Player Matchup

Chronos
Chronos
Crispylolol
Chronos
Level 125
God Stats
4W - 2L
1,708 SR
Queue Stats
80W - 50L
1,745 Elo+
Party 1
Danzaburou
Danzaburou
Espanjano
Danzaburou
Level 120
God Stats
5W - 6L
1,419 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 4
Mulan
Mulan
PinkDogeRanger
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Spiggg
Guan Yu
Level 61
God Stats
11W - 5L
1,681 SR
Queue Stats
99W - 69L
1,710 Elo+
Party 1
Vulcan
Vulcan
ajatus
Vulcan
Level 107
God Stats
5W - 5L
1,587 SR
Queue Stats
8W - 7L
1,493 Elo+
Party 4
Team Averages
Level 104
1,579 SR
1,576 Elo+

VS

Team Averages
Level 100
1,601 SR
1,658 Elo+
Hercules
Hercules
DrVodkin
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,540 Elo+
Party 3
Sol
Sol
DrVodkin
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Legolezzie
Anhur
Level 100
God Stats
1W - 1L
1,760 SR
Queue Stats
5W - 2L
1,828 Elo+
Party 2
Yemoja
Yemoja
MurderFaece
Yemoja
Level 108
God Stats
3W - 2L
1,849 SR
Queue Stats
111W - 92L
1,644 Elo+
Solo
Aphrodite
Aphrodite
Samarra09
Aphrodite
Level 116
God Stats
0W - 1L
1,397 SR
Queue Stats
32W - 30L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crispylolol
Chronos
17
8 / 2 / 13
10,998
917
14,399
13,133
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Espanjano
Danzaburou
15
1 / 1 / 15
9,213
768
6,071
8,596
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 2 / 12
11,693
974
19,515
14,415
10,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Spiggg
Guan Yu
15
6 / 0 / 16
10,900
908
7,391
11,211
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
ajatus
Vulcan
15
3 / 1 / 12
9,269
772
18,755
6,700
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrVodkin
Hercules
13
0 / 7 / 2
7,023
585
2,081
15,852
12,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

14
1 / 5 / 1
7,721
643
7,350
12,071
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
14
2 / 9 / 1
8,450
704
7,722
13,667
4,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
15
2 / 4 / 4
9,733
811
6,375
16,660
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Samarra09
Aphrodite
14
1 / 5 / 3
8,108
676
8,094
14,438
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
30
Kills
6
6
Deaths
30
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
Crispylolol
Chronos
8
2
13
7.25
L
Hercules
DrVodkin
Hercules
0
7
2
0.14
L
1
5
1
0.3
W
Danzaburou
Espanjano
Danzaburou
1
1
15
8.5
L
Anhur
2
9
1
0.28
L
Yemoja
2
4
4
1
W
12
2
12
9
L
Aphrodite
Samarra09
Aphrodite
1
5
3
0.5
W
Guan Yu
Spiggg
Guan Yu
6
0
16
14
W
Vulcan
ajatus
Vulcan
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,131
Damage
31,622
54,055
Taken
72,688
35,929
Mitigated
39,403
19,259
Healing
23,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Crispylolol
Chronos
14,399
3,816
0
5,411
13,133
6,078
1,768
6,128
7,005
44,299
0
L
Hercules
DrVodkin
Hercules
2,081
428
574
2,865
15,852
12,064
0
8,441
7,411
0
14,963
L
7,350
1,862
0
3,374
12,071
3,826
2,214
5,592
6,479
28,451
0
W
Danzaburou
Espanjano
Danzaburou
6,071
2,737
0
3,559
8,596
3,476
3,464
4,742
3,854
0
31,588
L
Anhur
7,722
2,252
0
515
13,667
4,562
0
3,323
10,344
0
17,849
L
Yemoja
6,375
1,466
3,939
2,312
16,660
12,086
2
9,180
7,480
17,441
0
W
19,515
2,399
0
2,150
14,415
10,889
190
4,833
9,582
0
34,644
L
Aphrodite
Samarra09
Aphrodite
8,094
604
4,441
5,658
14,438
6,865
0
6,896
7,542
30,840
0
W
Guan Yu
Spiggg
Guan Yu
7,391
936
3,350
3,979
11,211
12,531
441
3,932
7,279
0
18,877
W
Vulcan
ajatus
Vulcan
18,755
7,558
0
810
6,700
2,955
482
2,387
4,313
40,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,073
Gold Earned
41,035
251
Minions Killed
210
10
Camps Cleared
5
1,204,265
Distance Traveled
956,306
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,998
917
70
6
5
227,498
0
L
Hercules
7,023
585
25
2
0
204,972
0
L
Sol
7,721
643
54
5
1
170,182
1
W
Danzaburou
9,213
768
68
6
0
217,320
0
L
Anhur
8,450
704
40
3
3
164,925
1
L
Yemoja
9,733
811
27
2
1
216,929
3
W
Mulan
11,693
974
33
3
2
243,204
2
L
Aphrodite
8,108
676
64
5
0
199,298
1
W
Guan Yu
10,900
908
18
2
1
272,642
0
W
Vulcan
9,269
772
62
5
2
243,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role