Player Matchup

Heimdallr
Heimdallr
Bass TBW5308
Heimdallr
Level 18
God Stats
8W - 10L
1,366 SR
Queue Stats
373W - 503L
1,302 Elo+
Party 1
Anubis
Anubis
DaBi vll
Anubis
Level 29
God Stats
10W - 5L
1,720 SR
Queue Stats
40W - 37L
1,487 Elo+
Party 1
Achilles
Achilles
Fleips
Achilles
Level 22
God Stats
4W - 1L
1,822 SR
Queue Stats
28W - 34L
1,492 Elo+
Party 1
Zeus
Zeus
KNGdoctorTBW
Zeus
Level 41
God Stats
4W - 6L
1,524 SR
Queue Stats
300W - 425L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
PedroPaulo007
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 71L
1,406 Elo+
Party 1
Team Averages
Level 25
1,586 SR
1,429 Elo+

VS

Team Averages
Level 14
1,569 SR
1,420 Elo+
Yemoja
Yemoja
KylieKill
Yemoja
Level 5
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Luraujo
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Neith
Neith
ZoNNe35
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
manolexs_37
Pele
Level 28
God Stats
13W - 14L
1,511 SR
Queue Stats
463W - 637L
1,336 Elo+
Solo
Zhong Kui
Zhong Kui
vellutiii
Zhong Kui
Level 29
God Stats
2W - 3L
1,597 SR
Queue Stats
99W - 114L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bass TBW5308
Heimdallr
8
0 / 1 / 1
4,741
474
2,426
4,131
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
DaBi vll
Anubis
11
10 / 0 / 1
6,615
662
6,927
5,205
2,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Fleips
Achilles
9
2 / 0 / 3
5,508
551
2,100
4,160
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
6 / 2 / 1
6,632
663
8,003
5,886
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
8
0 / 2 / 4
5,270
527
2,747
5,326
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KylieKill
Yemoja
6
0 / 3 / 1
4,328
433
1,238
5,027
1,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Luraujo
Ymir
6
0 / 6 / 0
4,073
407
1,165
7,265
3,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ZoNNe35
Neith
8
2 / 2 / 2
4,799
480
4,041
5,762
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 3
5,087
509
2,915
6,064
1,609
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
vellutiii
Zhong Kui
8
1 / 5 / 0
4,859
486
3,939
8,155
4,913
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
5
5
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bass TBW5308
Heimdallr
0
1
1
0.5
W
Anubis
DaBi vll
Anubis
10
0
1
10.5
W
Achilles
Fleips
Achilles
2
0
3
3.5
W
6
2
1
3.25
L
Yemoja
KylieKill
Yemoja
0
3
1
0.17
L
Ymir
Luraujo
Ymir
0
6
0
0
W
Cthulhu
0
2
4
1
L
Neith
ZoNNe35
Neith
2
2
2
1.5
L
2
3
3
1.17
L
Zhong Kui
vellutiii
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
13,298
24,708
Taken
32,273
10,104
Mitigated
13,104
8,451
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bass TBW5308
Heimdallr
2,426
925
0
1,048
4,131
1,269
529
807
3,324
0
15,739
W
Anubis
DaBi vll
Anubis
6,927
947
0
3,431
5,205
2,144
0
757
4,373
33,657
0
W
Achilles
Fleips
Achilles
2,100
555
0
854
4,160
2,660
283
1,558
2,527
0
12,369
W
8,003
2,400
0
2,380
5,886
1,849
774
2,707
3,179
36,917
0
L
Yemoja
KylieKill
Yemoja
1,238
631
573
397
5,027
1,739
377
2,597
2,284
8,617
0
L
Ymir
Luraujo
Ymir
1,165
275
0
155
7,265
3,277
124
2,634
4,581
11,962
0
W
Cthulhu
2,747
350
0
738
5,326
2,182
0
363
4,963
16,901
0
L
Neith
ZoNNe35
Neith
4,041
2,018
0
1,890
5,762
1,566
0
3,800
1,962
0
15,754
L
2,915
767
0
1,197
6,064
1,609
0
2,554
3,510
0
18,592
L
Zhong Kui
vellutiii
Zhong Kui
3,939
380
0
2,155
8,155
4,913
0
6,092
2,063
16,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,766
Gold Earned
23,146
221
Minions Killed
138
0
Camps Cleared
0
856,894
Distance Traveled
878,427
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,741
474
41
4
0
182,114
1
W
Anubis
6,615
662
60
6
0
170,618
1
W
Achilles
5,508
551
28
3
0
165,160
3
W
Zeus
6,632
663
63
6
0
149,502
1
L
Yemoja
4,328
433
13
1
0
173,478
1
L
Ymir
4,073
407
29
3
0
169,922
0
W
Cthulhu
5,270
527
29
3
0
189,500
0
L
Neith
4,799
480
32
3
0
167,342
0
L
Pele
5,087
509
38
4
0
210,921
0
L
Zhong Kui
4,859
486
26
3
0
156,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role