Player Matchup

Skadi
Skadi
Blackstorm4223
Skadi
Level 110
God Stats
25W - 17L
1,621 SR
Queue Stats
532W - 505L
1,502 Elo+
Party 4
Apollo
Apollo
DonnSenpai
Apollo
Level 128
God Stats
9W - 5L
1,257 SR
Queue Stats
236W - 243L
1,424 Elo+
Party 3
Ymir
Ymir
Frizzle_Fry23
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 68L
1,475 Elo+
Solo
Fenrir
Fenrir
TrishWish
Fenrir
Level 24
God Stats
14W - 36L
1,316 SR
Queue Stats
18W - 41L
1,360 Elo+
Party 4
Chang'e
Chang'e
icehxtels
Chang'e
Level 49
God Stats
16W - 19L
1,258 SR
Queue Stats
222W - 255L
1,340 Elo+
Party 3
Team Averages
Level 69
1,390 SR
1,420 Elo+

VS

Team Averages
Level 42
1,458 SR
1,424 Elo+
Tiamat
Tiamat
Dunn-om
Tiamat
Level 60
God Stats
2W - 3L
1,292 SR
Queue Stats
153W - 181L
1,430 Elo+
Party 2
Apollo
Apollo
UBEROMEGAMAN
Apollo
Level 29
God Stats
0W - 2L
1,433 SR
Queue Stats
27W - 28L
1,433 Elo+
Party 1
King Arthur
King Arthur
chaosruler9000
King Arthur
Level 66
God Stats
0W - 3L
1,313 SR
Queue Stats
113W - 93L
1,420 Elo+
Party 1
Hercules
Hercules
deathbomber108
Hercules
Level 29
God Stats
6W - 9L
1,713 SR
Queue Stats
168W - 164L
1,467 Elo+
Party 1
Thanatos
Thanatos
smugxSam
Thanatos
Level 26
God Stats
5W - 6L
1,538 SR
Queue Stats
6W - 11L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
7,771
706
6,128
5,874
1,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
DonnSenpai
Apollo
12
7 / 0 / 1
6,898
627
10,898
6,362
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 6
6,250
568
2,059
5,688
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
TrishWish
Fenrir
10
1 / 0 / 3
5,886
535
2,297
4,644
1,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
icehxtels
Chang'e
11
0 / 1 / 0
6,048
550
1,526
5,957
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dunn-om
Tiamat
12
1 / 1 / 0
6,666
606
3,008
4,559
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
8
0 / 5 / 1
4,991
454
2,853
7,267
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
chaosruler9000
King Arthur
8
0 / 4 / 0
4,829
439
4,162
11,072
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
8
1 / 1 / 0
5,179
471
2,426
8,206
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
smugxSam
Thanatos
9
0 / 2 / 0
5,195
472
1,656
5,682
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Apollo
DonnSenpai
Apollo
7
0
1
7.5
L
Tiamat
Dunn-om
Tiamat
1
1
0
1
W
1
1
6
4
W
Fenrir
TrishWish
Fenrir
1
0
3
2.5
L
Apollo
0
5
1
0.1
L
King Arthur
chaosruler9000
King Arthur
0
4
0
0
L
Hercules
1
1
0
1
W
Chang'e
icehxtels
Chang'e
0
1
0
0
L
Thanatos
smugxSam
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
14,105
28,525
Taken
36,786
9,431
Mitigated
15,736
9,786
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,128
2,958
0
920
5,874
1,748
761
0
5,574
0
56,477
W
Apollo
DonnSenpai
Apollo
10,898
7,541
0
2,318
6,362
2,126
824
87
6,139
0
41,109
L
Tiamat
Dunn-om
Tiamat
3,008
252
0
2,778
4,559
2,306
0
1,110
3,293
38,091
0
W
2,059
560
0
2,920
5,688
2,433
220
281
5,385
20,444
0
W
Fenrir
TrishWish
Fenrir
2,297
380
346
501
4,644
1,437
473
187
4,372
0
25,375
L
Apollo
2,853
1,614
0
775
7,267
1,851
396
1,017
6,250
0
19,943
L
King Arthur
chaosruler9000
King Arthur
4,162
404
0
1,010
11,072
6,898
0
279
10,793
0
19,384
L
Hercules
2,426
1,017
123
3,388
8,206
3,079
154
763
7,443
0
15,037
W
Chang'e
icehxtels
Chang'e
1,526
183
104
2,677
5,957
1,687
273
1,935
3,626
27,811
0
L
Thanatos
smugxSam
Thanatos
1,656
458
0
4,418
5,682
1,602
0
224
5,422
0
24,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
26,860
347
Minions Killed
254
0
Camps Cleared
0
1,041,762
Distance Traveled
1,066,114
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,771
706
114
10
0
207,583
0
W
Apollo
6,898
627
81
7
0
184,616
1
L
Tiamat
6,666
606
89
8
0
189,312
3
W
Ymir
6,250
568
23
2
0
228,793
6
W
Fenrir
5,886
535
58
5
0
212,405
0
L
Apollo
4,991
454
36
3
0
205,861
0
L
King Arthur
4,829
439
34
3
0
218,598
0
L
Hercules
5,179
471
38
3
0
229,669
1
W
Chang'e
6,048
550
71
6
0
208,365
0
L
Thanatos
5,195
472
57
5
0
222,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role