Player Matchup

Neith
Neith
Faithalis
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Gangstarboystyle
Amaterasu
Level 19
God Stats
20W - 22L
1,516 SR
Queue Stats
73W - 90L
1,320 Elo+
Party 1
Discordia
Discordia
Garayito
Discordia
Level 14
God Stats
1W - 3L
1,238 SR
Queue Stats
106W - 136L
1,320 Elo+
Solo
Bacchus
Bacchus
GaruTheUnwise
Bacchus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
Softiiboi
Sun Wukong
Level 17
God Stats
23W - 25L
1,404 SR
Queue Stats
46W - 63L
1,305 Elo+
Party 1
Team Averages
Level 14
1,432 SR
1,349 Elo+

VS

Team Averages
Level 13
1,451 SR
1,539 Elo+
Ra
Ra
Béps
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Dranheon
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,712 Elo+
Party 3
Cthulhu
Cthulhu
Raiskull
Cthulhu
Level 18
God Stats
1W - 4L
1,148 SR
Queue Stats
18W - 14L
1,487 Elo+
Party 3
Thor
Thor
Selfbiter
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 132L
1,546 Elo+
Solo
Medusa
Medusa
lolomolo123
Medusa
Level 14
God Stats
5W - 3L
1,608 SR
Queue Stats
29W - 27L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Faithalis
Neith
15
17 / 0 / 3
9,650
603
16,202
7,707
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
12
8 / 1 / 4
8,421
526
5,809
9,169
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Garayito
Discordia
14
5 / 4 / 7
9,187
574
6,514
7,343
2,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
13
2 / 2 / 13
8,441
528
5,522
7,351
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Softiiboi
Sun Wukong
15
3 / 1 / 0
9,162
573
6,235
10,842
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 9 / 0
6,735
421
2,968
8,250
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Dranheon
Aphrodite
8
1 / 10 / 1
5,467
342
2,312
8,736
2,600
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Raiskull
Cthulhu
12
1 / 2 / 2
7,284
455
6,378
10,670
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
12
4 / 7 / 1
7,824
489
5,923
13,264
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
9
0 / 7 / 2
5,905
369
3,590
10,904
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
35
Kills
8
8
Deaths
35
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
2
9
0
0.22
L
Aphrodite
Dranheon
Aphrodite
1
10
1
0.15
W
Neith
Faithalis
Neith
17
0
3
18.5
W
Amaterasu
8
1
4
10
W
Discordia
Garayito
Discordia
5
4
7
2.13
W
Bacchus
2
2
13
4.25
L
Cthulhu
Raiskull
Cthulhu
1
2
2
1
L
Thor
4
7
1
0.64
W
Sun Wukong
Softiiboi
Sun Wukong
3
1
0
3
L
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,282
Damage
21,171
42,412
Taken
51,824
22,622
Mitigated
20,644
12,532
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,968
1,250
0
0
8,250
2,534
0
3,872
4,378
17,017
0
L
Aphrodite
Dranheon
Aphrodite
2,312
739
343
897
8,736
2,600
0
2,353
6,383
10,057
0
W
Neith
Faithalis
Neith
16,202
10,420
0
5,099
7,707
2,902
2,770
1,878
5,779
0
69,431
W
Amaterasu
5,809
3,808
0
1,881
9,169
4,065
0
993
8,103
0
37,563
W
Discordia
Garayito
Discordia
6,514
1,395
0
750
7,343
2,583
1,855
2,630
4,713
39,649
0
W
Bacchus
5,522
886
0
850
7,351
6,377
346
1,425
5,926
13,503
0
L
Cthulhu
Raiskull
Cthulhu
6,378
848
207
2,661
10,670
8,597
138
1,186
9,139
31,727
0
L
Thor
5,923
1,471
0
2,626
13,264
4,237
35
2,429
10,760
0
29,074
W
Sun Wukong
Softiiboi
Sun Wukong
6,235
1,071
0
3,952
10,842
6,695
2,443
4,159
6,233
0
56,209
L
Medusa
3,590
773
0
1,174
10,904
2,676
147
2,196
8,708
0
26,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
33,215
334
Minions Killed
209
0
Camps Cleared
0
1,420,539
Distance Traveled
1,303,566
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,735
421
30
2
0
217,422
0
L
Aphrodite
5,467
342
5
0
0
220,790
8
W
Neith
9,650
603
89
6
0
277,501
6
W
Amaterasu
8,421
526
48
3
0
353,301
0
W
Discordia
9,187
574
74
5
0
227,950
0
W
Bacchus
8,441
528
16
1
0
277,562
2
L
Cthulhu
7,284
455
61
4
0
311,627
0
L
Thor
7,824
489
61
4
0
270,669
3
W
Sun Wukong
9,162
573
107
7
0
284,225
1
L
Medusa
5,905
369
52
3
0
283,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role