Player Matchup

Danzaburou
Danzaburou
KiLLSwiTCh7742
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,579 Elo+
Party 3
Nemesis
Nemesis
Shifty-Avery
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,579 Elo+
Party 3
Olorun
Olorun
Twitch_Gotas
Olorun
Level 6
God Stats
1W - 3L
1,509 SR
Queue Stats
2W - 6L
1,338 Elo+
Solo
Cerberus
Cerberus
daddykingjr21
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,521 Elo+
Solo
Ares
Ares
xKingDonnyPx
Ares
Level 18
God Stats
8W - 5L
1,562 SR
Queue Stats
114W - 109L
1,464 Elo+
Solo
Team Averages
Level 9
1,514 SR
1,496 Elo+

VS

Team Averages
Level 15
1,530 SR
1,391 Elo+
King Arthur
King Arthur
Hales9558
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,323 Elo+
Party 1
Hel
Hel
JGT3861
Hel
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,323 Elo+
Party 1
Zeus
Zeus
KnYonGenisis
Zeus
Level 16
God Stats
38W - 50L
1,381 SR
Queue Stats
50W - 61L
1,365 Elo+
Solo
Fenrir
Fenrir
Poseidown_black
Fenrir
Level 18
God Stats
8W - 4L
1,726 SR
Queue Stats
38W - 40L
1,506 Elo+
Party 2
Hercules
Hercules
joschalatelekiv
Hercules
Level 29
God Stats
13W - 12L
1,542 SR
Queue Stats
159W - 175L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KiLLSwiTCh7742
Danzaburou
16
0 / 9 / 6
9,553
868
11,175
15,980
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Shifty-Avery
Nemesis
14
0 / 11 / 0
8,672
788
2,540
16,280
7,192
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
17
0 / 10 / 6
9,828
893
6,509
20,201
9,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
daddykingjr21
Cerberus
15
1 / 14 / 3
9,918
902
7,824
26,415
22,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 5 / 1
12,351
1,123
19,204
25,380
27,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hales9558
King Arthur
18
1 / 2 / 34
11,032
1,003
17,847
15,325
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hel
19
5 / 1 / 31
11,292
1,027
11,746
6,580
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
19 / 0 / 23
12,818
1,165
28,090
7,801
3,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
8 / 5 / 20
11,947
1,086
16,692
14,113
6,235
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
19
16 / 0 / 22
12,991
1,181
18,968
11,195
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
179
8
Kills
49
49
Deaths
8
16
Assists
130
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Hales9558
King Arthur
1
2
34
9
W
Hel
5
1
31
20.5
L
Danzaburou
KiLLSwiTCh7742
Danzaburou
0
9
6
0.33
W
19
0
23
30.5
W
8
5
20
3.6
L
Nemesis
Shifty-Avery
Nemesis
0
11
0
0
L
Olorun
0
10
6
0.3
L
Cerberus
daddykingjr21
Cerberus
1
14
3
0.18
W
Hercules
16
0
22
27
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,252
Damage
93,343
104,256
Taken
55,014
73,399
Mitigated
37,649
12,970
Healing
22,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Hales9558
King Arthur
17,847
3,892
0
3,123
15,325
11,950
0
10,556
4,769
106
32,906
W
Hel
11,746
2,789
6,194
3,579
6,580
2,995
0
3,741
2,839
24,811
0
L
Danzaburou
KiLLSwiTCh7742
Danzaburou
11,175
5,738
0
1,946
15,980
7,188
0
6,548
9,232
0
25,841
W
28,090
8,565
0
3,451
7,801
3,618
0
3,319
4,482
43,774
0
W
16,692
5,967
0
812
14,113
6,235
0
9,031
5,082
0
30,958
L
Nemesis
Shifty-Avery
Nemesis
2,540
643
0
180
16,280
7,192
0
6,741
9,264
0
9,821
L
Olorun
6,509
4,090
563
4,399
20,201
9,005
0
7,622
12,379
29,816
0
L
Cerberus
daddykingjr21
Cerberus
7,824
1,769
0
4,587
26,415
22,926
0
10,384
15,508
27,469
0
W
Hercules
18,968
7,426
1,412
3,766
11,195
12,851
0
6,890
4,305
0
30,253
L
19,204
2,325
0
1,295
25,380
27,088
0
8,647
16,320
33,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,322
Gold Earned
60,080
161
Minions Killed
167
0
Camps Cleared
7
843,510
Distance Traveled
923,639
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,032
1,003
28
3
0
208,617
2
W
Hel
11,292
1,027
44
4
0
190,818
0
L
Danzaburou
9,553
868
22
2
0
147,975
1
W
Zeus
12,818
1,165
36
3
0
172,634
0
W
Fenrir
11,947
1,086
21
2
7
154,618
0
L
Nemesis
8,672
788
10
1
0
172,691
1
L
Olorun
9,828
893
50
5
0
144,007
0
L
Cerberus
9,918
902
52
5
0
175,421
0
W
Hercules
12,991
1,181
38
3
0
196,952
0
L
Ares
12,351
1,123
27
2
0
203,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role