W
35,108
19,038
0
6,042
12,387
4,867
0
8,161
4,003
0
65,779
L
8,930
2,883
0
1,222
16,300
6,717
0
0
16,300
22,930
0
L
Ymir
12,691
1,468
0
1,303
25,446
23,105
0
66
25,380
46,655
0
L
5,798
1,927
0
254
23,146
8,073
0
8
23,138
252
15,503
W
6,114
2,882
0
2,315
13,836
5,635
0
8,440
4,986
0
6,898
L
Tiamat
17,203
725
0
1,978
21,724
17,595
0
41
21,683
35,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,235
Gold Earned
66,036
209
Minions Killed
156
5
Camps Cleared
7
900,297
Distance Traveled
958,787
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,929
1,161
22
2
2
265,063
2
W
Da Ji
12,887
1,074
31
3
1
220,378
0
L
Guan Yu
12,729
1,061
36
3
0
226,039
0
W
Artemis
14,300
1,192
42
4
3
161,661
0
W
Neith
14,139
1,178
60
5
1
162,424
0
L
Raijin
11,600
967
18
2
2
136,632
0
L
Ymir
13,995
1,166
97
8
1
184,315
1
L
Thor
10,773
898
16
1
2
148,569
1
W
Kali
10,781
898
1
0
0
149,261
0
L
Tiamat
12,138
1,012
42
4
0
204,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role