Player Matchup

Discordia
Discordia
SevenBicycle212
Discordia
Level 28
God Stats
1W - 1L
1,803 SR
Queue Stats
79W - 114L
1,372 Elo+
Solo
Kukulkan
Kukulkan
alvesmaicon44
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,284 Elo+
Party 1
Olorun
Olorun
fZ-ClAsSiFIeD-fZ
Olorun
Level 24
God Stats
10W - 18L
1,335 SR
Queue Stats
283W - 360L
1,365 Elo+
Solo
Hercules
Hercules
mayhem7803
Hercules
Level 28
God Stats
3W - 1L
1,599 SR
Queue Stats
51W - 62L
1,489 Elo+
Solo
Tiamat
Tiamat
peguipapai
Tiamat
Level 7
God Stats
1W - 2L
1,270 SR
Queue Stats
13W - 26L
1,239 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,350 Elo+

VS

Team Averages
Level 13
1,501 SR
1,332 Elo+
Kukulkan
Kukulkan
Angels Dying
Kukulkan
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 83L
1,398 Elo+
Solo
Horus
Horus
ImakeppSandvich
Horus
Level 15
God Stats
20W - 11L
1,536 SR
Queue Stats
70W - 45L
1,400 Elo+
Solo
Artemis
Artemis
Kash20100
Artemis
Level 4
God Stats
5W - 1L
1,323 SR
Queue Stats
87W - 104L
1,021 Elo+
Solo
Tiamat
Tiamat
LuvGravy
Tiamat
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,338 Elo+
Solo
Fenrir
Fenrir
eyani08
Fenrir
Level 15
God Stats
11W - 9L
1,648 SR
Queue Stats
121W - 103L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SevenBicycle212
Discordia
20
11 / 3 / 5
15,557
1,197
32,109
11,405
4,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
alvesmaicon44
Kukulkan
17
4 / 10 / 3
12,227
941
7,451
15,147
6,217
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 9 / 9
12,986
999
15,516
24,845
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
mayhem7803
Hercules
18
0 / 12 / 8
11,668
898
13,219
26,546
16,082
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
peguipapai
Tiamat
17
0 / 13 / 4
10,461
805
2,120
17,207
9,946
Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angels Dying
Kukulkan
19
11 / 3 / 9
13,258
1,020
14,914
11,050
4,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 15
12,761
982
13,577
19,105
12,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Kash20100
Artemis
20
3 / 4 / 25
13,291
1,022
18,785
15,482
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
LuvGravy
Tiamat
20
13 / 3 / 17
14,129
1,087
22,575
14,729
10,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
eyani08
Fenrir
19
12 / 5 / 7
13,406
1,031
13,577
16,800
8,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
18
Kills
47
47
Deaths
18
29
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Angels Dying
Kukulkan
11
3
9
5.17
W
8
3
15
5.17
W
Artemis
Kash20100
Artemis
3
4
25
3.88
W
Tiamat
LuvGravy
Tiamat
13
3
17
7.17
L
Discordia
SevenBicycle212
Discordia
11
3
5
4.5
L
Kukulkan
alvesmaicon44
Kukulkan
4
10
3
0.55
W
Fenrir
eyani08
Fenrir
12
5
7
3.1
L
3
9
9
0.83
L
Hercules
mayhem7803
Hercules
0
12
8
0.33
L
Tiamat
peguipapai
Tiamat
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,415
Damage
83,428
95,150
Taken
77,166
47,481
Mitigated
41,379
16,796
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Angels Dying
Kukulkan
14,914
529
0
215
11,050
4,308
0
7,979
2,996
34,082
0
W
13,577
9,523
5,010
5,857
19,105
12,341
0
13,901
4,993
0
29,100
W
Artemis
Kash20100
Artemis
18,785
11,166
0
3,703
15,482
5,967
0
12,899
2,508
0
37,828
W
Tiamat
LuvGravy
Tiamat
22,575
3,012
912
4,266
14,729
10,123
0
11,632
2,997
34,908
0
L
Discordia
SevenBicycle212
Discordia
32,109
1,878
852
1,045
11,405
4,931
0
5,738
5,335
66,930
0
L
Kukulkan
alvesmaicon44
Kukulkan
7,451
1,161
0
0
15,147
6,217
0
4,177
10,839
28,115
0
W
Fenrir
eyani08
Fenrir
13,577
3,211
689
1,270
16,800
8,640
0
11,391
5,334
0
26,448
L
15,516
8,401
1,043
10,120
24,845
10,305
0
12,002
12,289
44,650
0
L
Hercules
mayhem7803
Hercules
13,219
4,113
0
3,349
26,546
16,082
0
11,072
15,006
710
26,470
L
Tiamat
peguipapai
Tiamat
2,120
599
0
387
17,207
9,946
0
2,899
14,192
10,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,899
Gold Earned
66,845
229
Minions Killed
218
14
Camps Cleared
3
980,742
Distance Traveled
1,099,630
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,258
1,020
69
5
0
222,100
0
W
Horus
12,761
982
29
2
1
234,168
3
W
Artemis
13,291
1,022
52
4
1
177,817
0
W
Tiamat
14,129
1,087
32
2
0
211,544
0
L
Discordia
15,557
1,197
82
6
1
259,231
0
L
Kukulkan
12,227
941
29
2
7
175,366
2
W
Fenrir
13,406
1,031
36
3
1
254,001
2
L
Olorun
12,986
999
74
6
1
201,489
1
L
Hercules
11,668
898
30
2
5
183,967
0
L
Tiamat
10,461
805
14
1
0
160,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role