Player Matchup

Anhur
Anhur
KillerB71586
Anhur
Level 16
God Stats
12W - 17L
1,377 SR
Queue Stats
39W - 67L
1,276 Elo+
Party 1
Tiamat
Tiamat
SlimePhant0m
Tiamat
Level 28
God Stats
170W - 178L
1,504 SR
Queue Stats
598W - 692L
1,306 Elo+
Solo
Ganesha
Ganesha
ZeroDestroyer89
Ganesha
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 123L
1,276 Elo+
Party 1
Bellona
Bellona
hyperboi0487
Bellona
Level 7
God Stats
17W - 16L
1,179 SR
Queue Stats
33W - 40L
1,158 Elo+
Party 1
Nemesis
Nemesis
keyword__
Nemesis
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
108W - 121L
1,299 Elo+
Party 1
Team Averages
Level 32
1,412 SR
1,263 Elo+

VS

Team Averages
Level 11
1,511 SR
1,461 Elo+
Tiamat
Tiamat
Evizzy1989
Tiamat
Level 28
God Stats
8W - 6L
1,637 SR
Queue Stats
249W - 238L
1,406 Elo+
Solo
Ra
Ra
RandiLynn13
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Seigan
Anubis
Level 3
God Stats
95W - 115L
1,500 SR
Queue Stats
473W - 603L
1,500 Elo+
Solo
Artemis
Artemis
purpleraven69420
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
xXSmokieeXx
Yemoja
Level 18
God Stats
16W - 19L
1,417 SR
Queue Stats
452W - 454L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 3
8,947
471
6,001
11,009
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
4 / 1 / 3
8,689
457
7,362
9,053
8,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 0 / 11
9,350
492
9,966
11,199
8,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
hyperboi0487
Bellona
14
7 / 3 / 1
9,274
488
6,481
9,139
7,527
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
keyword__
Nemesis
14
7 / 2 / 3
9,160
482
5,153
8,844
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Evizzy1989
Tiamat
16
7 / 1 / 1
10,154
534
12,661
10,324
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 10 / 1
6,270
330
775
6,941
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Seigan
Anubis
12
0 / 10 / 2
8,043
423
6,775
14,331
5,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 12 / 4
6,638
349
2,588
14,160
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
14
4 / 3 / 2
8,200
432
7,370
11,416
6,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
29
Kills
11
11
Deaths
36
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Evizzy1989
Tiamat
7
1
1
7.5
W
6
5
3
1.5
L
0
10
1
0.05
L
Anubis
Seigan
Anubis
0
10
2
0.1
W
Tiamat
4
1
3
5.5
W
5
0
11
10.5
W
Bellona
hyperboi0487
Bellona
7
3
1
2.5
W
Nemesis
keyword__
Nemesis
7
2
3
4.25
L
0
12
4
0.17
L
Yemoja
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,963
Damage
30,169
49,244
Taken
57,172
31,760
Mitigated
23,496
10,907
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Evizzy1989
Tiamat
12,661
1,214
549
4,345
10,324
6,365
351
3,411
6,913
70,152
0
W
6,001
3,960
0
1,977
11,009
3,342
1,296
6,006
5,003
0
32,213
L
775
509
0
361
6,941
1,586
58
896
6,045
10,348
0
L
Anubis
Seigan
Anubis
6,775
1,371
0
3,824
14,331
5,675
98
3,448
10,883
42,622
0
W
Tiamat
7,362
1,003
330
4,841
9,053
8,468
574
6,185
2,868
43,213
0
W
9,966
2,261
0
0
11,199
8,464
628
6,045
5,154
43,197
0
W
Bellona
hyperboi0487
Bellona
6,481
2,300
0
1,706
9,139
7,527
1,657
3,649
5,490
0
31,733
W
Nemesis
keyword__
Nemesis
5,153
1,534
438
1,615
8,844
3,959
0
5,696
3,148
0
24,712
L
2,588
2,017
0
2,183
14,160
3,360
513
3,699
10,461
0
13,189
L
Yemoja
7,370
849
2,141
1,600
11,416
6,510
108
5,874
5,542
36,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
39,305
318
Minions Killed
314
0
Camps Cleared
0
1,678,399
Distance Traveled
1,365,791
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,154
534
129
7
0
326,332
0
W
Anhur
8,947
471
71
4
0
297,568
6
L
Ra
6,270
330
15
1
0
233,284
0
L
Anubis
8,043
423
91
5
0
223,410
2
W
Tiamat
8,689
457
78
4
0
325,341
3
W
Ganesha
9,350
492
41
2
0
375,567
8
W
Bellona
9,274
488
74
4
0
306,950
1
W
Nemesis
9,160
482
54
3
0
372,973
2
L
Artemis
6,638
349
22
1
0
272,871
5
L
Yemoja
8,200
432
57
3
0
309,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role