Player Matchup

Anubis
Anubis
Cerosia
Anubis
Level 119
God Stats
11W - 1L
1,809 SR
Queue Stats
12W - 4L
1,697 Elo+
Party 2
Medusa
Medusa
Primeius
Medusa
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,697 Elo+
Party 2
Khepri
Khepri
deinos
Khepri
Level 155
God Stats
3W - 0L
1,748 SR
Queue Stats
11W - 5L
1,697 Elo+
Party 2
Team Averages
Level 126
1,686 SR
1,697 Elo+

VS

Team Averages
Level 55
1,512 SR
1,446 Elo+
Tiamat
Tiamat
BadGod01
Tiamat
Level 61
God Stats
23W - 28L
1,475 SR
Queue Stats
143W - 206L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Guikfm
Cthulhu
Level 64
God Stats
39W - 52L
1,562 SR
Queue Stats
144W - 215L
1,418 Elo+
Party 1
Hun Batz
Hun Batz
aSASDASDF
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cerosia
Anubis
11
3 / 1 / 5
7,309
731
5,917
2,600
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Primeius
Medusa
10
2 / 0 / 6
6,961
696
7,400
2,033
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
deinos
Khepri
10
2 / 0 / 6
7,823
782
2,064
3,977
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BadGod01
Tiamat
8
1 / 2 / 0
6,025
603
2,108
5,218
2,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Guikfm
Cthulhu
8
0 / 2 / 1
5,810
581
1,830
6,736
4,027
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
aSASDASDF
Hun Batz
9
0 / 4 / 1
5,954
595
1,014
6,618
1,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
7
Kills
1
1
Deaths
8
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BadGod01
Tiamat
1
2
0
0.5
W
Anubis
Cerosia
Anubis
3
1
5
5.5
L
Cthulhu
Guikfm
Cthulhu
0
2
1
0.25
W
Medusa
Primeius
Medusa
2
0
6
5
L
Hun Batz
aSASDASDF
Hun Batz
0
4
1
0.13
W
Khepri
deinos
Khepri
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,381
Damage
4,952
8,610
Taken
18,572
5,334
Mitigated
8,201
3,233
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BadGod01
Tiamat
2,108
145
120
1,916
5,218
2,729
0
2,606
2,477
18,658
0
W
Anubis
Cerosia
Anubis
5,917
155
445
320
2,600
1,441
299
1,524
1,076
36,085
0
L
Cthulhu
Guikfm
Cthulhu
1,830
62
210
418
6,736
4,027
0
2,490
4,121
10,513
0
W
Medusa
Primeius
Medusa
7,400
2,609
0
284
2,033
1,241
470
909
1,124
0
25,829
L
Hun Batz
aSASDASDF
Hun Batz
1,014
142
0
390
6,618
1,445
0
2,913
3,530
0
13,287
W
Khepri
deinos
Khepri
2,064
116
588
1,596
3,977
2,652
48
1,517
2,460
11,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,093
Gold Earned
17,789
138
Minions Killed
99
0
Camps Cleared
0
534,143
Distance Traveled
481,526
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,025
603
52
5
0
158,711
2
W
Anubis
7,309
731
56
6
0
147,147
4
L
Cthulhu
5,810
581
14
1
0
147,844
3
W
Medusa
6,961
696
52
5
0
204,787
5
L
Hun Batz
5,954
595
33
3
0
174,971
3
W
Khepri
7,823
782
30
3
0
182,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role