Player Matchup

Artio
Artio
Platinum III
RippinZero
Artio
Platinum III
Level 148
God Stats
0W - 3L
1,540 SR
Queue Stats
29W - 24L
1,863 MMR
Solo
Guan Yu
Guan Yu
Gold II
TheRonaldNess
Guan Yu
Gold II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,904 MMR
Solo
Fenrir
Fenrir
Platinum IV
Vix_Kampion
Fenrir
Platinum IV
Level 153
God Stats
4W - 4L
1,559 SR
Queue Stats
132W - 107L
1,909 MMR
Solo
Ra
Ra
Platinum I
XXOPROEDSONOXX
Ra
Platinum I
Level 154
God Stats
0W - 1L
1,742 SR
Queue Stats
82W - 57L
1,904 MMR
Solo
Anhur
Anhur
Platinum V
ZombifiedToast
Anhur
Platinum V
Level 109
God Stats
12W - 15L
1,583 SR
Queue Stats
365W - 212L
1,904 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,585 SR
1,897 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,674 SR
1,899 MMR
Apollo
Apollo
Platinum I
Ioooptime
Apollo
Platinum I
Level 110
God Stats
19W - 9L
1,953 SR
Queue Stats
352W - 330L
1,924 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
SecretUnderdog
Cu Chulainn
Platinum II
Level 130
God Stats
20W - 23L
1,622 SR
Queue Stats
327W - 316L
1,924 MMR
Party 1
Jing Wei
Jing Wei
Diamond V
Vexatri
Jing Wei
Diamond V
Level 148
God Stats
10W - 3L
1,795 SR
Queue Stats
135W - 128L
1,903 MMR
Solo
Merlin
Merlin
Platinum V
Young God94
Merlin
Platinum V
Level 148
God Stats
58W - 35L
1,680 SR
Queue Stats
268W - 251L
1,862 MMR
Solo
Bellona
Bellona
Platinum II
yairwoods
Bellona
Platinum II
Level 129
God Stats
2W - 2L
1,319 SR
Queue Stats
508W - 489L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
4
0 / 1 / 0
3,375
563
688
4,673
1,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
8
1 / 0 / 0
4,232
705
2,625
2,933
1,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
3 / 1 / 1
4,251
709
3,204
4,372
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,451
742
1,193
3,039
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
3,702
617
1,873
2,750
447
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
PersephoneScyllaDanzaburouSetChang'e

VS

Bans
JanusNu WaGebGaneshaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ioooptime
Apollo
8
1 / 1 / 1
4,331
722
1,396
3,419
857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
SecretUnderdog
Cu Chulainn
7
0 / 1 / 0
4,142
690
2,065
3,936
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Vexatri
Jing Wei
7
0 / 0 / 2
4,262
710
1,306
2,942
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
6
1 / 3 / 0
3,872
645
2,436
3,404
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
yairwoods
Bellona
7
2 / 0 / 1
4,332
722
2,804
3,181
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
4
4
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ioooptime
Apollo
1
1
1
1.5
L
Artio
0
1
0
0
W
Cu Chulainn
SecretUnderdog
Cu Chulainn
0
1
0
0
L
Guan Yu
1
0
0
1
W
Jing Wei
Vexatri
Jing Wei
0
0
2
1
L
Fenrir
3
1
1
3.5
L
1
1
1
1.5
W
Merlin
1
3
0
0.33
L
0
1
0
0
W
Bellona
yairwoods
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,583
Damage
10,007
17,767
Taken
16,882
5,730
Mitigated
5,500
8,277
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ioooptime
Apollo
1,396
749
0
591
3,419
857
0
288
3,081
0
21,750
L
Artio
688
0
143
2,082
4,673
1,514
0
0
4,673
8,077
0
W
Cu Chulainn
SecretUnderdog
Cu Chulainn
2,065
598
0
1,204
3,936
1,061
0
0
3,681
0
19,426
L
Guan Yu
2,625
491
0
1,904
2,933
1,573
0
0
2,933
0
17,377
W
Jing Wei
Vexatri
Jing Wei
1,306
1,298
0
1,751
2,942
633
0
732
2,160
0
18,659
L
Fenrir
3,204
1,016
0
1,374
4,372
1,428
0
1,783
2,395
0
13,468
L
1,193
99
59
1,455
3,039
768
0
403
2,580
22,676
0
W
Merlin
2,436
410
0
450
3,404
839
0
249
3,131
13,810
0
L
1,873
1,233
0
1,260
2,750
447
0
0
2,750
0
16,842
W
Bellona
yairwoods
Bellona
2,804
1,262
0
1,889
3,181
2,110
0
488
2,693
0
19,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,011
Gold Earned
20,939
179
Minions Killed
217
0
Camps Cleared
0
591,350
Distance Traveled
656,067
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,331
722
59
10
0
143,360
1
L
Artio
3,375
563
16
3
0
83,383
0
W
Cu Chulainn
4,142
690
56
9
0
127,022
1
L
Guan Yu
4,232
705
34
6
0
128,049
1
W
Jing Wei
4,262
710
42
7
0
113,388
4
L
Fenrir
4,251
709
30
5
0
138,015
2
L
Ra
4,451
742
60
10
0
133,764
2
W
Merlin
3,872
645
24
4
0
124,449
1
L
Anhur
3,702
617
39
7
0
108,139
1
W
Bellona
4,332
722
36
6
0
147,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role