Player Matchup

Hel
Hel
Boleing
Hel
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 65L
1,674 Elo+
Party 1
Tiamat
Tiamat
RikeSenpai
Tiamat
Level 126
God Stats
24W - 9L
1,633 SR
Queue Stats
245W - 163L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
SizzlinSteak
Aphrodite
Level 108
God Stats
5W - 5L
1,268 SR
Queue Stats
273W - 235L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
UberPigeonXD
Jormungandr
Level 19
God Stats
6W - 3L
1,838 SR
Queue Stats
30W - 22L
1,408 Elo+
Party 1
Thor
Thor
greathits
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 66
1,548 SR
1,539 Elo+

VS

Team Averages
Level 86
1,597 SR
1,557 Elo+
Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
B0Ni14
Kuzenbo
Level 64
God Stats
83W - 36L
1,656 SR
Queue Stats
152W - 109L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
D1CatGrabber
Cernunnos
Level 41
God Stats
19W - 5L
1,828 SR
Queue Stats
96W - 67L
1,585 Elo+
Party 2
Merlin
Merlin
TheSoya
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 157L
1,545 Elo+
Party 2
Ganesha
Ganesha
Yakob18
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 126L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 5 / 6
9,788
612
9,521
15,396
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
RikeSenpai
Tiamat
20
4 / 3 / 3
11,828
739
14,847
16,533
12,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SizzlinSteak
Aphrodite
17
3 / 1 / 5
10,192
637
8,043
12,321
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
UberPigeonXD
Jormungandr
15
0 / 1 / 7
9,761
610
9,483
15,550
9,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
0 / 2 / 2
8,565
535
6,441
14,409
4,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
1 / 2 / 6
11,099
694
6,119
11,890
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
B0Ni14
Kuzenbo
17
5 / 2 / 4
11,437
715
10,765
17,118
25,452
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
D1CatGrabber
Cernunnos
19
4 / 1 / 3
11,312
707
15,858
11,960
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
TheSoya
Merlin
17
2 / 3 / 8
10,467
654
17,546
6,700
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Yakob18
Ganesha
18
0 / 0 / 10
9,926
620
14,103
16,213
17,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
8
Kills
12
12
Deaths
8
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
6
2
W
Kuzenbo
B0Ni14
Kuzenbo
5
2
4
3.5
L
Hel
1
5
6
0.8
W
Cernunnos
D1CatGrabber
Cernunnos
4
1
3
5.5
L
Tiamat
RikeSenpai
Tiamat
4
3
3
1.83
L
Aphrodite
SizzlinSteak
Aphrodite
3
1
5
5.5
W
Merlin
TheSoya
Merlin
2
3
8
2
L
Jormungandr
UberPigeonXD
Jormungandr
0
1
7
3.5
W
Ganesha
Yakob18
Ganesha
0
0
10
5
L
Thor
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,335
Damage
64,391
74,209
Taken
63,881
39,498
Mitigated
64,387
37,246
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,119
633
0
2,795
11,890
13,987
0
7,142
4,540
0
43,831
W
Kuzenbo
B0Ni14
Kuzenbo
10,765
2,961
0
951
17,118
25,452
135
9,876
6,264
23,812
0
L
Hel
9,521
2,424
5,856
4,787
15,396
6,568
315
8,833
5,937
30,499
0
W
Cernunnos
D1CatGrabber
Cernunnos
15,858
5,863
0
5,169
11,960
5,223
530
7,578
4,192
0
55,782
L
Tiamat
RikeSenpai
Tiamat
14,847
1,924
0
3,698
16,533
12,184
906
6,511
9,495
65,431
0
L
Aphrodite
SizzlinSteak
Aphrodite
8,043
348
9,699
8,266
12,321
6,106
526
7,933
3,910
28,898
0
W
Merlin
TheSoya
Merlin
17,546
1,154
0
654
6,700
2,680
0
5,427
1,219
44,574
0
L
Jormungandr
UberPigeonXD
Jormungandr
9,483
1,761
0
1,398
15,550
9,915
1
8,337
6,509
20,051
0
W
Ganesha
Yakob18
Ganesha
14,103
1,052
0
776
16,213
17,045
450
11,834
4,093
38,015
0
L
Thor
6,441
519
709
2,833
14,409
4,725
1
7,907
5,715
0
22,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,134
Gold Earned
54,241
354
Minions Killed
363
8
Camps Cleared
8
1,494,278
Distance Traveled
1,387,909
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,099
694
100
6
6
227,929
1
W
Kuzenbo
11,437
715
47
3
0
297,583
6
L
Hel
9,788
612
71
4
1
280,150
1
W
Cernunnos
11,312
707
114
7
1
273,785
4
L
Tiamat
11,828
739
168
11
6
312,930
3
L
Aphrodite
10,192
637
51
3
0
295,782
1
W
Merlin
10,467
654
86
5
1
270,709
6
L
Jormungandr
9,761
610
19
1
1
313,245
0
W
Ganesha
9,926
620
16
1
0
317,903
1
L
Thor
8,565
535
45
3
0
292,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role