Player Matchup

Bakasura
Bakasura
Alexgs1742
Bakasura
Level 26
God Stats
20W - 20L
1,521 SR
Queue Stats
88W - 128L
1,500 Elo+
Party 2
Scylla
Scylla
Kazaratth
Scylla
Level 21
God Stats
3W - 0L
1,732 SR
Queue Stats
72W - 51L
1,607 Elo+
Solo
Neith
Neith
N1coMateo
Neith
Level 11
God Stats
1W - 1L
1,308 SR
Queue Stats
11W - 11L
1,660 Elo+
Party 2
Bellona
Bellona
Samuel1313
Bellona
Level 86
God Stats
5W - 3L
1,578 SR
Queue Stats
80W - 97L
1,557 Elo+
Party 2
Odin
Odin
scimpamucca
Odin
Level 27
God Stats
2W - 1L
1,772 SR
Queue Stats
5W - 5L
1,614 Elo+
Solo
Team Averages
Level 34
1,582 SR
1,588 Elo+

VS

Team Averages
Level 15
1,563 SR
1,604 Elo+
Heimdallr
Heimdallr
BigBadJJ
Heimdallr
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Da Ji
Da Ji
Commentchavaaaaa
Da Ji
Level 20
God Stats
1W - 2L
1,596 SR
Queue Stats
94W - 78L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
Kruwps
Aphrodite
Level 22
God Stats
0W - 2L
1,515 SR
Queue Stats
23W - 18L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Rinsouille
Nu Wa
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,742 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SHmetty
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alexgs1742
Bakasura
7
0 / 2 / 2
4,072
679
756
4,603
1,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Scylla
Kazaratth
Scylla
8
2 / 0 / 1
4,785
798
2,162
3,282
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
N1coMateo
Neith
6
0 / 2 / 2
3,584
597
3,462
3,758
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Samuel1313
Bellona
6
3 / 1 / 0
4,266
711
2,437
4,227
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 0 / 0
4,507
751
1,705
2,108
915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBadJJ
Heimdallr
3
0 / 2 / 0
3,108
518
685
1,749
413
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 3 / 0
3,496
583
1,608
3,263
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Kruwps
Aphrodite
6
3 / 1 / 1
4,063
677
1,484
2,425
539
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
6
0 / 1 / 0
3,724
621
1,317
2,359
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Kumbhakarna
SHmetty
Kumbhakarna
6
1 / 1 / 3
4,100
683
2,547
5,752
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
4
5
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alexgs1742
Bakasura
0
2
2
0.5
L
Heimdallr
BigBadJJ
Heimdallr
0
2
0
0
L
0
3
0
0
W
Scylla
Kazaratth
Scylla
2
0
1
2.5
L
Aphrodite
Kruwps
Aphrodite
3
1
1
3.5
W
Neith
N1coMateo
Neith
0
2
2
0.5
L
Nu Wa
0
1
0
0
L
Kumbhakarna
SHmetty
Kumbhakarna
1
1
3
2.5
W
Bellona
Samuel1313
Bellona
3
1
0
3
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,522
Damage
7,641
17,978
Taken
15,548
5,950
Mitigated
5,104
8,015
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alexgs1742
Bakasura
756
562
0
1,349
4,603
1,096
0
728
3,857
0
17,603
L
Heimdallr
BigBadJJ
Heimdallr
685
519
0
190
1,749
413
0
0
1,674
0
4,193
L
1,608
428
0
30
3,263
1,637
0
770
2,455
0
10,714
W
Scylla
Kazaratth
Scylla
2,162
558
0
2,174
3,282
748
32
664
2,500
19,843
0
L
Aphrodite
Kruwps
Aphrodite
1,484
271
771
1,329
2,425
539
173
0
2,425
10,961
0
W
Neith
N1coMateo
Neith
3,462
1,589
0
1,376
3,758
900
348
1,725
2,023
0
13,829
L
Nu Wa
1,317
51
0
730
2,359
712
0
1,392
967
14,131
0
L
Kumbhakarna
SHmetty
Kumbhakarna
2,547
348
0
1,818
5,752
1,803
0
0
5,752
10,210
0
W
Bellona
Samuel1313
Bellona
2,437
887
0
2,010
4,227
2,291
47
1,976
2,241
0
11,569
W
1,705
671
0
1,106
2,108
915
804
89
2,009
0
14,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,214
Gold Earned
18,491
154
Minions Killed
99
0
Camps Cleared
0
670,482
Distance Traveled
562,604
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,072
679
43
7
0
140,670
0
L
Heimdallr
3,108
518
12
2
0
70,151
0
L
Da Ji
3,496
583
21
4
0
113,116
1
W
Scylla
4,785
798
41
7
0
129,414
3
L
Aphrodite
4,063
677
26
4
0
119,615
2
W
Neith
3,584
597
19
3
0
114,769
2
L
Nu Wa
3,724
621
28
5
0
123,854
1
L
Kumbhakarna
4,100
683
12
2
0
135,868
1
W
Bellona
4,266
711
18
3
0
141,485
1
W
Odin
4,507
751
33
6
0
144,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role